Player Matchup

Loki
Loki
Ceroklm
Loki
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,452 Elo+
Solo
Artemis
Artemis
KrazyKatz117
Artemis
Level 17
God Stats
11W - 10L
1,809 SR
Queue Stats
30W - 35L
1,399 Elo+
Party 2
Ymir
Ymir
Seanreyes101
Ymir
Level 17
God Stats
15W - 11L
1,643 SR
Queue Stats
22W - 21L
1,395 Elo+
Party 2
Merlin
Merlin
icykevin0
Merlin
Level 29
God Stats
26W - 20L
1,429 SR
Queue Stats
379W - 376L
1,463 Elo+
Solo
Odin
Odin
laylay101
Odin
Level 67
God Stats
11W - 4L
1,686 SR
Queue Stats
122W - 119L
1,445 Elo+
Party 2
Team Averages
Level 29
1,613 SR
1,431 Elo+

VS

Team Averages
Level 22
1,580 SR
1,460 Elo+
Anubis
Anubis
FiScHerJl
Anubis
Level 26
God Stats
17W - 9L
1,584 SR
Queue Stats
50W - 43L
1,369 Elo+
Solo
Kali
Kali
GWILL704
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
424W - 414L
1,391 Elo+
Solo
Awilix
Awilix
HypnoticStuffie
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,530 Elo+
Party 1
Neith
Neith
PinkPie09
Neith
Level 8
God Stats
0W - 1L
1,492 SR
Queue Stats
2W - 2L
1,645 Elo+
Party 1
Kuzenbo
Kuzenbo
bowserland
Kuzenbo
Level 29
God Stats
1W - 1L
1,821 SR
Queue Stats
27W - 20L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ceroklm
Loki
17
1 / 5 / 6
11,266
490
5,567
14,026
3,923
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
KrazyKatz117
Artemis
18
16 / 4 / 7
12,940
563
27,108
17,303
5,598
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 7 / 22
11,880
517
10,759
22,579
14,030
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
icykevin0
Merlin
20
4 / 5 / 12
13,141
571
14,595
8,527
2,919
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
19
9 / 2 / 4
12,928
562
16,135
12,133
12,277
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FiScHerJl
Anubis
16
7 / 8 / 2
11,396
495
19,426
19,596
9,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
16
0 / 3 / 4
9,598
417
3,066
14,444
8,601
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 7 / 5
11,423
497
14,596
17,830
6,589
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
PinkPie09
Neith
14
2 / 8 / 8
9,575
416
5,987
15,035
4,835
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
bowserland
Kuzenbo
15
7 / 6 / 8
11,641
506
11,776
23,959
26,659
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
50
31
Kills
23
23
Deaths
32
51
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Loki
Ceroklm
Loki
1
5
6
0.8
L
Anubis
FiScHerJl
Anubis
7
8
2
1
L
Kali
0
3
4
0.67
L
7
7
5
1.36
W
Artemis
KrazyKatz117
Artemis
16
4
7
4.88
L
Neith
PinkPie09
Neith
2
8
8
0.75
W
1
7
22
1.71
L
Kuzenbo
bowserland
Kuzenbo
7
6
8
1.83
W
Merlin
icykevin0
Merlin
4
5
12
2
W
Odin
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,164
Damage
54,851
74,568
Taken
90,864
38,747
Mitigated
56,556
17,864
Healing
16,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Ceroklm
Loki
5,567
1,895
0
5,389
14,026
3,923
510
2,896
11,130
0
86,283
L
Anubis
FiScHerJl
Anubis
19,426
1,094
0
5,808
19,596
9,872
82
7,466
12,080
75,840
0
L
Kali
3,066
1,489
0
3,084
14,444
8,601
731
591
13,353
0
44,601
L
14,596
6,511
0
2,480
17,830
6,589
484
3,520
14,160
0
66,374
W
Artemis
KrazyKatz117
Artemis
27,108
16,961
0
7,641
17,303
5,598
2,505
9,800
7,503
0
72,235
L
Neith
PinkPie09
Neith
5,987
2,710
0
2,448
15,035
4,835
450
6,017
8,993
0
29,716
W
10,759
2,603
0
0
22,579
14,030
265
11,575
11,004
42,101
0
L
Kuzenbo
bowserland
Kuzenbo
11,776
4,066
0
2,360
23,959
26,659
0
9,161
14,776
33,593
0
W
Merlin
icykevin0
Merlin
14,595
1,635
0
916
8,527
2,919
689
3,783
4,744
83,286
0
W
Odin
16,135
3,502
0
3,918
12,133
12,277
809
3,148
8,985
1,401
81,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,155
Gold Earned
53,633
549
Minions Killed
351
0
Camps Cleared
0
1,966,870
Distance Traveled
1,931,099
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,266
490
116
5
0
397,805
0
L
Anubis
11,396
495
105
5
0
306,807
1
L
Kali
9,598
417
75
3
0
383,832
2
L
Awilix
11,423
497
94
4
0
445,334
1
W
Artemis
12,940
563
85
4
0
361,536
7
L
Neith
9,575
416
48
2
0
378,853
1
W
Ymir
11,880
517
48
2
0
411,377
2
L
Kuzenbo
11,641
506
29
1
0
416,273
0
W
Merlin
13,141
571
155
7
0
380,515
3
W
Odin
12,928
562
145
6
0
415,637
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role