Player Matchup

Ra
Ra
PEEK-GODyt
Ra
Level 47
God Stats
3W - 4L
1,716 SR
Queue Stats
23W - 19L
1,462 Elo+
Party 2
King Arthur
King Arthur
bothadeeznuts
King Arthur
Level 47
God Stats
4W - 2L
1,716 SR
Queue Stats
33W - 28L
1,522 Elo+
Party 2
Nemesis
Nemesis
vedgta
Nemesis
Level 18
God Stats
6W - 4L
1,716 SR
Queue Stats
24W - 24L
1,500 Elo+
Party 2
Team Averages
Level 37
1,716 SR
1,495 Elo+

VS

Team Averages
Level 48
1,529 SR
1,225 Elo+
Neith
Neith
AL-CAPONE_SRB_
Neith
Level 29
God Stats
0W - 2L
1,541 SR
Queue Stats
4W - 7L
1,072 Elo+
Solo
Loki
Loki
CrusherJake8
Loki
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 222L
1,282 Elo+
Party 1
He Bo
He Bo
Haha 8P
He Bo
Level 66
God Stats
1W - 4L
1,546 SR
Queue Stats
279W - 348L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 12
12,255
721
10,063
9,445
4,148
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
bothadeeznuts
King Arthur
17
10 / 3 / 6
13,208
777
11,952
14,581
15,255
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
vedgta
Nemesis
16
8 / 5 / 10
13,136
773
9,385
13,799
5,244
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 11
10,492
617
7,655
12,117
4,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 7 / 7
10,544
620
4,802
12,752
3,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Haha 8P
He Bo
16
12 / 9 / 2
13,039
767
17,634
13,785
4,668
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
23
Kills
14
14
Deaths
23
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
7
11
0.79
L
2
7
7
0.79
L
He Bo
Haha 8P
He Bo
12
9
2
1.44
W
5
6
12
1.83
W
King Arthur
bothadeeznuts
King Arthur
10
3
6
4.33
W
Nemesis
vedgta
Nemesis
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,400
Damage
30,091
37,825
Taken
38,654
24,647
Mitigated
12,445
10,701
Healing
2,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,655
2,529
0
1,612
12,117
4,084
923
4,678
7,264
0
36,948
L
4,802
1,774
0
0
12,752
3,693
0
3,522
8,876
0
26,945
L
He Bo
Haha 8P
He Bo
17,634
1,402
143
1,202
13,785
4,668
628
1,997
11,588
53,573
0
W
10,063
346
3,872
2,488
9,445
4,148
696
2,525
6,920
47,150
0
W
King Arthur
bothadeeznuts
King Arthur
11,952
1,989
0
2,567
14,581
15,255
484
7,376
7,205
0
44,343
W
Nemesis
vedgta
Nemesis
9,385
3,873
0
1,774
13,799
5,244
822
7,864
5,935
0
34,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,599
Gold Earned
34,075
155
Minions Killed
158
0
Camps Cleared
0
895,608
Distance Traveled
806,104
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,492
617
51
3
0
265,202
5
L
Loki
10,544
620
33
2
0
309,705
2
L
He Bo
13,039
767
74
4
0
231,197
0
W
Ra
12,255
721
69
4
0
319,909
2
W
King Arthur
13,208
777
48
3
0
279,949
4
W
Nemesis
13,136
773
38
2
0
295,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role