Player Matchup

Cthulhu
Cthulhu
Daddy Gwendo
Cthulhu
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 24L
1,500 Elo+
Party 1
Chaac
Chaac
FatherGwendo
Chaac
Level 120
God Stats
18W - 4L
1,715 SR
Queue Stats
82W - 57L
1,604 Elo+
Party 1
Serqet
Serqet
MysTiic Samurai
Serqet
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,712 Elo+
Party 1
Team Averages
Level 113
1,572 SR
1,605 Elo+

VS

Team Averages
Level 82
1,288 SR
1,491 Elo+
Heimdallr
Heimdallr
LORDGAWD69
Heimdallr
Level 69
God Stats
8W - 6L
1,293 SR
Queue Stats
182W - 159L
1,529 Elo+
Party 2
Merlin
Merlin
SwagWrangler_91
Merlin
Level 109
God Stats
0W - 4L
1,270 SR
Queue Stats
79W - 70L
1,497 Elo+
Party 2
Bellona
Bellona
The_Kingslayer99
Bellona
Level 68
God Stats
0W - 2L
1,300 SR
Queue Stats
50W - 50L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daddy Gwendo
Cthulhu
19
8 / 2 / 5
14,056
639
21,914
20,798
24,334
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 4 / 8
12,998
591
9,190
22,640
28,488
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
4 / 3 / 7
13,526
615
6,028
14,019
5,800
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LORDGAWD69
Heimdallr
16
3 / 5 / 5
13,004
591
11,505
13,588
5,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 3 / 7
13,216
601
13,135
10,746
3,758
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 6 / 4
13,388
609
11,729
18,733
13,027
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
14
Kills
8
9
Deaths
14
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Daddy Gwendo
Cthulhu
8
2
5
5.25
W
2
4
8
1.5
L
Heimdallr
LORDGAWD69
Heimdallr
3
5
5
1.1
W
4
3
7
2.5
L
1
3
7
1.5
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,132
Damage
36,369
57,457
Taken
43,067
58,622
Mitigated
22,088
18,596
Healing
6,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Daddy Gwendo
Cthulhu
21,914
334
677
5,771
20,798
24,334
0
5,192
15,296
59,224
0
W
9,190
509
890
10,758
22,640
28,488
399
5,765
16,475
0
48,160
L
Heimdallr
LORDGAWD69
Heimdallr
11,505
2,812
0
1,930
13,588
5,303
648
6,611
5,898
0
69,426
W
6,028
527
0
500
14,019
5,800
2,101
2,676
11,268
0
54,322
L
13,135
631
0
467
10,746
3,758
287
5,419
4,497
72,699
0
L
11,729
2,287
0
4,204
18,733
13,027
0
8,841
8,822
131
48,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,580
Gold Earned
39,608
221
Minions Killed
240
0
Camps Cleared
0
1,261,869
Distance Traveled
1,131,755
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,056
639
75
3
0
495,023
1
W
Chaac
12,998
591
76
3
0
352,465
2
L
Heimdallr
13,004
591
89
4
0
360,666
7
W
Serqet
13,526
615
70
3
0
414,381
1
L
Merlin
13,216
601
94
4
0
366,983
9
L
Bellona
13,388
609
57
3
0
404,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role