Player Matchup

Scylla
Scylla
Dim127
Scylla
Level 118
God Stats
1W - 1L
1,718 SR
Queue Stats
30W - 39L
1,527 Elo+
Solo
Hercules
Hercules
KSfail
Hercules
Level 159
God Stats
9W - 6L
1,621 SR
Queue Stats
70W - 65L
1,586 Elo+
Party 1
Anhur
Anhur
KimAllMighty
Anhur
Level 155
God Stats
23W - 22L
1,509 SR
Queue Stats
133W - 143L
1,578 Elo+
Party 1
Terra
Terra
barboxon
Terra
Level 159
God Stats
4W - 5L
1,756 SR
Queue Stats
54W - 40L
1,564 Elo+
Party 1
Team Averages
Level 148
1,651 SR
1,564 Elo+

VS

Team Averages
Level 113
1,592 SR
1,587 Elo+
Neith
Neith
ATAMAWKA
Neith
Level 126
God Stats
2W - 0L
1,673 SR
Queue Stats
7W - 5L
1,651 Elo+
Solo
Hel
Hel
Heleniade
Hel
Level 127
God Stats
4W - 5L
1,696 SR
Queue Stats
246W - 194L
1,622 Elo+
Solo
Cthulhu
Cthulhu
Maitroxsk
Cthulhu
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 37L
1,575 Elo+
Solo
Amaterasu
Amaterasu
PentaHun
Amaterasu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dim127
Scylla
20
6 / 7 / 10
18,463
710
31,568
26,256
8,616
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
KSfail
Hercules
20
13 / 4 / 12
18,534
713
31,919
37,528
48,980
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
10 / 12 / 11
18,562
714
30,654
32,833
11,972
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Terra
barboxon
Terra
20
3 / 5 / 13
16,858
648
11,147
34,680
36,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ATAMAWKA
Neith
20
8 / 9 / 9
19,354
744
43,480
27,100
8,906
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 8 / 12
20,257
779
27,595
32,302
15,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Maitroxsk
Cthulhu
20
12 / 6 / 10
19,804
762
25,609
34,010
48,945
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
PentaHun
Amaterasu
20
1 / 9 / 5
16,219
624
12,394
36,508
34,389
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
64
32
Kills
28
28
Deaths
32
46
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
ATAMAWKA
Neith
8
9
9
1.39
L
Scylla
Dim127
Scylla
6
7
10
1.57
W
7
8
12
1.63
L
Hercules
KSfail
Hercules
13
4
12
4.75
L
10
12
11
1.29
W
Cthulhu
Maitroxsk
Cthulhu
12
6
10
2.83
W
Amaterasu
PentaHun
Amaterasu
1
9
5
0.39
L
Terra
barboxon
Terra
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,288
Damage
109,078
131,297
Taken
129,920
106,124
Mitigated
107,636
30,559
Healing
35,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ATAMAWKA
Neith
43,480
20,046
0
4,047
27,100
8,906
3,685
9,709
17,191
0
123,739
L
Scylla
Dim127
Scylla
31,568
1,664
0
2,399
26,256
8,616
1,102
13,485
12,496
110,020
0
W
27,595
1,833
7,089
12,460
32,302
15,396
1,063
8,616
23,124
102,171
0
L
Hercules
KSfail
Hercules
31,919
12,814
0
9,876
37,528
48,980
3,222
13,816
23,131
0
86,783
L
30,654
19,175
0
6,125
32,833
11,972
1,069
13,827
18,682
0
100,719
W
Cthulhu
Maitroxsk
Cthulhu
25,609
1,604
2,014
3,707
34,010
48,945
224
12,056
21,794
66,604
0
W
Amaterasu
PentaHun
Amaterasu
12,394
3,911
864
5,247
36,508
34,389
700
13,553
22,666
1,266
55,017
L
Terra
barboxon
Terra
11,147
965
5,487
6,672
34,680
36,556
1,046
12,798
21,559
51,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,417
Gold Earned
75,634
418
Minions Killed
402
20
Camps Cleared
16
1,843,089
Distance Traveled
1,920,294
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
19,354
744
126
5
3
408,970
4
L
Scylla
18,463
710
152
6
6
460,754
0
W
Hel
20,257
779
147
6
7
557,051
1
L
Hercules
18,534
713
95
4
3
471,093
1
L
Anhur
18,562
714
93
4
8
404,021
0
W
Cthulhu
19,804
762
52
2
4
500,529
2
W
Amaterasu
16,219
624
77
3
2
453,744
0
L
Terra
16,858
648
78
3
3
507,221
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role