Player Matchup
Team Averages
Bronze III
Average Tier
Level 30
1,928 SR
1,500
MMR
VS
Team Averages
Silver IV
Average Tier
Level 146
1,777 SR
1,500
MMR
Erlang Shen
Silver IV
Level 146
God Stats
2W - 2L
1,777 SR
Queue Stats
6W - 6L
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
UrielACC
Odin
9
1 / 5 / 0
5,134
856
1,557
6,668
2,901
![Warrior's Blessing](https://static.smite.guru/i/items/15479.jpg)
Warrior's Blessing
+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.
![Warrior Tabi](https://static.smite.guru/i/items/9626.jpg)
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
![Charged Morningstar](https://static.smite.guru/i/items/8560.jpg)
Charged Morningstar
+20
Physical Power
+150
Mana
+7
Mp 5
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
xXFALCONx420Xx
Erlang Shen
11
5 / 1 / 0
6,404
1,067
6,026
6,120
4,781
![Evolved Warrior's Blessing](https://static.smite.guru/i/items/15481.jpg)
Evolved Warrior's Blessing
+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!
![Berserker's Shield](https://static.smite.guru/i/items/16544.jpg)
Berserker's Shield
+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5
PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.
![Ninja Tabi](https://static.smite.guru/i/items/9627.jpg)
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
![Iron Mail](https://static.smite.guru/i/items/7526.jpg)
Iron Mail
+75
Health
+10
Physical Protection
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,134
856
35
6
0
104,850
1
W
6,404
1,067
47
8
0
113,417
0