Player Matchup

Cthulhu
Cthulhu
BillydéKid
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Denim0n
Achilles
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 107L
1,487 Elo+
Solo
Susano
Susano
Hellig
Susano
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,583 Elo+
Solo
The Morrigan
The Morrigan
Seraph995
The Morrigan
Level 149
God Stats
4W - 5L
1,530 SR
Queue Stats
74W - 83L
1,532 Elo+
Party 1
Apollo
Apollo
Tythosilator
Apollo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 107
1,506 SR
1,520 Elo+

VS

Team Averages
Level 124
1,607 SR
1,517 Elo+
Nox
Nox
ChinaMuster
Nox
Level 110
God Stats
6W - 9L
1,312 SR
Queue Stats
189W - 186L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IHIarleyQuinn
Ah Muzen Cab
Level 126
God Stats
5W - 5L
1,745 SR
Queue Stats
603W - 624L
1,493 Elo+
Solo
Odin
Odin
TwiceAgain
Odin
Level 160
God Stats
5W - 4L
1,713 SR
Queue Stats
234W - 199L
1,591 Elo+
Solo
Thoth
Thoth
chrisofthecadys
Thoth
Level 126
God Stats
175W - 179L
1,559 SR
Queue Stats
432W - 402L
1,558 Elo+
Solo
Zeus
Zeus
xXCARTERXx
Zeus
Level 98
God Stats
2W - 0L
1,706 SR
Queue Stats
57W - 57L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BillydéKid
Cthulhu
16
3 / 3 / 2
10,658
969
14,426
15,424
16,249
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
Denim0n
Achilles
16
1 / 5 / 1
10,006
910
5,133
13,950
13,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Susano
Hellig
Susano
17
1 / 5 / 4
10,609
964
8,433
13,523
5,565
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Seraph995
The Morrigan
16
1 / 3 / 1
10,175
925
8,122
9,340
3,487
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
16
0 / 2 / 2
10,275
934
3,344
8,126
2,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

158

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 10
10,980
998
5,895
7,011
2,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
IHIarleyQuinn
Ah Muzen Cab
17
2 / 1 / 8
11,291
1,026
8,345
7,263
2,526
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 0 / 10
11,725
1,066
11,190
12,454
13,060
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 1 / 14
11,179
1,016
12,294
7,267
5,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 3 / 7
11,228
1,021
17,964
8,850
3,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
6
Kills
18
18
Deaths
6
10
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BillydéKid
Cthulhu
3
3
2
1.33
W
3
1
10
8
L
Achilles
Denim0n
Achilles
1
5
1
0.3
L
Susano
Hellig
Susano
1
5
4
0.6
W
Ah Muzen Cab
IHIarleyQuinn
Ah Muzen Cab
2
1
8
6
L
The Morrigan
Seraph995
The Morrigan
1
3
1
0.5
W
6
0
10
11
L
Apollo
0
2
2
0.5
W
2
1
14
9
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,458
Damage
55,688
60,363
Taken
42,845
41,300
Mitigated
26,375
2,467
Healing
8,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BillydéKid
Cthulhu
14,426
238
254
500
15,424
16,249
0
8,457
6,732
26,961
0
W
5,895
426
0
342
7,011
2,381
0
2,474
4,437
19,187
0
L
Achilles
Denim0n
Achilles
5,133
977
0
962
13,950
13,088
0
7,956
5,869
0
20,387
L
Susano
Hellig
Susano
8,433
1,287
0
0
13,523
5,565
0
8,112
5,336
0
16,063
W
Ah Muzen Cab
IHIarleyQuinn
Ah Muzen Cab
8,345
3,954
0
3,788
7,263
2,526
0
4,776
2,366
0
51,351
L
The Morrigan
Seraph995
The Morrigan
8,122
1,039
0
0
9,340
3,487
0
5,751
3,514
37,693
0
W
11,190
1,291
0
3,652
12,454
13,060
0
4,359
7,845
0
24,368
L
Apollo
3,344
2,538
0
751
8,126
2,911
0
5,877
2,199
0
39,432
W
12,294
99
0
0
7,267
5,344
0
3,585
3,607
35,372
0
W
17,964
1,450
115
270
8,850
3,064
0
6,658
2,042
32,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,723
Gold Earned
56,403
266
Minions Killed
245
8
Camps Cleared
7
1,128,959
Distance Traveled
1,149,384
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,658
969
23
2
1
235,412
0
W
Nox
10,980
998
33
3
0
229,353
0
L
Achilles
10,006
910
50
5
2
235,290
2
L
Susano
10,609
964
22
2
2
246,184
0
W
Ah Muzen Cab
11,291
1,026
97
9
1
208,579
1
L
The Morrigan
10,175
925
68
6
1
204,910
0
W
Odin
11,725
1,066
25
2
3
259,829
3
L
Apollo
10,275
934
103
9
2
207,163
0
W
Thoth
11,179
1,016
53
5
0
245,825
1
W
Zeus
11,228
1,021
37
3
3
205,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role