Player Matchup

Cthulhu
Cthulhu
Kotazu03
Cthulhu
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 7L
1,385 Elo+
Solo
Neith
Neith
PeacefulAsura
Neith
Level 107
God Stats
49W - 41L
1,403 SR
Queue Stats
220W - 219L
1,320 Elo+
Solo
Hel
Hel
Quintel
Hel
Level 76
God Stats
5W - 1L
1,348 SR
Queue Stats
31W - 24L
1,589 Elo+
Solo
Loki
Loki
RaIDeRsxe10
Loki
Level 102
God Stats
6W - 10L
1,458 SR
Queue Stats
10W - 17L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
Rosacea
Kukulkan
Level 126
God Stats
13W - 11L
1,614 SR
Queue Stats
25W - 35L
1,464 Elo+
Party 1
Team Averages
Level 96
1,465 SR
1,447 Elo+

VS

Team Averages
Level 121
1,522 SR
1,456 Elo+
Ullr
Ullr
Baseplate
Ullr
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
321W - 358L
1,490 Elo+
Party 2
Merlin
Merlin
Brahmadanda
Merlin
Level 41
God Stats
33W - 46L
1,420 SR
Queue Stats
208W - 261L
1,349 Elo+
Solo
Loki
Loki
MercuryZero15
Loki
Level 118
God Stats
22W - 20L
1,690 SR
Queue Stats
320W - 310L
1,569 Elo+
Party 2
Fafnir
Fafnir
OhManOhJeez
Fafnir
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,375 Elo+
Solo
Cu Chulainn
Cu Chulainn
UndérTaker
Cu Chulainn
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kotazu03
Cthulhu
16
3 / 1 / 14
10,086
917
11,964
13,557
12,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 1 / 12
10,410
946
13,492
11,105
5,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
17
2 / 1 / 16
10,369
943
15,210
8,449
4,392
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 0 / 8
11,011
1,001
4,694
2,592
1,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Rosacea
Kukulkan
18
6 / 0 / 10
11,703
1,064
16,458
4,093
1,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

259

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
0 / 1 / 2
9,223
838
5,638
5,409
1,991
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
0 / 5 / 1
9,276
843
4,957
14,073
7,119
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 3 / 0
9,407
855
4,034
8,748
3,334
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fafnir
16
0 / 5 / 3
10,256
932
6,109
20,836
23,243
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
UndérTaker
Cu Chulainn
15
1 / 7 / 2
9,225
839
15,099
17,906
19,132
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
11
21
Kills
3
3
Deaths
21
60
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
1
2
1
L
Merlin
0
5
1
0.1
W
Cthulhu
Kotazu03
Cthulhu
3
1
14
10
L
2
3
0
0.67
L
Fafnir
0
5
3
0.3
W
3
1
12
9
W
Hel
2
1
16
10
W
7
0
8
11
W
Kukulkan
Rosacea
Kukulkan
6
0
10
11
L
Cu Chulainn
UndérTaker
Cu Chulainn
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,818
Damage
35,837
39,796
Taken
66,972
25,074
Mitigated
54,819
18,854
Healing
5,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
5,638
3,219
0
380
5,409
1,991
0
4,871
538
0
29,455
L
Merlin
4,957
511
0
1,769
14,073
7,119
0
10,759
3,314
29,941
0
W
Cthulhu
Kotazu03
Cthulhu
11,964
1,735
400
912
13,557
12,360
0
4,806
8,631
22,687
0
L
4,034
974
0
0
8,748
3,334
0
5,528
3,220
0
20,410
L
Fafnir
6,109
1,612
0
1,959
20,836
23,243
0
12,450
8,386
18,755
0
W
13,492
7,780
328
1,626
11,105
5,178
0
2,104
8,751
0
26,357
W
Hel
15,210
47
7,813
5,865
8,449
4,392
0
2,965
5,359
30,935
0
W
4,694
2,121
0
880
2,592
1,159
0
178
2,389
0
19,021
W
Kukulkan
Rosacea
Kukulkan
16,458
2,296
0
1,030
4,093
1,985
0
1,776
2,292
52,925
0
L
Cu Chulainn
UndérTaker
Cu Chulainn
15,099
4,317
0
1,809
17,906
19,132
0
10,024
7,882
771
31,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,579
Gold Earned
47,387
210
Minions Killed
203
10
Camps Cleared
6
1,148,135
Distance Traveled
1,013,482
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,223
838
55
5
2
199,675
1
L
Merlin
9,276
843
52
5
1
204,626
0
W
Cthulhu
10,086
917
24
2
0
230,778
2
L
Loki
9,407
855
38
3
1
234,250
1
L
Fafnir
10,256
932
21
2
1
189,854
1
W
Neith
10,410
946
26
2
1
196,888
0
W
Hel
10,369
943
42
4
2
239,947
0
W
Loki
11,011
1,001
29
3
6
235,670
6
W
Kukulkan
11,703
1,064
89
8
1
244,852
1
L
Cu Chulainn
9,225
839
37
3
1
185,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role