Player Matchup
Team Averages
Platinum IV
Average Tier
Level 77
1,427 SR
1,708
MMR
VS
Team Averages
Platinum III
Average Tier
Level 138
1,448 SR
1,533
MMR
Zeus
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500
MMR
Party 1
Kuzenbo
Diamond I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500
MMR
Party 1
Chernobog
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500
MMR
Solo
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ChopinQAQ
Zeus
14
0 / 0 / 0
8,050
671
0
4,042
1,215
Assassin's Blessing
+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.
Magic Focus
+20
Magical Power
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
8,050
671
133
11
0
150,496
5
L
3,717
310
0
0
0
78
0
W
4,392
366
0
0
0
2,399
0
W
4,392
366
0
0
0
0
0
L
3,717
310
0
0
0
0
0
L
3,717
310
0
0
0
1,452
0
W
4,392
366
0
0
0
0
0
L
3,717
310
0
0
0
0
0
W
4,392
366
0
0
0
0
0
L
3,717
310
0
0
0
4,010
0