Player Matchup

Ymir
Ymir
ReactiveMonk11
Ymir
Level 22
God Stats
4W - 0L
1,748 SR
Queue Stats
7W - 1L
1,639 Elo+
Party 1
Cthulhu
Cthulhu
VICTORIOUS001
Cthulhu
Level 64
God Stats
1W - 0L
1,492 SR
Queue Stats
16W - 5L
1,537 Elo+
Party 1
Anubis
Anubis
shmeaturmeat
Anubis
Level 26
God Stats
2W - 1L
1,252 SR
Queue Stats
14W - 16L
1,432 Elo+
Party 1
Team Averages
Level 37
1,498 SR
1,536 Elo+

VS

Team Averages
Level 18
1,504 SR
1,351 Elo+
Artemis
Artemis
AshesofSelene
Artemis
Level 26
God Stats
18W - 8L
1,511 SR
Queue Stats
24W - 16L
1,309 Elo+
Solo
Da Ji
Da Ji
CosmicGalaxys
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 70L
1,244 Elo+
Solo
Bellona
Bellona
NiksterrMonn
Bellona
Level 6
God Stats
4W - 9L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 1 / 16
9,418
856
8,475
8,023
3,404
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
14
16 / 1 / 13
11,015
1,001
11,516
10,829
5,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
13
9 / 1 / 15
9,855
896
8,805
8,404
3,169
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
1 / 9 / 2
7,679
698
7,043
11,089
3,247
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

10
1 / 13 / 1
7,791
708
6,230
14,370
4,979
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
NiksterrMonn
Bellona
8
0 / 10 / 2
6,706
610
3,810
13,191
7,303
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
7
32
Kills
2
3
Deaths
32
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
9
2
0.22
L
1
13
1
0.12
L
Bellona
NiksterrMonn
Bellona
0
10
2
0.1
W
7
1
16
15
W
Cthulhu
16
1
13
22.5
W
Anubis
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,796
Damage
17,083
27,256
Taken
38,650
11,697
Mitigated
15,529
10,112
Healing
2,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
7,043
2,498
0
1,440
11,089
3,247
0
9,235
1,854
0
27,534
L
6,230
1,747
0
862
14,370
4,979
0
9,871
4,499
0
17,598
L
Bellona
NiksterrMonn
Bellona
3,810
1,643
0
150
13,191
7,303
0
9,722
3,469
0
11,319
W
8,475
2,268
0
51
8,023
3,404
704
0
8,023
15,591
0
W
Cthulhu
11,516
892
1,400
4,037
10,829
5,124
835
0
10,829
36,253
0
W
Anubis
8,805
1,001
330
4,294
8,404
3,169
1,130
11
8,393
25,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,288
Gold Earned
22,176
103
Minions Killed
72
0
Camps Cleared
0
600,267
Distance Traveled
396,292
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,679
698
31
3
0
147,574
0
L
Da Ji
7,791
708
26
2
0
141,502
1
L
Bellona
6,706
610
15
1
0
107,216
1
W
Ymir
9,418
856
9
1
0
205,719
0
W
Cthulhu
11,015
1,001
55
5
0
217,555
2
W
Anubis
9,855
896
39
4
0
176,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role