Player Matchup

Hachiman
Hachiman
Platinum IV
Nohali
Hachiman
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Gold V
Persephy
Khepri
Gold V
Level 159
God Stats
3W - 6L
1,364 SR
Queue Stats
221W - 202L
1,358 MMR
Party 1
Mercury
Mercury
Gold V
RtDTmrrw
Mercury
Gold V
Level 125
God Stats
8W - 2L
2,118 SR
Queue Stats
42W - 52L
1,553 MMR
Solo
Hercules
Hercules
Gold II
TDfregz
Hercules
Gold II
Level 124
God Stats
8W - 3L
1,763 SR
Queue Stats
146W - 148L
1,566 MMR
Solo
Merlin
Merlin
Gold III
vfprodigyy
Merlin
Gold III
Level 156
God Stats
3W - 4L
1,534 SR
Queue Stats
399W - 390L
1,615 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,656 SR
1,519 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,628 SR
1,520 MMR
He Bo
He Bo
Gold V
ElMae
He Bo
Gold V
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 29L
1,553 MMR
Solo
Hou Yi
Hou Yi
Gold IV
EndlessLegion
Hou Yi
Gold IV
Level 120
God Stats
15W - 13L
1,633 SR
Queue Stats
45W - 41L
1,509 MMR
Party 2
Sobek
Sobek
Gold III
UncleDave
Sobek
Gold III
Level 128
God Stats
2W - 3L
1,683 SR
Queue Stats
63W - 59L
1,514 MMR
Party 2
King Arthur
King Arthur
Gold III
orloss
King Arthur
Gold III
Level 129
God Stats
2W - 6L
1,824 SR
Queue Stats
252W - 233L
1,525 MMR
Solo
Janus
Janus
Gold II
teerryP
Janus
Gold II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Nohali
Hachiman
20
7 / 7 / 10
16,506
516
21,722
23,346
9,301
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Persephy
Khepri
20
3 / 8 / 14
15,598
487
7,941
25,747
23,737
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
RtDTmrrw
Mercury
20
2 / 8 / 12
15,150
473
14,677
29,343
11,708
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
TDfregz
Hercules
20
1 / 8 / 12
15,159
474
16,372
32,744
42,531
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
vfprodigyy
Merlin
20
11 / 5 / 6
19,522
610
31,633
22,813
8,153
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AphroditeYemojaThorPersephoneNike

VS

Bans
HelThe MorriganHeimdallrKumbhakarnaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ElMae
He Bo
20
12 / 7 / 6
18,848
589
28,119
24,973
9,929
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
9 / 7 / 8
17,325
541
22,874
27,351
12,315
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
UncleDave
Sobek
20
2 / 4 / 16
16,047
501
13,699
38,323
44,495
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
orloss
King Arthur
20
4 / 4 / 8
16,674
521
23,780
28,676
43,208
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
teerryP
Janus
20
9 / 2 / 12
17,843
558
27,363
20,418
8,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
86
24
Kills
36
36
Deaths
24
54
Assists
50
Player
Kills
Deaths
Assists
KDA
L
He Bo
ElMae
He Bo
12
7
6
2.14
L
9
7
8
1.86
W
Hachiman
Nohali
Hachiman
7
7
10
1.71
W
Khepri
Persephy
Khepri
3
8
14
1.25
W
Mercury
RtDTmrrw
Mercury
2
8
12
1
W
Hercules
TDfregz
Hercules
1
8
12
0.88
L
Sobek
UncleDave
Sobek
2
4
16
2.5
L
King Arthur
orloss
King Arthur
4
4
8
2
L
Janus
teerryP
Janus
9
2
12
7.5
W
Merlin
vfprodigyy
Merlin
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,345
Damage
115,835
133,993
Taken
139,741
95,430
Mitigated
118,047
31,009
Healing
50,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
ElMae
He Bo
28,119
979
517
9,480
24,973
9,929
580
9,473
15,425
161,310
0
L
22,874
15,538
0
11,563
27,351
12,315
8,504
6,065
21,236
0
130,621
W
Hachiman
Nohali
Hachiman
21,722
13,305
0
7,262
23,346
9,301
2,184
9,126
14,220
0
109,771
W
Khepri
Persephy
Khepri
7,941
376
1,378
3,735
25,747
23,737
180
13,730
11,992
48,094
0
W
Mercury
RtDTmrrw
Mercury
14,677
8,408
0
3,965
29,343
11,708
2,049
20,054
9,214
0
124,830
W
Hercules
TDfregz
Hercules
16,372
5,449
0
9,873
32,744
42,531
778
9,614
21,805
0
92,290
L
Sobek
UncleDave
Sobek
13,699
1,625
0
9,348
38,323
44,495
368
9,642
25,692
53,469
0
L
King Arthur
orloss
King Arthur
23,780
2,485
0
9,627
28,676
43,208
864
7,006
20,842
310
105,041
L
Janus
teerryP
Janus
27,363
1,445
214
9,343
20,418
8,100
2,725
10,242
10,176
160,668
0
W
Merlin
vfprodigyy
Merlin
31,633
1,437
507
4,289
22,813
8,153
0
17,350
5,413
162,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,935
Gold Earned
86,737
772
Minions Killed
861
0
Camps Cleared
0
2,879,848
Distance Traveled
3,160,164
37
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
18,848
589
226
7
0
601,428
1
L
Hou Yi
17,325
541
206
6
0
590,147
12
W
Hachiman
16,506
516
156
5
0
545,074
8
W
Khepri
15,598
487
64
2
0
592,213
11
W
Mercury
15,150
473
157
5
0
702,634
3
W
Hercules
15,159
474
155
5
0
468,019
8
L
Sobek
16,047
501
33
1
0
682,415
7
L
King Arthur
16,674
521
168
5
0
592,971
7
L
Janus
17,843
558
228
7
0
693,203
2
W
Merlin
19,522
610
240
8
0
571,908
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role