Player Matchup

Fafnir
Fafnir
NigiTishtokvar
Fafnir
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 133L
1,504 Elo+
Party 1
Hercules
Hercules
SinaNk
Hercules
Level 103
God Stats
1W - 2L
1,271 SR
Queue Stats
54W - 56L
1,520 Elo+
Solo
Arachne
Arachne
TroLiNTheHoE
Arachne
Level 59
God Stats
18W - 7L
1,434 SR
Queue Stats
30W - 15L
1,465 Elo+
Party 1
Team Averages
Level 103
1,402 SR
1,496 Elo+

VS

Team Averages
Level 27
1,492 SR
1,460 Elo+
Bacchus
Bacchus
Fibigor
Bacchus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,323 Elo+
Party 2
Ne Zha
Ne Zha
Kuma2
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,529 Elo+
Party 2
Hel
Hel
Xonota
Hel
Level 19
God Stats
1W - 1L
1,476 SR
Queue Stats
6W - 3L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 15
18,199
650
35,400
36,072
70,547
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
SinaNk
Hercules
20
6 / 6 / 10
17,473
624
25,829
35,649
43,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
TroLiNTheHoE
Arachne
20
9 / 5 / 8
18,629
665
17,810
28,556
14,472
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fibigor
Bacchus
19
1 / 4 / 7
17,053
609
24,220
29,046
35,916
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Kuma2
Ne Zha
20
6 / 9 / 6
17,827
637
31,978
37,791
18,259
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
Xonota
Hel
20
5 / 7 / 5
16,762
599
17,825
31,176
19,500
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
20
Kills
12
12
Deaths
20
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Fibigor
Bacchus
1
4
7
1.13
L
Ne Zha
Kuma2
Ne Zha
6
9
6
1
W
5
1
15
12.5
W
Hercules
SinaNk
Hercules
6
6
10
1.83
W
Arachne
TroLiNTheHoE
Arachne
9
5
8
2.6
L
Hel
Xonota
Hel
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,039
Damage
74,023
100,277
Taken
98,013
128,326
Mitigated
73,675
32,541
Healing
55,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Fibigor
Bacchus
24,220
3,657
603
1,416
29,046
35,916
898
8,786
19,613
73,876
0
L
Ne Zha
Kuma2
Ne Zha
31,978
13,468
0
10,482
37,791
18,259
1,162
13,494
23,597
0
156,142
W
35,400
9,535
0
8,759
36,072
70,547
375
17,707
18,365
95,510
0
W
Hercules
SinaNk
Hercules
25,829
5,869
0
15,185
35,649
43,307
1,075
13,680
21,969
0
100,741
W
Arachne
TroLiNTheHoE
Arachne
17,810
11,615
0
8,597
28,556
14,472
1,415
10,964
17,592
0
120,035
L
Hel
Xonota
Hel
17,825
1,112
25,453
17,360
31,176
19,500
164
12,953
17,723
79,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,301
Gold Earned
51,642
274
Minions Killed
297
0
Camps Cleared
0
1,414,326
Distance Traveled
1,498,761
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
17,053
609
66
2
0
537,129
5
L
Ne Zha
17,827
637
132
5
0
454,081
1
W
Fafnir
18,199
650
55
2
0
474,606
1
W
Hercules
17,473
624
75
3
0
438,984
3
W
Arachne
18,629
665
144
5
0
500,736
0
L
Hel
16,762
599
99
4
0
507,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role