Player Matchup

Heimdallr
Heimdallr
Jia11212
Heimdallr
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 11L
1,249 Elo+
Party 2
Raijin
Raijin
StormingBolt03
Raijin
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
6W - 5L
1,287 Elo+
Party 2
Chaac
Chaac
itstahaa
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,473 Elo+
Party 2
Anubis
Anubis
stevenyeah
Anubis
Level 16
God Stats
3W - 4L
1,754 SR
Queue Stats
9W - 12L
1,254 Elo+
Party 2
Fenrir
Fenrir
tots119
Fenrir
Level 9
God Stats
3W - 1L
1,754 SR
Queue Stats
4W - 5L
1,693 Elo+
Party 2
Team Averages
Level 14
1,602 SR
1,391 Elo+

VS

Team Averages
Level 11
1,557 SR
1,400 Elo+
Set
Set
Abzuru
Set
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 1
Vulcan
Vulcan
DrDANKinshmirtz
Vulcan
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 76L
1,314 Elo+
Solo
Rama
Rama
MistHerSir420
Rama
Level 7
God Stats
5W - 8L
1,500 SR
Queue Stats
304W - 307L
1,194 Elo+
Solo
Cthulhu
Cthulhu
diegoalexnt
Cthulhu
Level 16
God Stats
1W - 1L
1,429 SR
Queue Stats
3W - 2L
1,491 Elo+
Solo
Chaac
Chaac
swftrr
Chaac
Level 6
God Stats
0W - 1L
1,856 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jia11212
Heimdallr
20
11 / 6 / 16
14,269
571
18,522
18,110
6,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
13 / 6 / 7
15,027
601
19,679
15,253
5,299
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
itstahaa
Chaac
18
3 / 6 / 18
13,147
526
10,936
20,979
15,808
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
stevenyeah
Anubis
20
26 / 7 / 7
16,452
658
39,838
25,791
12,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
tots119
Fenrir
14
6 / 5 / 4
11,897
476
4,666
10,324
3,454
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Abzuru
Set
18
9 / 10 / 5
13,363
535
15,732
22,267
10,154
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 10 / 7
13,826
553
18,079
18,349
4,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 15 / 9
11,984
479
15,878
21,096
4,912
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
diegoalexnt
Cthulhu
18
4 / 12 / 10
13,226
529
13,146
27,202
12,076
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
swftrr
Chaac
16
1 / 12 / 8
10,571
423
6,517
21,819
9,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
68
59
Kills
29
30
Deaths
59
52
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Set
Abzuru
Set
9
10
5
1.15
L
10
10
7
1.35
W
Heimdallr
Jia11212
Heimdallr
11
6
16
3.17
L
5
15
9
0.63
W
13
6
7
2.75
L
Cthulhu
diegoalexnt
Cthulhu
4
12
10
0.75
W
Chaac
itstahaa
Chaac
3
6
18
2
W
Anubis
stevenyeah
Anubis
26
7
7
4.21
L
Chaac
swftrr
Chaac
1
12
8
0.42
W
Fenrir
tots119
Fenrir
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,641
Damage
69,352
90,457
Taken
110,733
43,181
Mitigated
41,039
29,288
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Abzuru
Set
15,732
7,719
0
2,763
22,267
10,154
93
11,094
11,173
0
58,212
L
18,079
6,367
0
2,915
18,349
4,487
140
13,670
4,679
62,701
0
W
Heimdallr
Jia11212
Heimdallr
18,522
9,809
0
5,622
18,110
6,581
6,550
5,821
12,239
0
88,890
L
15,878
12,390
0
1,639
21,096
4,912
3,369
10,525
10,571
0
75,134
W
19,679
2,985
0
753
15,253
5,299
2,876
6,625
8,503
83,671
0
L
Cthulhu
diegoalexnt
Cthulhu
13,146
1,278
778
2,683
27,202
12,076
726
13,330
13,872
46,855
0
W
Chaac
itstahaa
Chaac
10,936
2,432
0
8,822
20,979
15,808
581
3,816
17,113
0
59,600
W
Anubis
stevenyeah
Anubis
39,838
1,970
0
13,482
25,791
12,039
918
9,847
15,794
103,414
0
L
Chaac
swftrr
Chaac
6,517
994
0
3,610
21,819
9,410
1,262
10,898
10,921
0
38,802
W
Fenrir
tots119
Fenrir
4,666
1,389
0
609
10,324
3,454
1,190
5,116
5,208
0
27,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,792
Gold Earned
62,970
536
Minions Killed
398
0
Camps Cleared
0
1,885,060
Distance Traveled
1,990,270
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,363
535
94
4
0
400,215
0
L
Vulcan
13,826
553
84
3
0
391,725
2
W
Heimdallr
14,269
571
141
6
0
436,955
1
L
Rama
11,984
479
115
5
0
358,506
1
W
Raijin
15,027
601
135
5
0
391,869
2
L
Cthulhu
13,226
529
54
2
0
390,949
0
W
Chaac
13,147
526
86
3
0
402,085
1
W
Anubis
16,452
658
142
6
0
345,610
1
L
Chaac
10,571
423
51
2
0
448,875
1
W
Fenrir
11,897
476
32
1
0
308,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role