Player Matchup

Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cupid
Cupid
The-Revenge-_0
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 4
Hera
Hera
bar-es
Hera
Level 35
God Stats
6W - 4L
1,500 SR
Queue Stats
98W - 100L
1,337 Elo+
Party 3
Loki
Loki
erwicil
Loki
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 106L
1,305 Elo+
Party 3
Ymir
Ymir
iiVampireZii
Ymir
Level 107
God Stats
0W - 4L
1,448 SR
Queue Stats
86W - 69L
1,592 Elo+
Party 4
Team Averages
Level 69
1,490 SR
1,447 Elo+

VS

Team Averages
Level 76
1,585 SR
1,588 Elo+
Baron Samedi
Baron Samedi
Killer Bean8164
Baron Samedi
Level 25
God Stats
3W - 0L
1,726 SR
Queue Stats
126W - 42L
1,956 Elo+
Party 1
Anhur
Anhur
Monte_Joghurt36
Anhur
Level 43
God Stats
2W - 2L
1,423 SR
Queue Stats
90W - 142L
1,286 Elo+
Party 2
Ne Zha
Ne Zha
Osmiuhm
Ne Zha
Level 128
God Stats
8W - 5L
1,781 SR
Queue Stats
349W - 193L
1,680 Elo+
Party 1
Ares
Ares
Schwanger_Mit_13
Ares
Level 24
God Stats
4W - 8L
1,368 SR
Queue Stats
22W - 25L
1,364 Elo+
Party 2
King Arthur
King Arthur
Zulu Zest
King Arthur
Level 160
God Stats
9W - 5L
1,624 SR
Queue Stats
495W - 366L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
2 / 5 / 1
11,179
486
13,134
21,877
10,974
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 7 / 5
10,427
453
11,867
13,251
3,760
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
bar-es
Hera
16
3 / 13 / 5
10,335
449
12,900
15,469
4,599
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
erwicil
Loki
14
3 / 7 / 3
9,613
418
6,078
14,671
4,675
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 7 / 9
11,420
497
12,957
20,201
18,545
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Killer Bean8164
Baron Samedi
20
13 / 3 / 13
14,865
646
20,910
16,579
9,389
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 8 / 7
10,591
460
8,047
13,496
9,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
Osmiuhm
Ne Zha
20
16 / 2 / 10
14,483
630
15,670
18,929
9,561
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 4 / 13
11,375
495
6,372
17,733
21,323
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Zulu Zest
King Arthur
20
8 / 0 / 11
14,152
615
18,162
16,484
23,537
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
17
Kills
39
39
Deaths
17
23
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
5
1
0.5
W
Baron Samedi
Killer Bean8164
Baron Samedi
13
3
13
6.5
W
2
8
7
0.69
W
Ne Zha
Osmiuhm
Ne Zha
16
2
10
10.5
W
0
4
13
1.63
L
5
7
5
1.07
W
King Arthur
Zulu Zest
King Arthur
8
0
11
13.5
L
Hera
bar-es
Hera
3
13
5
0.42
L
Loki
erwicil
Loki
3
7
3
0.64
L
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,936
Damage
69,161
85,469
Taken
83,221
42,553
Mitigated
73,461
15,192
Healing
24,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
13,134
9,057
0
6,642
21,877
10,974
0
4,781
16,472
0
79,115
W
Baron Samedi
Killer Bean8164
Baron Samedi
20,910
3,116
1,610
5,605
16,579
9,389
1,697
7,401
9,128
137,269
0
W
8,047
2,430
448
1,245
13,496
9,651
1,098
5,105
8,341
0
47,599
W
Ne Zha
Osmiuhm
Ne Zha
15,670
6,261
0
7,896
18,929
9,561
0
4,804
14,000
0
97,076
W
6,372
352
694
1,074
17,733
21,323
516
5,307
12,401
25,753
0
L
11,867
6,367
854
2,031
13,251
3,760
780
3,958
9,243
0
56,517
W
King Arthur
Zulu Zest
King Arthur
18,162
3,024
0
6,324
16,484
23,537
628
3,240
13,025
179
108,437
L
Hera
bar-es
Hera
12,900
3,423
0
1,317
15,469
4,599
0
7,249
8,114
47,941
0
L
Loki
erwicil
Loki
6,078
2,821
0
1,975
14,671
4,675
0
2,918
11,703
0
52,684
L
12,957
1,583
809
1,564
20,201
18,545
0
8,439
11,691
49,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,974
Gold Earned
65,466
458
Minions Killed
655
0
Camps Cleared
0
1,884,743
Distance Traveled
2,099,718
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,179
486
139
6
0
365,025
5
W
Baron Samedi
14,865
646
221
10
0
374,812
3
W
Anhur
10,591
460
85
4
0
370,730
4
W
Ne Zha
14,483
630
118
5
0
498,823
0
W
Ares
11,375
495
27
1
0
421,526
4
L
Cupid
10,427
453
97
4
0
365,930
2
W
King Arthur
14,152
615
204
9
0
433,827
0
L
Hera
10,335
449
67
3
0
346,707
4
L
Loki
9,613
418
81
4
0
427,862
0
L
Ymir
11,420
497
74
3
0
379,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role