Player Matchup

Chang'e
Chang'e
Jaraxal
Chang'e
Level 57
God Stats
21W - 21L
1,576 SR
Queue Stats
352W - 401L
1,448 Elo+
Solo
Rama
Rama
NWprime
Rama
Level 65
God Stats
22W - 19L
1,646 SR
Queue Stats
274W - 291L
1,485 Elo+
Party 2
He Bo
He Bo
SilverPhoenix
He Bo
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 285L
1,485 Elo+
Party 2
Achilles
Achilles
ValentinoDanger
Achilles
Level 89
God Stats
5W - 2L
1,807 SR
Queue Stats
31W - 37L
1,426 Elo+
Party 3
Hercules
Hercules
frankapibb
Hercules
Level 48
God Stats
0W - 1L
1,212 SR
Queue Stats
11W - 16L
1,358 Elo+
Party 3
Team Averages
Level 56
1,548 SR
1,440 Elo+

VS

Team Averages
Level 68
1,549 SR
1,493 Elo+
Olorun
Olorun
DANTTEVIL
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DizzyDrips
The Morrigan
Level 25
God Stats
2W - 6L
1,500 SR
Queue Stats
201W - 217L
1,485 Elo+
Party 1
Scylla
Scylla
Elwirka8
Scylla
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 6L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
IzzleSniff
Sun Wukong
Level 74
God Stats
18W - 14L
1,472 SR
Queue Stats
103W - 90L
1,462 Elo+
Solo
Izanami
Izanami
Tenshuu
Izanami
Level 48
God Stats
13W - 10L
1,771 SR
Queue Stats
135W - 141L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jaraxal
Chang'e
19
4 / 8 / 11
13,184
1,014
24,031
22,345
8,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
NWprime
Rama
19
6 / 7 / 8
13,574
1,044
15,125
23,653
9,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 10 / 8
12,486
960
12,702
21,175
8,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
20
6 / 9 / 13
13,583
1,045
19,278
33,110
35,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
frankapibb
Hercules
19
2 / 9 / 12
12,178
937
12,729
39,430
43,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DANTTEVIL
Olorun
20
4 / 4 / 28
13,686
1,053
20,052
17,751
7,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

The Morrigan
DizzyDrips
The Morrigan
20
3 / 6 / 23
12,795
984
12,286
12,473
5,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Elwirka8
Scylla
20
10 / 6 / 22
15,101
1,162
26,433
16,232
6,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
IzzleSniff
Sun Wukong
20
4 / 1 / 24
13,355
1,027
16,449
18,698
29,025
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Tenshuu
Izanami
20
22 / 5 / 21
17,514
1,347
57,926
22,582
10,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
161
22
Kills
43
43
Deaths
22
52
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Olorun
DANTTEVIL
Olorun
4
4
28
4.5
W
The Morrigan
DizzyDrips
The Morrigan
3
6
23
2.42
W
Scylla
Elwirka8
Scylla
10
6
22
3.5
W
Sun Wukong
IzzleSniff
Sun Wukong
4
1
24
16
L
Chang'e
Jaraxal
Chang'e
4
8
11
1.19
L
Rama
NWprime
Rama
6
7
8
1.43
L
4
10
8
0.8
W
Izanami
Tenshuu
Izanami
22
5
21
6.5
L
Achilles
6
9
13
1.39
L
Hercules
frankapibb
Hercules
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,865
Damage
133,146
139,713
Taken
87,736
104,022
Mitigated
58,782
25,916
Healing
25,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DANTTEVIL
Olorun
20,052
8,447
4,243
5,620
17,751
7,521
0
9,037
8,714
42,959
0
W
The Morrigan
DizzyDrips
The Morrigan
12,286
3,300
0
16
12,473
5,028
0
5,299
6,724
23,588
1,437
W
Scylla
Elwirka8
Scylla
26,433
3,408
790
1,038
16,232
6,478
0
7,735
8,497
51,803
0
W
Sun Wukong
IzzleSniff
Sun Wukong
16,449
2,394
1,502
3,981
18,698
29,025
0
8,145
10,553
0
36,590
L
Chang'e
Jaraxal
Chang'e
24,031
2,827
4,936
5,170
22,345
8,250
0
8,673
13,647
72,178
0
L
Rama
NWprime
Rama
15,125
11,924
0
1,855
23,653
9,444
0
10,863
12,690
0
49,914
L
12,702
1,061
640
1,609
21,175
8,049
0
7,690
13,335
27,603
0
W
Izanami
Tenshuu
Izanami
57,926
38,245
0
8,101
22,582
10,730
0
7,074
15,508
0
83,785
L
Achilles
19,278
7,816
0
746
33,110
35,086
0
15,026
17,778
0
30,456
L
Hercules
frankapibb
Hercules
12,729
4,047
0
10,960
39,430
43,193
0
15,313
23,801
565
21,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,005
Gold Earned
72,451
246
Minions Killed
243
9
Camps Cleared
4
1,182,169
Distance Traveled
1,167,375
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,686
1,053
41
3
0
226,736
3
W
The Morrigan
12,795
984
22
2
2
228,526
0
W
Scylla
15,101
1,162
77
6
2
234,451
0
W
Sun Wukong
13,355
1,027
40
3
0
260,486
0
L
Chang'e
13,184
1,014
88
7
4
239,427
1
L
Rama
13,574
1,044
86
7
1
212,497
0
L
He Bo
12,486
960
31
2
3
235,424
0
W
Izanami
17,514
1,347
63
5
0
217,176
1
L
Achilles
13,583
1,045
21
2
1
261,762
0
L
Hercules
12,178
937
20
2
0
233,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role