Player Matchup

Izanami
Izanami
AlexKriegGrin
Izanami
Level 25
God Stats
3W - 1L
1,838 SR
Queue Stats
50W - 57L
1,293 Elo+
Solo
Sun Wukong
Sun Wukong
DnPrime17
Sun Wukong
Level 17
God Stats
10W - 9L
1,277 SR
Queue Stats
173W - 208L
1,197 Elo+
Solo
Pele
Pele
EmperorRosa
Pele
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
7W - 8L
1,241 Elo+
Party 1
The Morrigan
The Morrigan
Sileadh
The Morrigan
Level 18
God Stats
0W - 3L
1,183 SR
Queue Stats
1W - 7L
1,131 Elo+
Party 1
Ullr
Ullr
ThrowingShapes
Ullr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,145 Elo+
Party 1
Team Averages
Level 18
1,460 SR
1,201 Elo+

VS

Team Averages
Level 14
1,446 SR
1,410 Elo+
Ymir
Ymir
Pimendou
Ymir
Level 27
God Stats
211W - 188L
1,550 SR
Queue Stats
386W - 406L
1,301 Elo+
Solo
Hachiman
Hachiman
Shlashh
Hachiman
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,403 Elo+
Party 2
Neith
Neith
Xe4ter
Neith
Level 8
God Stats
1W - 1L
1,319 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Anubis
Anubis
enlq
Anubis
Level 14
God Stats
8W - 5L
1,543 SR
Queue Stats
10W - 7L
1,348 Elo+
Party 2
Chang'e
Chang'e
zZSt0rmZz
Chang'e
Level 7
God Stats
2W - 1L
1,319 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
5
0 / 3 / 0
4,441
404
2,105
4,087
855
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
DnPrime17
Sun Wukong
10
2 / 3 / 3
5,927
539
4,457
7,678
2,988
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 2 / 0
6,050
550
3,895
7,740
1,827
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
Sileadh
The Morrigan
8
0 / 3 / 0
4,798
436
4,724
5,653
1,603
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 0
5,040
458
3,290
5,122
1,665
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 0 / 6
5,527
502
3,575
9,329
6,856
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
Shlashh
Hachiman
10
2 / 3 / 1
5,977
543
3,964
4,855
1,174
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Xe4ter
Neith
9
5 / 1 / 3
6,090
554
5,984
5,036
1,634
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
enlq
Anubis
12
4 / 1 / 0
7,319
665
4,144
6,237
2,633
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
zZSt0rmZz
Chang'e
10
2 / 0 / 1
6,059
551
2,153
3,910
1,618
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
13
13
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
3
0
0
L
Sun Wukong
DnPrime17
Sun Wukong
2
3
3
1.17
L
3
2
0
1.5
W
Ymir
0
0
6
3
W
Hachiman
Shlashh
Hachiman
2
3
1
0.83
L
The Morrigan
Sileadh
The Morrigan
0
3
0
0
L
0
2
0
0
W
Neith
Xe4ter
Neith
5
1
3
6.5
W
Anubis
enlq
Anubis
4
1
0
4
W
Chang'e
zZSt0rmZz
Chang'e
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,471
Damage
19,820
30,280
Taken
29,367
8,938
Mitigated
13,915
7,391
Healing
10,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,105
1,575
0
1,115
4,087
855
130
1,432
2,580
0
12,623
L
Sun Wukong
DnPrime17
Sun Wukong
4,457
634
0
2,117
7,678
2,988
499
983
6,695
0
20,975
L
3,895
1,225
0
2,352
7,740
1,827
0
3,240
4,500
0
29,455
W
Ymir
3,575
1,081
237
540
9,329
6,856
599
3,175
6,154
19,265
0
W
Hachiman
Shlashh
Hachiman
3,964
2,687
0
1,638
4,855
1,174
322
0
4,855
0
21,570
L
The Morrigan
Sileadh
The Morrigan
4,724
1,742
0
1,387
5,653
1,603
0
2,134
3,519
15,196
825
L
3,290
1,542
0
420
5,122
1,665
458
1,858
3,114
0
21,583
W
Neith
Xe4ter
Neith
5,984
3,155
0
678
5,036
1,634
2,789
1,341
3,695
0
29,817
W
Anubis
enlq
Anubis
4,144
696
0
3,923
6,237
2,633
22
0
6,237
53,585
0
W
Chang'e
zZSt0rmZz
Chang'e
2,153
599
516
2,686
3,910
1,618
482
0
3,910
21,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,256
Gold Earned
30,972
172
Minions Killed
266
0
Camps Cleared
0
822,527
Distance Traveled
990,764
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,441
404
23
2
0
93,850
0
L
Sun Wukong
5,927
539
37
3
0
191,703
0
L
Pele
6,050
550
56
5
0
191,825
3
W
Ymir
5,527
502
28
3
0
214,226
2
W
Hachiman
5,977
543
44
4
0
173,426
3
L
The Morrigan
4,798
436
27
2
0
170,697
3
L
Ullr
5,040
458
29
3
0
174,452
2
W
Neith
6,090
554
59
5
0
207,938
2
W
Anubis
7,319
665
94
9
0
185,009
3
W
Chang'e
6,059
551
41
4
0
210,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role