Player Matchup

Mercury
Mercury
Iwantpie124
Mercury
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 60L
1,520 Elo+
Party 1
Chaac
Chaac
KingPyrrhus1
Chaac
Level 15
God Stats
3W - 2L
1,756 SR
Queue Stats
8W - 6L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
VDcrunch
Sylvanus
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,584 Elo+
Party 1
Chernobog
Chernobog
Vhapez
Chernobog
Level 106
God Stats
1W - 1L
1,827 SR
Queue Stats
119W - 75L
1,788 Elo+
Party 1
Merlin
Merlin
Visionite
Merlin
Level 106
God Stats
13W - 9L
1,751 SR
Queue Stats
49W - 42L
1,727 Elo+
Party 1
Team Averages
Level 91
1,667 SR
1,636 Elo+

VS

Team Averages
Level 59
1,513 SR
1,585 Elo+
Izanami
Izanami
GreyWuff
Izanami
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 61L
1,591 Elo+
Party 2
Cernunnos
Cernunnos
ItzYaBoyDarrell
Cernunnos
Level 37
God Stats
2W - 3L
1,285 SR
Queue Stats
112W - 89L
1,697 Elo+
Party 2
Baron Samedi
Baron Samedi
WardWillow
Baron Samedi
Level 61
God Stats
8W - 5L
1,520 SR
Queue Stats
45W - 53L
1,429 Elo+
Solo
Artio
Artio
WynterDeadshot
Artio
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
iSanghelios
Ra
Level 144
God Stats
6W - 3L
1,763 SR
Queue Stats
39W - 18L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Iwantpie124
Mercury
18
1 / 7 / 9
11,702
975
9,441
23,846
8,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 8 / 13
12,142
1,012
11,980
23,553
20,788
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
VDcrunch
Sylvanus
18
3 / 9 / 12
11,463
955
12,891
26,834
23,917
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
Vhapez
Chernobog
20
9 / 9 / 12
14,285
1,190
31,263
22,132
7,664
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Visionite
Merlin
19
7 / 6 / 14
14,041
1,170
32,481
17,135
5,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GreyWuff
Izanami
18
4 / 4 / 13
12,046
1,004
7,859
15,722
5,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
ItzYaBoyDarrell
Cernunnos
19
5 / 7 / 18
13,056
1,088
16,036
18,475
6,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
WardWillow
Baron Samedi
19
3 / 4 / 22
12,395
1,033
18,082
15,458
6,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 3 / 33
13,834
1,153
15,190
32,463
43,615
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
25 / 5 / 12
17,541
1,462
47,129
26,391
12,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
137
23
Kills
39
39
Deaths
23
60
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Izanami
GreyWuff
Izanami
4
4
13
2.63
W
Cernunnos
ItzYaBoyDarrell
Cernunnos
5
7
18
2
L
Mercury
Iwantpie124
Mercury
1
7
9
0.79
L
3
8
13
1.19
L
Sylvanus
VDcrunch
Sylvanus
3
9
12
1
L
Chernobog
Vhapez
Chernobog
9
9
12
1.67
L
Merlin
Visionite
Merlin
7
6
14
2.33
W
Baron Samedi
WardWillow
Baron Samedi
3
4
22
3.5
W
2
3
33
6.17
W
25
5
12
6.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,056
Damage
104,296
113,500
Taken
108,509
66,520
Mitigated
75,007
14,163
Healing
43,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GreyWuff
Izanami
7,859
5,450
0
0
15,722
5,513
0
9,210
6,512
0
17,416
W
Cernunnos
ItzYaBoyDarrell
Cernunnos
16,036
9,265
0
213
18,475
6,452
0
6,415
10,637
0
49,032
L
Mercury
Iwantpie124
Mercury
9,441
4,633
0
1,835
23,846
8,350
0
13,338
10,508
0
46,939
L
11,980
2,279
0
3,259
23,553
20,788
0
16,804
6,749
0
22,061
L
Sylvanus
VDcrunch
Sylvanus
12,891
1,434
2,966
4,541
26,834
23,917
0
19,212
7,622
18,415
0
L
Chernobog
Vhapez
Chernobog
31,263
21,377
0
884
22,132
7,664
0
17,546
4,586
0
53,180
L
Merlin
Visionite
Merlin
32,481
2,109
0
678
17,135
5,801
0
13,501
3,634
58,473
0
W
Baron Samedi
WardWillow
Baron Samedi
18,082
517
4,793
5,631
15,458
6,490
0
6,003
9,355
39,558
0
W
15,190
2,272
2,131
7,877
32,463
43,615
0
12,207
18,174
21,577
0
W
47,129
3,540
9,586
12,930
26,391
12,937
0
11,537
14,779
84,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,633
Gold Earned
68,872
209
Minions Killed
250
8
Camps Cleared
10
1,144,313
Distance Traveled
1,083,681
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,046
1,004
19
2
1
183,251
0
W
Cernunnos
13,056
1,088
53
4
5
205,069
1
L
Mercury
11,702
975
75
6
6
287,025
0
L
Chaac
12,142
1,012
17
1
0
235,479
0
L
Sylvanus
11,463
955
3
0
0
199,856
0
L
Chernobog
14,285
1,190
45
4
2
213,214
0
L
Merlin
14,041
1,170
69
6
0
208,739
0
W
Baron Samedi
12,395
1,033
67
6
1
219,564
0
W
Artio
13,834
1,153
7
1
1
241,770
1
W
Ra
17,541
1,462
104
9
2
234,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role