Player Matchup

Merlin
Merlin
RoyalIT
Merlin
Level 157
God Stats
10W - 8L
1,172 SR
Queue Stats
473W - 371L
1,702 Elo+
Party 1
Mercury
Mercury
Sh4d0wCrack
Mercury
Level 160
God Stats
8W - 3L
1,719 SR
Queue Stats
449W - 308L
1,771 Elo+
Party 1
Kuzenbo
Kuzenbo
Siris2214
Kuzenbo
Level 146
God Stats
3W - 2L
1,627 SR
Queue Stats
196W - 153L
1,690 Elo+
Party 1
Team Averages
Level 154
1,506 SR
1,721 Elo+

VS

Team Averages
Level 131
1,556 SR
1,629 Elo+
Chang'e
Chang'e
BlazedDoggo
Chang'e
Level 125
God Stats
16W - 30L
1,583 SR
Queue Stats
407W - 470L
1,594 Elo+
Solo
Xing Tian
Xing Tian
Kamid19
Xing Tian
Level 124
God Stats
1W - 2L
1,556 SR
Queue Stats
120W - 88L
1,681 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zaff
Ah Muzen Cab
Level 143
God Stats
15W - 16L
1,530 SR
Queue Stats
175W - 219L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
RoyalIT
Merlin
19
4 / 4 / 10
15,733
684
21,726
15,181
6,167
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mercury
Sh4d0wCrack
Mercury
19
8 / 5 / 6
15,977
695
21,283
22,512
9,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Siris2214
Kuzenbo
20
5 / 2 / 12
16,655
724
15,531
24,933
44,319
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlazedDoggo
Chang'e
18
2 / 8 / 5
13,607
592
15,966
20,323
6,624
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Kamid19
Xing Tian
17
1 / 3 / 10
14,958
650
13,170
27,944
31,504
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Zaff
Ah Muzen Cab
19
8 / 6 / 3
15,430
671
23,596
23,354
7,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
17
Kills
11
11
Deaths
17
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BlazedDoggo
Chang'e
2
8
5
0.56
L
Xing Tian
Kamid19
Xing Tian
1
3
10
2
W
Merlin
RoyalIT
Merlin
4
4
10
2.25
W
Mercury
Sh4d0wCrack
Mercury
8
5
6
2.2
W
Kuzenbo
Siris2214
Kuzenbo
5
2
12
5.5
L
Ah Muzen Cab
Zaff
Ah Muzen Cab
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,540
Damage
52,732
62,626
Taken
71,621
59,872
Mitigated
46,080
9,627
Healing
18,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BlazedDoggo
Chang'e
15,966
729
5,282
7,339
20,323
6,624
490
9,869
10,454
76,195
0
L
Xing Tian
Kamid19
Xing Tian
13,170
1,549
0
1,484
27,944
31,504
0
13,840
14,104
49,525
0
W
Merlin
RoyalIT
Merlin
21,726
1,253
0
1,180
15,181
6,167
251
7,391
7,790
122,686
0
W
Mercury
Sh4d0wCrack
Mercury
21,283
10,123
0
6,386
22,512
9,386
3,443
10,832
11,680
0
96,878
W
Kuzenbo
Siris2214
Kuzenbo
15,531
3,905
0
2,061
24,933
44,319
711
11,029
13,904
45,654
1,650
L
Ah Muzen Cab
Zaff
Ah Muzen Cab
23,596
8,564
0
4,108
23,354
7,952
964
12,362
10,992
0
114,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,365
Gold Earned
43,995
317
Minions Killed
280
0
Camps Cleared
0
1,363,665
Distance Traveled
1,260,169
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,607
592
95
4
0
396,011
1
L
Xing Tian
14,958
650
39
2
0
480,154
4
W
Merlin
15,733
684
162
7
0
400,098
0
W
Mercury
15,977
695
105
5
0
505,171
0
W
Kuzenbo
16,655
724
50
2
0
458,396
3
L
Ah Muzen Cab
15,430
671
146
6
0
384,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role