Player Matchup

Sol
Sol
Angel5469
Sol
Level 62
God Stats
81W - 115L
1,370 SR
Queue Stats
242W - 369L
1,296 Elo+
Solo
Cthulhu
Cthulhu
Olfezzleweg
Cthulhu
Level 149
God Stats
3W - 6L
1,232 SR
Queue Stats
218W - 199L
1,512 Elo+
Party 1
Medusa
Medusa
Teriskat
Medusa
Level 65
God Stats
1W - 5L
1,549 SR
Queue Stats
115W - 111L
1,430 Elo+
Party 1
Team Averages
Level 92
1,384 SR
1,413 Elo+

VS

Team Averages
Level 63
1,444 SR
1,409 Elo+
Agni
Agni
Lemonzfoyew
Agni
Level 97
God Stats
1W - 3L
1,383 SR
Queue Stats
75W - 71L
1,417 Elo+
Party 2
Arachne
Arachne
Orangezforus
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,410 Elo+
Party 2
Sun Wukong
Sun Wukong
SWREvodka
Sun Wukong
Level 25
God Stats
18W - 20L
1,448 SR
Queue Stats
43W - 41L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 11
13,815
691
15,231
22,522
8,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Olfezzleweg
Cthulhu
17
5 / 2 / 14
13,810
691
14,760
20,254
25,551
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
Teriskat
Medusa
18
8 / 1 / 11
14,150
708
17,716
13,586
5,718
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 3
13,382
669
22,324
18,658
6,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Orangezforus
Arachne
16
2 / 10 / 6
12,699
635
11,766
20,466
6,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
SWREvodka
Sun Wukong
16
1 / 5 / 7
12,155
608
10,026
17,939
14,201
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
20
Kills
8
9
Deaths
20
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
6
11
2.08
L
5
5
3
1.3
W
Cthulhu
Olfezzleweg
Cthulhu
5
2
14
6
L
Arachne
Orangezforus
Arachne
2
10
6
0.5
L
Sun Wukong
SWREvodka
Sun Wukong
1
5
7
0.9
W
Medusa
Teriskat
Medusa
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,707
Damage
44,116
56,362
Taken
57,063
39,830
Mitigated
26,948
22,034
Healing
18,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,231
3,765
1,349
13,330
22,522
8,561
2,241
9,034
13,335
69,110
0
L
22,324
2,056
1,286
7,692
18,658
6,441
372
11,425
6,833
81,926
0
W
Cthulhu
Olfezzleweg
Cthulhu
14,760
703
654
2,581
20,254
25,551
314
8,273
11,671
68,532
0
L
Arachne
Orangezforus
Arachne
11,766
6,930
1,341
5,164
20,466
6,306
836
8,779
11,531
0
73,154
L
Sun Wukong
SWREvodka
Sun Wukong
10,026
3,169
801
2,244
17,939
14,201
112
9,189
8,575
0
38,302
W
Medusa
Teriskat
Medusa
17,716
8,511
0
4,120
13,586
5,718
2,385
5,637
7,799
0
88,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,775
Gold Earned
38,236
313
Minions Killed
243
0
Camps Cleared
0
1,116,618
Distance Traveled
1,109,432
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,815
691
94
5
0
331,294
2
L
Agni
13,382
669
99
5
0
345,634
5
W
Cthulhu
13,810
691
82
4
0
402,194
1
L
Arachne
12,699
635
91
5
0
384,983
1
L
Sun Wukong
12,155
608
53
3
0
378,815
1
W
Medusa
14,150
708
137
7
0
383,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role