Player Matchup

Awilix
Awilix
LazerWarrior
Awilix
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,197 Elo+
Party 1
Fenrir
Fenrir
MadMrMartin
Fenrir
Level 33
God Stats
42W - 44L
1,415 SR
Queue Stats
378W - 427L
1,297 Elo+
Solo
Ymir
Ymir
PauloRocha435
Ymir
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Rama
Rama
SkyMaster7
Rama
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
migas332
Merlin
Level 25
God Stats
0W - 3L
1,131 SR
Queue Stats
2W - 5L
1,197 Elo+
Party 1
Team Averages
Level 35
1,409 SR
1,338 Elo+

VS

Team Averages
Level 88
1,530 SR
1,749 Elo+
Kumbhakarna
Kumbhakarna
AnxietyProblems
Kumbhakarna
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 3L
2,041 Elo+
Party 3
Heimdallr
Heimdallr
DenceFun
Heimdallr
Level 15
God Stats
2W - 0L
1,692 SR
Queue Stats
7W - 7L
1,826 Elo+
Party 2
Horus
Horus
Dimize
Horus
Level 160
God Stats
3W - 1L
1,539 SR
Queue Stats
301W - 100L
1,905 Elo+
Party 3
Janus
Janus
Metal
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
Risabella
Awilix
Level 83
God Stats
3W - 2L
1,417 SR
Queue Stats
9W - 9L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
7
0 / 4 / 0
4,604
460
2,310
6,638
1,813
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
4
0 / 8 / 0
3,887
389
1,893
8,394
2,293
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
4,103
410
1,174
3,935
1,051
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 0
4,332
433
1,091
3,259
594
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
migas332
Merlin
5
0 / 8 / 0
4,069
407
2,927
5,841
929
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AnxietyProblems
Kumbhakarna
11
6 / 0 / 2
6,705
671
4,812
6,176
2,518
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
DenceFun
Heimdallr
10
2 / 0 / 4
6,169
617
2,954
2,712
964
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Dimize
Horus
9
4 / 1 / 12
6,808
681
7,497
7,542
4,025
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Metal
Janus
11
13 / 0 / 1
7,279
728
5,780
3,612
991
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Risabella
Awilix
8
0 / 0 / 0
5,130
513
69
3,993
1,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
44
0
Kills
25
25
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AnxietyProblems
Kumbhakarna
6
0
2
7
W
Heimdallr
DenceFun
Heimdallr
2
0
4
4
W
Horus
Dimize
Horus
4
1
12
10
L
Awilix
0
4
0
0
L
Fenrir
0
8
0
0
W
Janus
Metal
Janus
13
0
1
13.5
L
0
2
0
0
W
Awilix
Risabella
Awilix
0
0
0
0
L
0
3
0
0
L
Merlin
migas332
Merlin
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,395
Damage
21,112
28,067
Taken
24,035
6,680
Mitigated
9,518
3,258
Healing
7,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AnxietyProblems
Kumbhakarna
4,812
1,179
0
2,173
6,176
2,518
941
227
5,949
36,774
0
W
Heimdallr
DenceFun
Heimdallr
2,954
1,025
0
250
2,712
964
347
984
1,728
0
28,034
W
Horus
Dimize
Horus
7,497
3,297
409
2,270
7,542
4,025
0
1,506
6,036
0
12,835
L
Awilix
2,310
1,066
0
1,883
6,638
1,813
0
1,942
4,696
0
22,392
L
Fenrir
1,893
558
0
932
8,394
2,293
0
5,423
2,971
0
8,470
W
Janus
Metal
Janus
5,780
1,184
0
1,644
3,612
991
0
1,384
2,228
36,821
0
L
1,174
704
0
73
3,935
1,051
0
574
3,361
2,595
0
W
Awilix
Risabella
Awilix
69
69
0
1,130
3,993
1,020
0
0
3,993
0
20,184
L
1,091
861
0
300
3,259
594
66
310
2,936
0
23,156
L
Merlin
migas332
Merlin
2,927
323
0
70
5,841
929
0
2,343
3,498
8,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,995
Gold Earned
32,091
126
Minions Killed
250
0
Camps Cleared
0
899,839
Distance Traveled
943,466
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,705
671
72
7
0
193,544
1
W
Heimdallr
6,169
617
54
5
0
172,459
2
W
Horus
6,808
681
4
0
0
191,297
3
L
Awilix
4,604
460
50
5
0
183,442
0
L
Fenrir
3,887
389
13
1
0
173,862
0
W
Janus
7,279
728
77
8
0
194,461
2
L
Ymir
4,103
410
3
0
0
201,286
0
W
Awilix
5,130
513
43
4
0
191,705
0
L
Rama
4,332
433
46
5
0
199,066
1
L
Merlin
4,069
407
14
1
0
142,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role