Player Matchup

Sun Wukong
Sun Wukong
Br0thell0
Sun Wukong
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Drakko5672
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,151 Elo+
Solo
Cerberus
Cerberus
IxHorizonxI
Cerberus
Level 16
God Stats
5W - 4L
1,862 SR
Queue Stats
20W - 16L
1,591 Elo+
Solo
Medusa
Medusa
NuuuubR
Medusa
Level 12
God Stats
0W - 3L
1,328 SR
Queue Stats
13W - 17L
1,549 Elo+
Solo
Olorun
Olorun
YKnowNothingG
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 61L
1,749 Elo+
Solo
Team Averages
Level 13
1,538 SR
1,508 Elo+

VS

Team Averages
Level 17
1,594 SR
1,610 Elo+
Mulan
Mulan
AfroGamerXD
Mulan
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 20L
1,500 Elo+
Solo
Bacchus
Bacchus
AuhDude
Bacchus
Level 16
God Stats
31W - 20L
1,832 SR
Queue Stats
50W - 37L
1,719 Elo+
Party 2
Cthulhu
Cthulhu
DarthVeiser
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 49L
1,520 Elo+
Party 1
Merlin
Merlin
andreitwaRb
Merlin
Level 23
God Stats
10W - 12L
1,636 SR
Queue Stats
24W - 29L
1,623 Elo+
Party 1
Neith
Neith
bitofmadness
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Br0thell0
Sun Wukong
18
0 / 9 / 7
11,411
878
10,122
22,018
9,403
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Drakko5672
Fenrir
17
4 / 12 / 2
11,710
901
9,329
25,592
19,625
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cerberus
IxHorizonxI
Cerberus
18
0 / 8 / 7
12,297
946
14,052
23,651
19,787
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
NuuuubR
Medusa
17
6 / 10 / 0
12,840
988
21,144
24,140
7,743
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 3 / 2
9,911
762
1,739
6,515
3,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 21
13,261
1,020
9,375
10,914
6,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
AuhDude
Bacchus
20
6 / 1 / 30
12,918
994
13,235
11,938
15,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
DarthVeiser
Cthulhu
19
2 / 2 / 29
12,291
945
15,507
16,497
13,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
20
10 / 0 / 27
14,076
1,083
20,371
8,350
2,742
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
15 / 2 / 22
14,932
1,149
33,378
13,102
4,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
171
10
Kills
42
42
Deaths
10
18
Assists
129
Player
Kills
Deaths
Assists
KDA
W
9
5
21
3.9
W
Bacchus
AuhDude
Bacchus
6
1
30
21
L
Sun Wukong
Br0thell0
Sun Wukong
0
9
7
0.39
W
Cthulhu
DarthVeiser
Cthulhu
2
2
29
8.25
L
Fenrir
Drakko5672
Fenrir
4
12
2
0.42
L
Cerberus
IxHorizonxI
Cerberus
0
8
7
0.44
L
Medusa
NuuuubR
Medusa
6
10
0
0.6
L
0
3
2
0.33
W
Merlin
10
0
27
23.5
W
15
2
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,386
Damage
91,866
101,916
Taken
60,801
59,607
Mitigated
43,634
3,195
Healing
4,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,375
2,948
0
143
10,914
6,790
0
2,622
8,242
0
20,669
W
Bacchus
AuhDude
Bacchus
13,235
1,517
0
0
11,938
15,496
0
3,480
8,251
22,027
0
L
Sun Wukong
Br0thell0
Sun Wukong
10,122
678
0
568
22,018
9,403
0
9,673
12,345
0
28,160
W
Cthulhu
DarthVeiser
Cthulhu
15,507
1,393
662
129
16,497
13,809
0
3,316
13,136
35,008
0
L
Fenrir
Drakko5672
Fenrir
9,329
1,791
0
589
25,592
19,625
0
13,443
12,149
0
17,779
L
Cerberus
IxHorizonxI
Cerberus
14,052
387
0
1,799
23,651
19,787
0
10,108
13,543
46,185
0
L
Medusa
NuuuubR
Medusa
21,144
6,306
0
0
24,140
7,743
0
11,633
12,507
0
62,970
L
1,739
1,001
80
159
6,515
3,049
0
4,256
2,259
8,915
0
W
Merlin
20,371
2,254
0
0
8,350
2,742
0
3,005
5,295
53,739
0
W
33,378
17,215
0
3,344
13,102
4,797
0
3,368
9,659
0
69,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,169
Gold Earned
67,478
243
Minions Killed
257
4
Camps Cleared
10
950,818
Distance Traveled
1,210,719
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,261
1,020
27
2
2
199,141
0
W
Bacchus
12,918
994
10
1
0
252,831
0
L
Sun Wukong
11,411
878
32
2
1
245,374
0
W
Cthulhu
12,291
945
45
3
1
258,581
0
L
Fenrir
11,710
901
18
1
1
190,646
1
L
Cerberus
12,297
946
101
8
2
228,300
2
L
Medusa
12,840
988
83
6
0
194,390
0
L
Olorun
9,911
762
9
1
0
92,108
2
W
Merlin
14,076
1,083
89
7
2
257,910
0
W
Neith
14,932
1,149
86
7
5
242,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role