Player Matchup

Serqet
Serqet
Silver II
Dazut
Serqet
Silver II
Level 148
God Stats
2W - 2L
1,657 SR
Queue Stats
93W - 78L
1,436 MMR
Party 3
Agni
Agni
Silver II
MendigoGOD
Agni
Silver II
Level 152
God Stats
6W - 5L
1,378 SR
Queue Stats
121W - 104L
1,410 MMR
Party 3
Rama
Rama
Gold IV
Naranjitas
Rama
Gold IV
Level 141
God Stats
8W - 4L
1,836 SR
Queue Stats
166W - 153L
1,421 MMR
Solo
Mulan
Mulan
Gold III
TroiaEsp
Mulan
Gold III
Level 128
God Stats
2W - 3L
1,336 SR
Queue Stats
317W - 299L
1,449 MMR
Party 1
Ares
Ares
Gold III
Vinibsantos
Ares
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,541 SR
1,443 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,507 SR
1,411 MMR
Jormungandr
Jormungandr
Gold V
Asiansan
Jormungandr
Gold V
Level 84
God Stats
23W - 15L
1,564 SR
Queue Stats
60W - 59L
1,290 MMR
Party 2
Chiron
Chiron
Gold V
Dankrel
Chiron
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 63L
1,305 MMR
Solo
Mercury
Mercury
Gold V
INC0RRECT
Mercury
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Mardkem
Kuzenbo
Bronze III
Level 118
God Stats
0W - 2L
1,517 SR
Queue Stats
1W - 3L
1,449 MMR
Solo
Janus
Janus
Gold II
Pleft
Janus
Gold II
Level 128
God Stats
36W - 38L
1,454 SR
Queue Stats
218W - 207L
1,511 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dazut
Serqet
6
3 / 0 / 0
3,982
796
915
3,070
775
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 2
3,864
773
1,096
1,699
428
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
1 / 0 / 0
3,618
724
598
1,556
311
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
TroiaEsp
Mulan
6
0 / 1 / 0
3,269
654
2,373
3,550
1,669
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

5
0 / 0 / 2
3,273
655
803
1,432
500
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SusanoAphroditeThorHeraPersephone

VS

Bans
YemojaMerlinGebRaijinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Asiansan
Jormungandr
6
1 / 0 / 0
3,684
737
2,198
3,811
2,218
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chiron
Dankrel
Chiron
2
0 / 1 / 0
2,605
521
434
948
132
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
INC0RRECT
Mercury
3
0 / 2 / 0
2,989
598
888
2,214
529
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Mardkem
Kuzenbo
6
0 / 0 / 0
3,179
636
104
1,305
453
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Pleft
Janus
5
0 / 2 / 0
3,056
611
1,033
2,123
446
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Asiansan
Jormungandr
1
0
0
1
L
Chiron
Dankrel
Chiron
0
1
0
0
W
Serqet
Dazut
Serqet
3
0
0
3
L
Mercury
INC0RRECT
Mercury
0
2
0
0
L
Kuzenbo
Mardkem
Kuzenbo
0
0
0
0
W
0
0
2
1
W
1
0
0
1
L
Janus
Pleft
Janus
0
2
0
0
W
Mulan
TroiaEsp
Mulan
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,785
Damage
4,657
11,307
Taken
10,401
3,683
Mitigated
3,778
5,267
Healing
2,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Asiansan
Jormungandr
2,198
710
0
1,590
3,811
2,218
0
0
3,586
15,738
0
L
Chiron
Dankrel
Chiron
434
282
0
110
948
132
0
229
719
0
3,490
W
Serqet
Dazut
Serqet
915
191
0
1,351
3,070
775
0
572
2,473
0
13,170
L
Mercury
INC0RRECT
Mercury
888
289
0
629
2,214
529
0
881
1,333
0
7,179
L
Kuzenbo
Mardkem
Kuzenbo
104
104
0
170
1,305
453
0
90
1,215
8,256
0
W
1,096
201
0
1,089
1,699
428
0
620
1,079
17,483
0
W
598
569
0
901
1,556
311
150
0
1,556
0
16,388
L
Janus
Pleft
Janus
1,033
108
0
200
2,123
446
0
699
1,424
13,202
0
W
Mulan
TroiaEsp
Mulan
2,373
573
0
1,486
3,550
1,669
0
1,583
1,692
0
12,422
W
803
58
0
440
1,432
500
0
260
1,172
7,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,006
Gold Earned
15,513
146
Minions Killed
90
0
Camps Cleared
0
507,314
Distance Traveled
351,506
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,684
737
28
6
0
97,100
0
L
Chiron
2,605
521
7
1
0
33,909
0
W
Serqet
3,982
796
28
6
0
122,341
1
L
Mercury
2,989
598
23
5
0
65,985
1
L
Kuzenbo
3,179
636
11
2
0
62,369
0
W
Agni
3,864
773
39
8
0
89,386
0
W
Rama
3,618
724
44
9
0
88,210
1
L
Janus
3,056
611
21
4
0
92,143
1
W
Mulan
3,269
654
23
5
0
98,540
1
W
Ares
3,273
655
12
2
0
108,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role