Player Matchup

Cthulhu
Cthulhu
AlexTheAvatar
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,102 Elo+
Solo
Ares
Ares
GlitchMasterTig
Ares
Level 28
God Stats
5W - 4L
1,352 SR
Queue Stats
52W - 43L
1,437 Elo+
Solo
Medusa
Medusa
RSeeker
Medusa
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Scylla
Scylla
killstealer585
Scylla
Level 17
God Stats
14W - 12L
1,500 SR
Queue Stats
25W - 25L
1,346 Elo+
Solo
Neith
Neith
yuliya2112
Neith
Level 25
God Stats
200W - 194L
1,419 SR
Queue Stats
220W - 241L
1,281 Elo+
Solo
Team Averages
Level 20
1,454 SR
1,333 Elo+

VS

Team Averages
Level 17
1,465 SR
1,389 Elo+
Anhur
Anhur
Cupps
Anhur
Level 28
God Stats
1W - 2L
1,524 SR
Queue Stats
87W - 87L
1,361 Elo+
Party 2
Thor
Thor
Diddykong2684
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
SMACKWH0
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
TNY5558
Pele
Level 22
God Stats
24W - 47L
1,236 SR
Queue Stats
150W - 170L
1,194 Elo+
Solo
Nox
Nox
dj3nne
Nox
Level 25
God Stats
3W - 1L
1,564 SR
Queue Stats
27W - 23L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 0 / 0
8,121
812
100
935
286
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

18
9 / 1 / 18
12,436
1,244
11,383
13,938
23,187
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
RSeeker
Medusa
19
7 / 1 / 18
12,163
1,216
18,671
9,679
4,617
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
11 / 3 / 13
11,554
1,155
22,101
5,880
1,565
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
19
9 / 0 / 18
11,892
1,189
18,673
7,296
3,388
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

349

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cupps
Anhur
14
2 / 5 / 2
9,410
941
13,844
21,072
6,651
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 6 / 2
8,689
869
2,994
13,032
9,202
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
14
0 / 5 / 2
8,898
890
4,025
14,702
6,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pele
TNY5558
Pele
14
0 / 10 / 3
8,836
884
1,367
13,967
4,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
dj3nne
Nox
14
3 / 10 / 1
9,488
949
10,456
15,777
5,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
15
36
Kills
5
5
Deaths
36
67
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
0
0
0
L
Anhur
Cupps
Anhur
2
5
2
0.6
L
0
6
2
0.17
W
9
1
18
18
W
Medusa
RSeeker
Medusa
7
1
18
16
L
Ymir
0
5
2
0.2
L
Pele
TNY5558
Pele
0
10
3
0.15
L
Nox
dj3nne
Nox
3
10
1
0.35
W
11
3
13
5.83
W
Neith
9
0
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,928
Damage
32,686
37,728
Taken
78,550
33,043
Mitigated
32,682
4,753
Healing
3,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
100
32
0
0
935
286
0
365
570
1,003
0
L
Anhur
Cupps
Anhur
13,844
11,124
0
0
21,072
6,651
0
10,375
10,697
0
20,403
L
2,994
1,178
0
175
13,032
9,202
0
5,487
7,545
0
11,336
W
11,383
712
378
456
13,938
23,187
0
5,008
8,755
20,063
0
W
Medusa
RSeeker
Medusa
18,671
11,476
0
988
9,679
4,617
0
4,689
4,940
0
44,103
L
Ymir
4,025
1,258
146
1,496
14,702
6,142
0
6,210
8,492
25,900
0
L
Pele
TNY5558
Pele
1,367
445
0
626
13,967
4,942
0
4,374
9,593
0
10,766
L
Nox
dj3nne
Nox
10,456
1,266
581
893
15,777
5,745
0
7,138
8,639
17,250
0
W
22,101
3,200
120
1,011
5,880
1,565
0
1,308
4,522
36,775
0
W
Neith
18,673
9,261
0
1,800
7,296
3,388
0
3,111
4,135
0
32,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,166
Gold Earned
45,321
164
Minions Killed
108
5
Camps Cleared
0
767,411
Distance Traveled
694,104
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,121
812
0
0
0
17,014
0
L
Anhur
9,410
941
17
2
0
187,854
0
L
Thor
8,689
869
18
2
0
144,040
1
W
Ares
12,436
1,244
16
2
0
188,904
2
W
Medusa
12,163
1,216
83
8
2
209,191
1
L
Ymir
8,898
890
51
5
0
109,662
0
L
Pele
8,836
884
14
1
0
86,440
1
L
Nox
9,488
949
8
1
0
166,108
0
W
Scylla
11,554
1,155
39
4
1
149,150
0
W
Neith
11,892
1,189
26
3
2
203,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role