Player Matchup

Izanami
Izanami
DMBrandonVictim
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,621 Elo+
Party 4
Arachne
Arachne
Irikol
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
LongNeckSilvers
Terra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,540 Elo+
Party 4
Bellona
Bellona
ULTRA9VAMP
Bellona
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 101L
1,541 Elo+
Party 2
Merlin
Merlin
xxGoatGuyxx
Merlin
Level 38
God Stats
71W - 62L
1,522 SR
Queue Stats
574W - 547L
1,471 Elo+
Solo
Team Averages
Level 49
1,504 SR
1,535 Elo+

VS

Team Averages
Level 78
1,568 SR
1,529 Elo+
Scylla
Scylla
Flozart
Scylla
Level 108
God Stats
3W - 4L
1,461 SR
Queue Stats
98W - 78L
1,617 Elo+
Party 1
Cthulhu
Cthulhu
GrandPapillon
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
IrisMachina
Bellona
Level 138
God Stats
38W - 37L
1,635 SR
Queue Stats
201W - 191L
1,509 Elo+
Party 3
Nemesis
Nemesis
Wetwilly4U
Nemesis
Level 7
God Stats
10W - 2L
1,500 SR
Queue Stats
214W - 42L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Yachie
Jing Wei
Level 29
God Stats
37W - 31L
1,746 SR
Queue Stats
79W - 80L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,089
409
3,153
5,825
1,402
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Irikol
Arachne
6
0 / 3 / 0
4,647
465
3,074
6,893
1,899
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 0
4,363
436
1,991
6,096
2,004
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
ULTRA9VAMP
Bellona
9
0 / 0 / 0
4,862
486
2,289
4,335
2,744
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
9
0 / 1 / 0
5,224
522
683
3,034
1,017
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Flozart
Scylla
10
1 / 0 / 1
5,798
580
3,374
2,732
735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
9
2 / 0 / 6
5,712
571
5,049
5,392
2,152
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
IrisMachina
Bellona
10
0 / 0 / 0
5,886
589
2,568
4,531
2,354
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Wetwilly4U
Nemesis
11
7 / 0 / 1
7,135
714
4,210
3,951
1,284
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Yachie
Jing Wei
9
1 / 0 / 5
5,177
518
4,041
3,598
957
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
11
11
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Scylla
Flozart
Scylla
1
0
1
1.5
W
Cthulhu
2
0
6
5
L
Arachne
Irikol
Arachne
0
3
0
0
W
Bellona
IrisMachina
Bellona
0
0
0
0
L
0
1
0
0
L
Bellona
ULTRA9VAMP
Bellona
0
0
0
0
W
Nemesis
Wetwilly4U
Nemesis
7
0
1
7.5
W
Jing Wei
Yachie
Jing Wei
1
0
5
3.5
L
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,190
Damage
19,242
26,183
Taken
20,204
9,066
Mitigated
7,482
6,313
Healing
7,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,153
2,302
0
481
5,825
1,402
0
2,219
3,606
0
23,856
W
Scylla
Flozart
Scylla
3,374
284
0
250
2,732
735
239
214
2,518
33,852
0
W
Cthulhu
5,049
315
21
1,125
5,392
2,152
0
1,218
4,174
19,144
0
L
Arachne
Irikol
Arachne
3,074
1,614
0
3,070
6,893
1,899
0
2,425
4,468
0
21,667
W
Bellona
IrisMachina
Bellona
2,568
267
0
1,919
4,531
2,354
0
0
4,231
0
32,601
L
1,991
740
191
953
6,096
2,004
0
1,886
4,210
3,942
0
L
Bellona
ULTRA9VAMP
Bellona
2,289
372
0
1,118
4,335
2,744
0
0
4,335
0
21,354
W
Nemesis
Wetwilly4U
Nemesis
4,210
1,784
0
2,213
3,951
1,284
0
323
3,628
0
46,312
W
Jing Wei
Yachie
Jing Wei
4,041
2,839
0
1,848
3,598
957
564
919
2,679
0
29,612
L
Merlin
683
0
0
500
3,034
1,017
0
1,893
1,141
29,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,185
Gold Earned
29,708
198
Minions Killed
327
0
Camps Cleared
0
864,802
Distance Traveled
1,004,589
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,089
409
47
5
0
148,581
1
W
Scylla
5,798
580
79
8
0
181,763
3
W
Cthulhu
5,712
571
21
2
0
224,907
2
L
Arachne
4,647
465
46
5
0
181,989
3
W
Bellona
5,886
589
79
8
0
184,513
1
L
Terra
4,363
436
4
0
0
192,644
3
L
Bellona
4,862
486
40
4
0
174,196
0
W
Nemesis
7,135
714
85
9
0
239,653
4
W
Jing Wei
5,177
518
63
6
0
173,753
4
L
Merlin
5,224
522
61
6
0
167,392
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role