Player Matchup

Mercury
Mercury
Araumii
Mercury
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
DoctorToastyMD
Neith
Level 8
God Stats
1W - 3L
1,107 SR
Queue Stats
1W - 3L
1,149 Elo+
Solo
Janus
Janus
Tenderpuppy7855
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 12
1,369 SR
1,383 Elo+

VS

Team Averages
Level 51
1,471 SR
1,558 Elo+
Janus
Janus
PhatBigga6969
Janus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 21L
1,598 Elo+
Party 2
Heimdallr
Heimdallr
SpaceChase
Heimdallr
Level 95
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 148L
1,680 Elo+
Party 2
Chaac
Chaac
XxHISTERIA066xX
Chaac
Level 29
God Stats
14W - 16L
1,412 SR
Queue Stats
157W - 226L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Araumii
Mercury
11
1 / 8 / 5
8,359
597
4,799
12,203
4,261
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 4
8,228
588
8,462
9,688
3,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 5 / 2
10,094
721
11,640
10,086
3,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
9,320
666
5,665
8,230
2,800
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
SpaceChase
Heimdallr
14
10 / 2 / 3
10,531
752
13,664
10,289
4,568
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 1 / 11
9,851
704
7,939
17,270
11,895
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
14
14
Deaths
8
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
Araumii
Mercury
1
8
5
0.44
L
1
1
4
3
W
2
5
3
0.7
W
Heimdallr
SpaceChase
Heimdallr
10
2
3
5.75
L
6
5
2
1.4
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,901
Damage
27,268
31,977
Taken
35,789
10,748
Mitigated
19,263
3,561
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Araumii
Mercury
4,799
1,766
0
877
12,203
4,261
0
1,171
10,807
0
14,652
L
8,462
4,845
0
824
9,688
3,306
0
2,998
6,540
0
27,065
W
5,665
223
0
1,475
8,230
2,800
444
2,488
5,742
47,372
0
W
Heimdallr
SpaceChase
Heimdallr
13,664
7,569
0
2,446
10,289
4,568
850
3,355
6,934
0
40,666
L
11,640
708
0
1,860
10,086
3,181
0
1,496
8,412
33,543
0
W
7,939
1,795
465
10,023
17,270
11,895
180
6,002
11,268
0
29,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,681
Gold Earned
29,702
107
Minions Killed
162
0
Camps Cleared
0
785,216
Distance Traveled
720,765
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,359
597
23
2
0
236,351
2
L
Neith
8,228
588
38
3
0
261,389
2
W
Janus
9,320
666
69
5
0
217,701
0
W
Heimdallr
10,531
752
58
4
0
238,697
1
L
Janus
10,094
721
46
3
0
287,476
3
W
Chaac
9,851
704
35
3
0
264,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role