Player Matchup

Achilles
Achilles
CaptainObvious22
Achilles
Level 121
God Stats
3W - 0L
1,600 SR
Queue Stats
39W - 29L
1,548 Elo+
Party 1
Thor
Thor
Deimardo
Thor
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,245 Elo+
Solo
Nox
Nox
catalase
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 130
1,533 SR
1,431 Elo+

VS

Team Averages
Level 57
1,590 SR
1,431 Elo+
Mercury
Mercury
Didj
Mercury
Level 43
God Stats
1W - 1L
1,769 SR
Queue Stats
3W - 4L
1,373 Elo+
Party 2
Cthulhu
Cthulhu
Manul20003
Cthulhu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
P4nfilo
Kukulkan
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
8,893
684
7,188
10,892
13,136
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
11
2 / 3 / 6
8,214
632
2,966
8,008
3,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
8 / 0 / 4
9,680
745
9,228
5,438
1,965
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Didj
Mercury
9
0 / 6 / 2
7,335
564
2,483
7,164
2,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Manul20003
Cthulhu
10
1 / 5 / 1
8,322
640
5,874
10,618
4,577
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
P4nfilo
Kukulkan
13
2 / 3 / 1
9,006
693
8,095
7,060
2,459
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
14
Kills
3
3
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
W
Thor
2
3
6
1.67
L
Mercury
Didj
Mercury
0
6
2
0.17
L
Cthulhu
Manul20003
Cthulhu
1
5
1
0.3
L
Kukulkan
P4nfilo
Kukulkan
2
3
1
0.83
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,382
Damage
16,452
24,338
Taken
24,842
18,431
Mitigated
9,374
3,082
Healing
3,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,188
2,084
0
2,310
10,892
13,136
102
5,233
5,659
0
21,698
W
Thor
2,966
245
0
370
8,008
3,330
0
5,701
2,307
0
18,170
L
Mercury
Didj
Mercury
2,483
846
0
448
7,164
2,338
559
2,868
4,196
0
7,001
L
Cthulhu
Manul20003
Cthulhu
5,874
486
380
1,527
10,618
4,577
0
4,266
6,182
17,051
0
L
Kukulkan
P4nfilo
Kukulkan
8,095
667
0
840
7,060
2,459
0
2,138
4,697
58,331
0
W
9,228
773
0
402
5,438
1,965
287
3,101
2,337
41,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,787
Gold Earned
24,663
121
Minions Killed
139
0
Camps Cleared
0
728,775
Distance Traveled
674,867
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,893
684
22
2
0
251,566
1
W
Thor
8,214
632
29
2
0
228,384
0
L
Mercury
7,335
564
17
1
0
219,619
0
L
Cthulhu
8,322
640
25
2
0
223,147
0
L
Kukulkan
9,006
693
97
7
0
232,101
2
W
Nox
9,680
745
70
5
0
248,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role