Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DanGent
Ah Muzen Cab
Level 129
God Stats
3W - 0L
1,617 SR
Queue Stats
195W - 182L
1,592 Elo+
Party 2
Serqet
Serqet
FFCCTASE
Serqet
Level 137
God Stats
3W - 4L
1,398 SR
Queue Stats
307W - 255L
1,642 Elo+
Solo
Olorun
Olorun
ImDillonn
Olorun
Level 141
God Stats
5W - 0L
1,880 SR
Queue Stats
245W - 202L
1,650 Elo+
Party 2
Yemoja
Yemoja
Jeffreaky
Yemoja
Level 155
God Stats
11W - 10L
1,434 SR
Queue Stats
569W - 561L
1,579 Elo+
Party 1
Sun Wukong
Sun Wukong
Vinniej
Sun Wukong
Level 141
God Stats
2W - 0L
1,778 SR
Queue Stats
258W - 234L
1,575 Elo+
Party 1
Team Averages
Level 141
1,621 SR
1,608 Elo+

VS

Team Averages
Level 152
1,589 SR
1,612 Elo+
Ganesha
Ganesha
GroithTheBudda
Ganesha
Level 156
God Stats
2W - 6L
1,531 SR
Queue Stats
199W - 234L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
Jamantα
Sun Wukong
Level 159
God Stats
3W - 7L
1,746 SR
Queue Stats
626W - 457L
1,631 Elo+
Solo
Xbalanque
Xbalanque
TiagoF79
Xbalanque
Level 147
God Stats
1W - 1L
1,750 SR
Queue Stats
133W - 132L
1,658 Elo+
Solo
Mulan
Mulan
WhyUHave2beMad
Mulan
Level 159
God Stats
7W - 8L
1,417 SR
Queue Stats
150W - 129L
1,634 Elo+
Solo
Nox
Nox
luuklukkie
Nox
Level 140
God Stats
1W - 2L
1,499 SR
Queue Stats
511W - 517L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DanGent
Ah Muzen Cab
20
8 / 3 / 16
21,359
534
43,581
27,820
15,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serqet
FFCCTASE
Serqet
20
14 / 9 / 15
22,516
563
32,348
36,944
22,052
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Olorun
ImDillonn
Olorun
20
11 / 7 / 13
21,059
526
44,027
34,909
15,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
Jeffreaky
Yemoja
20
4 / 7 / 19
19,175
479
12,028
36,800
53,495
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Vinniej
Sun Wukong
20
2 / 7 / 16
17,696
442
25,277
46,850
66,771
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 9 / 24
17,460
437
18,163
50,312
62,311
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Jamantα
Sun Wukong
20
13 / 4 / 12
23,729
593
39,642
45,630
26,086
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
TiagoF79
Xbalanque
20
7 / 8 / 11
22,180
555
26,462
32,783
13,784
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 8 / 11
19,839
496
36,617
43,246
64,402
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
6 / 10 / 17
19,107
478
23,364
29,448
16,051
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
108
39
Kills
33
33
Deaths
39
79
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DanGent
Ah Muzen Cab
8
3
16
5.33
W
Serqet
FFCCTASE
Serqet
14
9
15
2.39
L
1
9
24
1.44
W
Olorun
ImDillonn
Olorun
11
7
13
2.5
L
Sun Wukong
Jamantα
Sun Wukong
13
4
12
4.75
W
Yemoja
Jeffreaky
Yemoja
4
7
19
1.93
L
Xbalanque
TiagoF79
Xbalanque
7
8
11
1.56
W
Sun Wukong
Vinniej
Sun Wukong
2
7
16
1.43
L
6
8
11
1.44
L
6
10
17
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,261
Damage
144,248
183,323
Taken
201,419
173,298
Mitigated
182,634
80,749
Healing
50,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DanGent
Ah Muzen Cab
43,581
14,225
0
15,034
27,820
15,886
2,867
4,513
23,005
0
213,643
W
Serqet
FFCCTASE
Serqet
32,348
4,590
0
4,342
36,944
22,052
183
11,306
25,343
0
151,892
L
18,163
1,540
0
5,521
50,312
62,311
397
18,100
30,556
80,940
0
W
Olorun
ImDillonn
Olorun
44,027
30,005
2,713
15,010
34,909
15,094
7,481
6,788
27,869
189,431
0
L
Sun Wukong
Jamantα
Sun Wukong
39,642
15,931
0
14,304
45,630
26,086
1,163
10,382
32,728
0
206,930
W
Yemoja
Jeffreaky
Yemoja
12,028
1,617
12,260
13,344
36,800
53,495
1,003
12,766
23,655
54,675
0
L
Xbalanque
TiagoF79
Xbalanque
26,462
13,233
0
9,716
32,783
13,784
2,686
11,581
19,011
0
193,490
W
Sun Wukong
Vinniej
Sun Wukong
25,277
5,718
0
18,046
46,850
66,771
982
9,017
36,954
799
117,958
L
36,617
6,083
0
18,077
43,246
64,402
430
15,348
26,211
0
140,330
L
23,364
2,289
0
2,577
29,448
16,051
844
7,028
20,541
128,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,805
Gold Earned
102,315
943
Minions Killed
1,027
0
Camps Cleared
0
3,600,673
Distance Traveled
3,621,195
43
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
21,359
534
289
7
0
758,505
6
W
Serqet
22,516
563
195
5
0
802,460
13
L
Ganesha
17,460
437
42
1
0
718,008
18
W
Olorun
21,059
526
246
6
0
652,001
5
L
Sun Wukong
23,729
593
233
6
0
874,613
4
W
Yemoja
19,175
479
54
1
0
696,555
8
L
Xbalanque
22,180
555
313
8
0
659,396
8
W
Sun Wukong
17,696
442
159
4
0
691,152
11
L
Mulan
19,839
496
199
5
0
674,999
8
L
Nox
19,107
478
240
6
0
694,179
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role