Player Matchup

Jormungandr
Jormungandr
HitMeJohnny
Jormungandr
Level 19
God Stats
59W - 54L
1,510 SR
Queue Stats
220W - 251L
1,360 Elo+
Party 1
Nu Wa
Nu Wa
Nasrow
Nu Wa
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
WitchNspiriT
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,334 Elo+
Party 3
Bellona
Bellona
khorn300
Bellona
Level 6
God Stats
4W - 3L
1,716 SR
Queue Stats
4W - 5L
1,282 Elo+
Party 1
Serqet
Serqet
lefterisphenom
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 42L
1,360 Elo+
Party 3
Team Averages
Level 18
1,545 SR
1,367 Elo+

VS

Team Averages
Level 27
1,504 SR
1,476 Elo+
Artemis
Artemis
CPAM0TA
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
KaniSajin
Kukulkan
Level 14
God Stats
15W - 5L
1,640 SR
Queue Stats
21W - 14L
1,479 Elo+
Party 2
Merlin
Merlin
LappNoodle
Merlin
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 13L
1,500 Elo+
Solo
Mercury
Mercury
LordSamael
Mercury
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Ultim112
Nox
Level 76
God Stats
29W - 22L
1,379 SR
Queue Stats
106W - 114L
1,401 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HitMeJohnny
Jormungandr
20
7 / 6 / 11
14,427
1,110
15,422
26,524
14,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Nasrow
Nu Wa
20
8 / 11 / 8
14,357
1,104
22,603
20,936
8,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
4 / 10 / 11
13,142
1,011
14,746
19,811
8,189
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
khorn300
Bellona
17
0 / 12 / 4
10,718
824
4,500
23,975
20,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

16
0 / 7 / 5
10,323
794
3,825
10,917
4,191
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CPAM0TA
Artemis
17
4 / 7 / 9
11,497
884
11,324
14,579
3,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
KaniSajin
Kukulkan
20
9 / 1 / 22
14,120
1,086
22,677
8,653
2,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
LappNoodle
Merlin
20
5 / 4 / 23
12,897
992
21,133
13,307
3,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
LordSamael
Mercury
20
19 / 3 / 16
15,355
1,181
19,832
11,108
3,669
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 4 / 22
14,279
1,098
19,423
17,740
5,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
138
19
Kills
46
46
Deaths
19
39
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Artemis
CPAM0TA
Artemis
4
7
9
1.21
L
Jormungandr
HitMeJohnny
Jormungandr
7
6
11
2.08
W
Kukulkan
KaniSajin
Kukulkan
9
1
22
20
W
Merlin
LappNoodle
Merlin
5
4
23
4.13
W
Mercury
LordSamael
Mercury
19
3
16
9
L
Nu Wa
Nasrow
Nu Wa
8
11
8
1.09
W
9
4
22
5
L
4
10
11
0.95
L
Bellona
khorn300
Bellona
0
12
4
0.17
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,096
Damage
94,389
102,163
Taken
65,387
56,192
Mitigated
19,073
3,083
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CPAM0TA
Artemis
11,324
9,641
282
625
14,579
3,750
0
13,331
1,248
0
18,450
L
Jormungandr
HitMeJohnny
Jormungandr
15,422
2,790
0
0
26,524
14,931
0
16,964
9,560
36,024
0
W
Kukulkan
KaniSajin
Kukulkan
22,677
2,198
0
1,427
8,653
2,150
0
7,298
1,181
62,767
0
W
Merlin
LappNoodle
Merlin
21,133
1,986
0
1,719
13,307
3,978
0
10,455
2,852
51,802
0
W
Mercury
LordSamael
Mercury
19,832
12,883
0
472
11,108
3,669
0
8,594
2,358
0
29,831
L
Nu Wa
Nasrow
Nu Wa
22,603
5,826
214
1,234
20,936
8,019
0
14,225
6,711
46,209
0
W
19,423
1,954
1,279
3,305
17,740
5,526
0
13,093
4,068
41,583
0
L
14,746
3,727
0
0
19,811
8,189
0
9,827
9,984
34,462
0
L
Bellona
khorn300
Bellona
4,500
1,697
0
455
23,975
20,862
0
15,486
8,489
0
25,792
L
3,825
671
0
1,180
10,917
4,191
0
6,731
4,186
0
7,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,967
Gold Earned
68,148
163
Minions Killed
232
4
Camps Cleared
11
985,711
Distance Traveled
1,183,353
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,497
884
15
1
0
188,705
1
L
Jormungandr
14,427
1,110
32
2
0
247,594
0
W
Kukulkan
14,120
1,086
89
7
2
246,452
4
W
Merlin
12,897
992
60
5
2
242,083
0
W
Mercury
15,355
1,181
18
1
5
262,796
1
L
Nu Wa
14,357
1,104
32
2
2
198,346
0
W
Nox
14,279
1,098
50
4
2
243,317
1
L
Hera
13,142
1,011
57
4
2
247,040
0
L
Bellona
10,718
824
40
3
0
155,295
0
L
Serqet
10,323
794
2
0
0
137,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role