Player Matchup

King Arthur
King Arthur
InfamousArrow
King Arthur
Level 18
God Stats
10W - 5L
1,773 SR
Queue Stats
22W - 23L
1,510 Elo+
Party 3
Jing Wei
Jing Wei
Luiswamano
Jing Wei
Level 31
God Stats
1W - 1L
1,734 SR
Queue Stats
51W - 43L
1,633 Elo+
Solo
Baron Samedi
Baron Samedi
Lynx64
Baron Samedi
Level 22
God Stats
1W - 2L
1,684 SR
Queue Stats
71W - 71L
1,421 Elo+
Party 1
Sobek
Sobek
MajesticRebel
Sobek
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,547 Elo+
Party 3
Thanatos
Thanatos
Scuzza
Thanatos
Level 129
God Stats
0W - 2L
1,419 SR
Queue Stats
181W - 138L
1,473 Elo+
Party 1
Team Averages
Level 60
1,622 SR
1,517 Elo+

VS

Team Averages
Level 59
1,499 SR
1,464 Elo+
Ah Muzen Cab
Ah Muzen Cab
Biz10
Ah Muzen Cab
Level 159
God Stats
2W - 0L
1,764 SR
Queue Stats
127W - 100L
1,422 Elo+
Solo
Merlin
Merlin
Elemira
Merlin
Level 19
God Stats
12W - 13L
1,470 SR
Queue Stats
28W - 40L
1,464 Elo+
Party 2
Chang'e
Chang'e
GunterATE
Chang'e
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
JespikJ
Arachne
Level 33
God Stats
1W - 2L
1,263 SR
Queue Stats
19W - 25L
1,478 Elo+
Party 2
Cerberus
Cerberus
Kamikadzeri
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
InfamousArrow
King Arthur
20
6 / 4 / 14
16,646
925
23,237
27,204
44,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Luiswamano
Jing Wei
17
0 / 0 / 0
12,430
691
0
0
0
Baron Samedi
Lynx64
Baron Samedi
20
3 / 5 / 17
16,143
897
30,004
30,689
13,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 5 / 12
17,924
996
31,175
44,082
84,769
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Scuzza
Thanatos
20
7 / 6 / 13
16,970
943
27,208
30,601
19,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Biz10
Ah Muzen Cab
20
11 / 6 / 7
18,346
1,019
52,537
23,818
10,980
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
Elemira
Merlin
20
1 / 6 / 11
15,277
849
16,860
18,869
8,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
GunterATE
Chang'e
20
3 / 4 / 15
16,232
902
17,531
22,252
17,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
JespikJ
Arachne
20
1 / 3 / 11
14,824
824
11,053
19,695
9,414
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Kamikadzeri
Cerberus
20
4 / 6 / 14
16,290
905
25,739
33,304
37,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
78
25
Kills
20
20
Deaths
25
56
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Biz10
Ah Muzen Cab
11
6
7
2.42
W
Merlin
Elemira
Merlin
1
6
11
1.08
W
Chang'e
GunterATE
Chang'e
3
4
15
2.63
L
King Arthur
InfamousArrow
King Arthur
6
4
14
3.25
W
Arachne
JespikJ
Arachne
1
3
11
2.17
W
Cerberus
Kamikadzeri
Cerberus
4
6
14
1.83
L
Jing Wei
Luiswamano
Jing Wei
0
0
0
0
L
Baron Samedi
Lynx64
Baron Samedi
3
5
17
2.3
L
9
5
12
3
L
Thanatos
Scuzza
Thanatos
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,624
Damage
123,720
132,576
Taken
117,938
161,948
Mitigated
83,566
38,239
Healing
39,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Biz10
Ah Muzen Cab
52,537
32,552
0
7,972
23,818
10,980
0
11,090
12,628
0
91,341
W
Merlin
Elemira
Merlin
16,860
1,226
0
1,445
18,869
8,140
0
7,961
10,733
61,167
0
W
Chang'e
GunterATE
Chang'e
17,531
3,153
10,343
6,956
22,252
17,531
0
14,135
7,964
46,105
0
L
King Arthur
InfamousArrow
King Arthur
23,237
491
0
4,545
27,204
44,033
0
12,152
15,052
2,042
58,340
W
Arachne
JespikJ
Arachne
11,053
7,649
0
3,093
19,695
9,414
0
11,480
8,165
0
30,982
W
Cerberus
Kamikadzeri
Cerberus
25,739
1,273
1,276
8,527
33,304
37,501
0
17,403
15,473
41,721
0
L
Jing Wei
Luiswamano
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
Lynx64
Baron Samedi
30,004
1,228
5,127
6,196
30,689
13,915
0
16,428
14,261
55,478
0
L
31,175
1,062
0
5,701
44,082
84,769
0
16,060
28,022
76,703
0
L
Thanatos
Scuzza
Thanatos
27,208
4,595
0
16,670
30,601
19,231
0
15,490
15,111
0
53,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,113
Gold Earned
80,969
333
Minions Killed
364
4
Camps Cleared
12
1,415,125
Distance Traveled
1,674,441
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
18,346
1,019
97
5
5
308,309
0
W
Merlin
15,277
849
97
5
2
292,925
0
W
Chang'e
16,232
902
81
5
1
337,593
1
L
King Arthur
16,646
925
74
4
0
348,240
1
W
Arachne
14,824
824
46
3
3
382,574
0
W
Cerberus
16,290
905
43
2
1
353,040
4
L
Jing Wei
12,430
691
0
0
0
3,916
0
L
Baron Samedi
16,143
897
89
5
0
321,573
2
L
Sobek
17,924
996
94
5
2
363,433
1
L
Thanatos
16,970
943
76
4
2
377,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role