Player Matchup

Cthulhu
Cthulhu
CJampion
Cthulhu
Level 17
God Stats
19W - 12L
1,617 SR
Queue Stats
39W - 27L
1,656 Elo+
Party 1
Nu Wa
Nu Wa
Nixivia
Nu Wa
Level 20
God Stats
33W - 22L
1,663 SR
Queue Stats
65W - 49L
1,619 Elo+
Party 1
Sobek
Sobek
PrinceDex
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,641 Elo+
Party 3
Thanatos
Thanatos
Swegrrr
Thanatos
Level 63
God Stats
16W - 12L
1,539 SR
Queue Stats
77W - 60L
1,576 Elo+
Party 1
Rama
Rama
Xaxduo
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,632 Elo+
Party 3
Team Averages
Level 31
1,564 SR
1,625 Elo+

VS

Team Averages
Level 56
1,655 SR
1,611 Elo+
Heimdallr
Heimdallr
CarlDrogo
Heimdallr
Level 128
God Stats
2W - 3L
1,620 SR
Queue Stats
134W - 102L
1,622 Elo+
Party 2
Anubis
Anubis
JessieSmollet
Anubis
Level 7
God Stats
3W - 7L
1,701 SR
Queue Stats
26W - 36L
1,814 Elo+
Solo
Zeus
Zeus
KimJongSkills
Zeus
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 65L
1,584 Elo+
Party 2
Ne Zha
Ne Zha
Malarum
Ne Zha
Level 8
God Stats
3W - 2L
1,771 SR
Queue Stats
25W - 31L
1,461 Elo+
Party 2
King Arthur
King Arthur
S1NP1E
King Arthur
Level 10
God Stats
5W - 3L
1,682 SR
Queue Stats
12W - 15L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CJampion
Cthulhu
20
7 / 3 / 19
13,957
1,074
16,697
21,725
23,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Nixivia
Nu Wa
20
8 / 4 / 19
14,390
1,107
31,104
17,123
5,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
PrinceDex
Sobek
19
4 / 6 / 18
12,973
998
10,511
21,040
27,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Swegrrr
Thanatos
20
19 / 6 / 10
15,907
1,224
24,546
18,571
7,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
Xaxduo
Rama
19
2 / 4 / 21
13,116
1,009
10,628
14,172
5,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CarlDrogo
Heimdallr
20
7 / 4 / 13
15,139
1,165
31,451
18,471
6,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 7 / 4
10,918
840
1,719
8,600
3,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
8 / 7 / 7
14,397
1,107
28,555
18,801
4,867
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Malarum
Ne Zha
20
4 / 10 / 10
13,283
1,022
11,236
22,344
7,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
S1NP1E
King Arthur
20
4 / 12 / 14
13,633
1,049
12,192
33,880
34,672
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
71
40
Kills
23
23
Deaths
40
87
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CJampion
Cthulhu
7
3
19
5.5
L
Heimdallr
CarlDrogo
Heimdallr
7
4
13
3.38
L
0
7
4
0.29
L
8
7
7
1.64
L
Ne Zha
Malarum
Ne Zha
4
10
10
0.9
W
Nu Wa
Nixivia
Nu Wa
8
4
19
4.38
W
Sobek
PrinceDex
Sobek
4
6
18
2.17
L
King Arthur
S1NP1E
King Arthur
4
12
14
0.92
W
Thanatos
Swegrrr
Thanatos
19
6
10
4
W
Rama
Xaxduo
Rama
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,486
Damage
85,153
92,631
Taken
102,096
69,851
Mitigated
56,566
16,780
Healing
7,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CJampion
Cthulhu
16,697
1,254
273
0
21,725
23,410
0
6,277
15,213
47,381
0
L
Heimdallr
CarlDrogo
Heimdallr
31,451
18,586
0
2,627
18,471
6,515
0
9,012
9,459
0
71,596
L
1,719
191
0
811
8,600
3,480
0
4,630
3,970
11,143
0
L
28,555
2,606
0
0
18,801
4,867
0
12,259
6,542
61,298
0
L
Ne Zha
Malarum
Ne Zha
11,236
3,712
0
574
22,344
7,032
0
12,335
10,009
0
27,699
W
Nu Wa
Nixivia
Nu Wa
31,104
7,220
194
1,929
17,123
5,844
0
8,252
8,846
57,383
0
W
Sobek
PrinceDex
Sobek
10,511
680
1,536
2,390
21,040
27,271
0
6,769
14,120
17,528
0
L
King Arthur
S1NP1E
King Arthur
12,192
1,602
0
3,577
33,880
34,672
0
20,076
13,804
0
29,977
W
Thanatos
Swegrrr
Thanatos
24,546
10,464
0
10,173
18,571
7,921
0
4,700
13,771
0
36,274
W
Rama
Xaxduo
Rama
10,628
8,711
0
285
14,172
5,405
0
4,276
9,745
0
39,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,343
Gold Earned
67,370
241
Minions Killed
252
10
Camps Cleared
5
1,350,364
Distance Traveled
995,370
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,957
1,074
61
5
0
290,472
2
L
Heimdallr
15,139
1,165
107
8
1
242,104
0
L
Anubis
10,918
840
22
2
2
59,256
0
L
Zeus
14,397
1,107
68
5
2
209,631
0
L
Ne Zha
13,283
1,022
26
2
0
233,196
0
W
Nu Wa
14,390
1,107
65
5
1
220,903
0
W
Sobek
12,973
998
10
1
0
315,185
3
L
King Arthur
13,633
1,049
29
2
0
251,183
0
W
Thanatos
15,907
1,224
32
2
5
254,918
0
W
Rama
13,116
1,009
73
6
4
268,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role