Player Matchup

Sun Wukong
Sun Wukong
BalecGames
Sun Wukong
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 133L
1,369 Elo+
Party 2
Neith
Neith
JellySoulz
Neith
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 121L
1,383 Elo+
Party 2
Thoth
Thoth
Nekoprotector
Thoth
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 127L
1,353 Elo+
Party 2
Team Averages
Level 40
1,500 SR
1,368 Elo+

VS

Team Averages
Level 19
1,582 SR
1,315 Elo+
Cthulhu
Cthulhu
Jestereves
Cthulhu
Level 14
God Stats
0W - 3L
1,501 SR
Queue Stats
1W - 5L
1,265 Elo+
Party 1
Jormungandr
Jormungandr
Mudkipzeaterz
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,230 Elo+
Party 1
Apollo
Apollo
SquareBear23
Apollo
Level 31
God Stats
0W - 1L
1,745 SR
Queue Stats
12W - 9L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BalecGames
Sun Wukong
18
6 / 5 / 7
15,299
665
18,120
21,114
11,216
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
16
6 / 9 / 7
14,478
629
22,154
21,993
9,657
Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 1 / 8
13,429
584
20,947
16,684
6,263
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jestereves
Cthulhu
17
4 / 3 / 7
13,881
604
14,933
26,147
33,386
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
Mudkipzeaterz
Jormungandr
17
3 / 4 / 10
15,070
655
12,248
25,125
34,108
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
18
8 / 9 / 4
15,020
653
21,455
28,771
10,508
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
15
Kills
15
15
Deaths
16
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BalecGames
Sun Wukong
6
5
7
1.9
W
Neith
6
9
7
1.06
L
Cthulhu
Jestereves
Cthulhu
4
3
7
2.5
L
Jormungandr
Mudkipzeaterz
Jormungandr
3
4
10
2
W
3
1
8
7
L
Apollo
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,221
Damage
48,636
59,791
Taken
80,043
27,136
Mitigated
78,002
12,041
Healing
21,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BalecGames
Sun Wukong
18,120
2,514
0
902
21,114
11,216
680
8,229
12,585
0
51,069
W
Neith
22,154
10,838
833
5,640
21,993
9,657
1,561
9,242
12,262
0
55,800
L
Cthulhu
Jestereves
Cthulhu
14,933
983
1,395
5,948
26,147
33,386
33
7,441
18,706
49,247
0
L
Jormungandr
Mudkipzeaterz
Jormungandr
12,248
3,217
987
2,446
25,125
34,108
18
6,920
18,205
44,215
1,115
W
20,947
1,468
0
4,666
16,684
6,263
785
8,456
8,053
46,182
0
L
Apollo
21,455
15,172
0
10,724
28,771
10,508
1,718
6,822
21,949
0
117,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,206
Gold Earned
43,971
157
Minions Killed
214
0
Camps Cleared
0
1,319,219
Distance Traveled
1,191,784
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,299
665
53
2
0
510,204
6
W
Neith
14,478
629
63
3
0
360,872
3
L
Cthulhu
13,881
604
40
2
0
420,242
0
L
Jormungandr
15,070
655
42
2
0
411,230
0
W
Thoth
13,429
584
41
2
0
448,143
4
L
Apollo
15,020
653
132
6
0
360,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role