Player Matchup

Ares
Ares
NikotinaHD
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 2
Susano
Susano
Raikiri04
Susano
Level 7
God Stats
0W - 3L
1,136 SR
Queue Stats
0W - 3L
1,298 Elo+
Party 2
Cerberus
Cerberus
TenthMonster
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,298 Elo+
Party 2
Team Averages
Level 6
1,379 SR
1,298 Elo+

VS

Team Averages
Level 33
1,500 SR
1,060 Elo+
Terra
Terra
Fro144
Terra
Level 20
God Stats
6W - 2L
1,500 SR
Queue Stats
16W - 10L
1,060 Elo+
Party 1
Neith
Neith
Kalzec
Neith
Level 11
God Stats
3W - 6L
1,500 SR
Queue Stats
3W - 8L
1,060 Elo+
Party 1
Scylla
Scylla
OGFameless
Scylla
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 35L
1,060 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 3
6,808
567
2,483
14,558
13,048
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
Raikiri04
Susano
11
3 / 8 / 0
8,385
699
4,050
13,480
6,506
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TenthMonster
Cerberus
9
1 / 11 / 3
7,116
593
5,441
20,068
12,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Fro144
Terra
11
2 / 1 / 21
9,209
767
4,430
10,333
7,895
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Kalzec
Neith
14
14 / 1 / 11
10,509
876
15,577
4,698
1,644
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
OGFameless
Scylla
13
14 / 2 / 13
10,267
856
21,072
5,942
1,983
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
75
4
Kills
30
30
Deaths
4
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Terra
Fro144
Terra
2
1
21
12.5
W
Neith
Kalzec
Neith
14
1
11
19.5
L
0
11
3
0.14
W
Scylla
OGFameless
Scylla
14
2
13
10.25
L
Susano
Raikiri04
Susano
3
8
0
0.38
L
Cerberus
TenthMonster
Cerberus
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,974
Damage
41,079
48,106
Taken
20,973
31,564
Mitigated
11,522
2,645
Healing
5,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Fro144
Terra
4,430
1,506
2,124
1,822
10,333
7,895
204
3,543
6,790
10,051
0
W
Neith
Kalzec
Neith
15,577
8,776
0
1,380
4,698
1,644
932
2,238
2,460
0
38,081
L
2,483
481
0
0
14,558
13,048
0
8,591
5,967
7,881
0
W
Scylla
OGFameless
Scylla
21,072
3,963
0
500
5,942
1,983
856
2,207
3,735
40,346
0
L
Susano
Raikiri04
Susano
4,050
1,520
0
428
13,480
6,506
0
6,847
6,633
0
11,926
L
Cerberus
TenthMonster
Cerberus
5,441
762
0
2,217
20,068
12,010
0
10,064
10,004
17,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,309
Gold Earned
29,985
61
Minions Killed
94
0
Camps Cleared
0
530,472
Distance Traveled
601,283
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,209
767
8
1
0
236,320
3
W
Neith
10,509
876
43
4
0
171,036
0
L
Ares
6,808
567
9
1
0
160,664
2
W
Scylla
10,267
856
43
4
0
193,927
3
L
Susano
8,385
699
7
1
0
182,136
0
L
Cerberus
7,116
593
45
4
0
187,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role