Player Matchup

Bellona
Bellona
Bronze III
B1RotaryEngine
Bellona
Bronze III
Level 129
God Stats
0W - 1L
1,738 SR
Queue Stats
21W - 47L
1,041 MMR
Solo
He Bo
He Bo
Silver II
Criims0n
He Bo
Silver II
Level 80
God Stats
1W - 3L
1,479 SR
Queue Stats
41W - 46L
1,092 MMR
Party 2
Hachiman
Hachiman
Silver II
SgtScipio
Hachiman
Silver II
Level 63
God Stats
19W - 16L
1,584 SR
Queue Stats
31W - 37L
1,124 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,600 SR
1,086 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 108
1,406 SR
1,420 MMR
Vulcan
Vulcan
Bronze III
Jashulthor
Vulcan
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Silver IV
Tric
Medusa
Silver IV
Level 83
God Stats
2W - 1L
1,219 SR
Queue Stats
2W - 3L
1,260 MMR
Party 1
Chaac
Chaac
Bronze III
killerisane21
Chaac
Bronze III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 14
15,047
627
22,976
26,623
23,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
Criims0n
He Bo
20
12 / 7 / 5
17,127
714
23,714
24,044
7,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
SgtScipio
Hachiman
18
3 / 5 / 10
14,353
598
11,237
21,764
7,034
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AphroditeZeusBacchusHercules

VS

Bans
AresAnubisKumbhakarnaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jashulthor
Vulcan
19
11 / 6 / 6
16,787
699
27,749
23,307
9,509
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Tric
Medusa
18
6 / 8 / 8
15,135
631
17,089
18,180
8,154
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 5 / 17
15,180
633
13,368
29,815
38,984
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
50
19
Kills
19
20
Deaths
19
29
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
8
14
1.38
L
He Bo
Criims0n
He Bo
12
7
5
2.07
W
Vulcan
Jashulthor
Vulcan
11
6
6
2.33
L
Hachiman
SgtScipio
Hachiman
3
5
10
1.6
W
Medusa
Tric
Medusa
6
8
8
1.25
W
2
5
17
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,927
Damage
58,206
72,431
Taken
71,302
38,411
Mitigated
56,647
26,805
Healing
26,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,976
5,231
0
5,446
26,623
23,798
678
8,350
17,973
4,516
49,914
L
He Bo
Criims0n
He Bo
23,714
834
0
11,336
24,044
7,579
1,134
11,445
12,324
110,637
0
W
Vulcan
Jashulthor
Vulcan
27,749
13,747
0
8,514
23,307
9,509
1,444
8,561
14,746
95,369
0
L
Hachiman
SgtScipio
Hachiman
11,237
6,906
0
10,023
21,764
7,034
2,025
8,317
13,147
0
67,800
W
Medusa
Tric
Medusa
17,089
6,865
0
1,288
18,180
8,154
1,983
6,743
11,437
0
65,952
W
13,368
2,005
1,011
15,341
29,815
38,984
1,385
10,533
19,282
0
51,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,527
Gold Earned
47,102
260
Minions Killed
241
0
Camps Cleared
0
1,225,437
Distance Traveled
1,300,012
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,047
627
44
2
0
409,521
5
L
He Bo
17,127
714
112
5
0
418,094
4
W
Vulcan
16,787
699
117
5
0
446,621
7
L
Hachiman
14,353
598
104
4
0
397,822
3
W
Medusa
15,135
631
76
3
0
401,150
0
W
Chaac
15,180
633
48
2
0
452,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role