Player Matchup

Pele
Pele
Chemical
Pele
Level 160
God Stats
3W - 0L
2,052 SR
Queue Stats
45W - 5L
1,999 Elo+
Party 1
Nike
Nike
Dregga
Nike
Level 160
God Stats
8W - 0L
2,187 SR
Queue Stats
709W - 84L
2,147 Elo+
Party 1
Cthulhu
Cthulhu
Sirimiri
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
SnoopyB
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 160
1,810 SR
1,786 Elo+

VS

Team Averages
Level 146
1,617 SR
1,822 Elo+
Sobek
Sobek
Aurawind
Sobek
Level 160
God Stats
1W - 1L
1,760 SR
Queue Stats
313W - 158L
1,798 Elo+
Party 2
Bellona
Bellona
KingAliBaba
Bellona
Level 138
God Stats
0W - 1L
1,609 SR
Queue Stats
138W - 38L
1,883 Elo+
Party 2
Heimdallr
Heimdallr
ShadeSWG
Heimdallr
Level 125
God Stats
5W - 5L
1,439 SR
Queue Stats
38W - 18L
1,755 Elo+
Party 2
Thoth
Thoth
apeqx
Thoth
Level 159
God Stats
6W - 3L
1,659 SR
Queue Stats
136W - 36L
1,853 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
5 / 1 / 5
10,825
833
9,198
12,102
7,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nike
Dregga
Nike
16
3 / 2 / 8
10,972
844
9,510
11,949
8,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Sirimiri
Cthulhu
16
2 / 0 / 11
10,815
832
12,933
11,210
10,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 0 / 5
11,178
860
8,109
5,017
2,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aurawind
Sobek
13
0 / 5 / 2
8,472
652
3,231
12,940
13,132
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
KingAliBaba
Bellona
14
1 / 4 / 2
9,099
700
8,638
13,458
10,748
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
ShadeSWG
Heimdallr
15
0 / 4 / 1
8,961
689
7,116
10,748
4,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
apeqx
Thoth
17
2 / 4 / 1
10,466
805
9,228
10,225
3,685
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
3
3
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sobek
Aurawind
Sobek
0
5
2
0.2
W
Pele
5
1
5
7.5
W
Nike
Dregga
Nike
3
2
8
3.5
L
Bellona
KingAliBaba
Bellona
1
4
2
0.5
L
Heimdallr
ShadeSWG
Heimdallr
0
4
1
0.13
W
Cthulhu
Sirimiri
Cthulhu
2
0
11
7.5
W
7
0
5
9.5
L
Thoth
apeqx
Thoth
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,750
Damage
28,213
40,278
Taken
47,371
28,065
Mitigated
31,680
17,467
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Aurawind
Sobek
3,231
188
0
2,064
12,940
13,132
267
6,871
5,944
17,388
0
W
Pele
9,198
2,280
0
4,434
12,102
7,161
674
3,027
9,000
0
41,917
W
Nike
Dregga
Nike
9,510
839
0
2,458
11,949
8,259
2,072
3,994
7,780
0
33,126
L
Bellona
KingAliBaba
Bellona
8,638
1,440
0
3,161
13,458
10,748
430
5,770
7,513
0
27,436
L
Heimdallr
ShadeSWG
Heimdallr
7,116
2,107
0
1,605
10,748
4,115
204
3,328
7,320
0
39,989
W
Cthulhu
Sirimiri
Cthulhu
12,933
583
0
2,605
11,210
10,570
550
4,119
6,996
39,105
0
W
8,109
456
4,783
3,187
5,017
2,075
1,077
1,710
3,232
35,621
0
L
Thoth
apeqx
Thoth
9,228
326
0
421
10,225
3,685
0
5,738
4,437
52,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,790
Gold Earned
36,998
247
Minions Killed
253
15
Camps Cleared
9
1,234,137
Distance Traveled
941,836
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,472
652
25
2
1
215,010
0
W
Pele
10,825
833
54
4
5
291,521
1
W
Nike
10,972
844
62
5
1
275,471
2
L
Bellona
9,099
700
51
4
1
251,180
2
L
Heimdallr
8,961
689
72
6
4
231,438
1
W
Cthulhu
10,815
832
62
5
4
342,178
2
W
Ra
11,178
860
69
5
5
324,967
2
L
Thoth
10,466
805
105
8
3
244,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role