Player Matchup

Artemis
Artemis
Berebeldazinha
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ra
Ra
Siconoide
Ra
Level 8
God Stats
0W - 1L
1,653 SR
Queue Stats
0W - 5L
1,110 Elo+
Party 2
Cu Chulainn
Cu Chulainn
salufc
Cu Chulainn
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 9
1,551 SR
1,370 Elo+

VS

Team Averages
Level 51
1,502 SR
1,416 Elo+
Chaac
Chaac
GustavoR15
Chaac
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 64L
1,327 Elo+
Party 1
Hachiman
Hachiman
Hooster12
Hachiman
Level 17
God Stats
4W - 2L
1,711 SR
Queue Stats
73W - 92L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
Matraider
Cthulhu
Level 115
God Stats
13W - 14L
1,296 SR
Queue Stats
254W - 293L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
7,614
635
6,574
9,738
3,528
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 8 / 4
7,329
611
2,581
8,952
3,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
salufc
Cu Chulainn
10
0 / 7 / 4
7,106
592
5,720
14,979
7,290
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
3 / 2 / 8
8,137
678
5,277
6,822
5,304
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Hooster12
Hachiman
14
9 / 1 / 8
10,204
850
12,924
10,998
3,954
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Matraider
Cthulhu
14
8 / 2 / 8
10,032
836
10,874
8,999
4,173
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
3
Kills
20
20
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Chaac
3
2
8
3.5
W
Hachiman
Hooster12
Hachiman
9
1
8
13
W
Cthulhu
Matraider
Cthulhu
8
2
8
6
L
1
8
4
0.38
L
Cu Chulainn
salufc
Cu Chulainn
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,875
Damage
29,075
33,669
Taken
26,819
14,004
Mitigated
13,431
6,683
Healing
9,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,574
4,237
0
995
9,738
3,528
0
2,086
7,577
0
17,977
W
Chaac
5,277
835
0
1,734
6,822
5,304
220
539
6,283
0
14,090
W
Hachiman
Hooster12
Hachiman
12,924
9,323
0
6,838
10,998
3,954
1,951
993
10,005
0
34,003
W
Cthulhu
Matraider
Cthulhu
10,874
588
298
890
8,999
4,173
396
1,133
7,866
47,171
0
L
2,581
522
746
997
8,952
3,186
0
3,526
5,376
15,942
0
L
Cu Chulainn
salufc
Cu Chulainn
5,720
1,522
0
3,945
14,979
7,290
0
5,338
9,416
0
21,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,049
Gold Earned
28,373
83
Minions Killed
131
0
Camps Cleared
0
568,583
Distance Traveled
566,960
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,614
635
30
3
0
184,955
1
W
Chaac
8,137
678
18
2
0
171,297
0
W
Hachiman
10,204
850
56
5
0
186,952
0
W
Cthulhu
10,032
836
57
5
0
208,711
1
L
Ra
7,329
611
26
2
0
184,069
0
L
Cu Chulainn
7,106
592
27
2
0
199,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role