Player Matchup

Scylla
Scylla
CoconutHeaven
Scylla
Level 12
God Stats
4W - 4L
1,525 SR
Queue Stats
11W - 9L
1,434 Elo+
Solo
Artemis
Artemis
Salgrim
Artemis
Level 20
God Stats
6W - 3L
1,699 SR
Queue Stats
28W - 36L
1,334 Elo+
Solo
Nu Wa
Nu Wa
belec
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,399 Elo+
Party 1
Ganesha
Ganesha
juliandres
Ganesha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,543 Elo+
Party 1
Zhong Kui
Zhong Kui
utaka
Zhong Kui
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,509 Elo+
Party 1
Team Averages
Level 17
1,545 SR
1,444 Elo+

VS

Team Averages
Level 13
1,564 SR
1,312 Elo+
Zeus
Zeus
Alishh
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 2
Chang'e
Chang'e
Jxrdie
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 2
Yemoja
Yemoja
Nabsete
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,541 Elo+
Solo
Neith
Neith
SalmaaKen
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 2
Vulcan
Vulcan
pytou
Vulcan
Level 21
God Stats
4W - 3L
1,818 SR
Queue Stats
26W - 26L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 9
12,343
1,234
25,873
7,308
2,955
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Salgrim
Artemis
16
5 / 0 / 10
10,379
1,038
7,883
8,552
3,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nu Wa
belec
Nu Wa
17
6 / 0 / 14
10,886
1,089
17,719
7,661
2,752
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
juliandres
Ganesha
18
0 / 4 / 24
10,080
1,008
8,748
19,776
17,319
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
utaka
Zhong Kui
16
3 / 2 / 11
9,649
965
13,348
10,066
9,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

298

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Alishh
Zeus
15
1 / 8 / 4
8,985
899
19,222
18,394
6,519
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Jxrdie
Chang'e
15
2 / 6 / 4
9,333
933
4,518
13,827
14,778
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
Nabsete
Yemoja
15
0 / 4 / 6
8,821
882
3,839
13,929
6,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
SalmaaKen
Neith
15
1 / 7 / 5
9,182
918
6,192
15,676
5,502
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
pytou
Vulcan
15
4 / 3 / 3
9,565
957
14,487
14,676
5,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
28
Kills
8
8
Deaths
28
68
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zeus
Alishh
Zeus
1
8
4
0.38
W
14
2
9
9.25
L
Chang'e
Jxrdie
Chang'e
2
6
4
0.67
L
Yemoja
Nabsete
Yemoja
0
4
6
0.75
W
Artemis
Salgrim
Artemis
5
0
10
10
L
Neith
SalmaaKen
Neith
1
7
5
0.5
W
Nu Wa
belec
Nu Wa
6
0
14
13
W
Ganesha
juliandres
Ganesha
0
4
24
3
L
Vulcan
pytou
Vulcan
4
3
3
1.83
W
Zhong Kui
utaka
Zhong Kui
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,571
Damage
48,258
53,363
Taken
76,502
35,303
Mitigated
39,374
16,084
Healing
18,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Alishh
Zeus
19,222
3,289
0
1,199
18,394
6,519
0
15,178
3,216
46,872
0
W
25,873
317
0
0
7,308
2,955
0
5,789
1,519
49,324
0
L
Chang'e
Jxrdie
Chang'e
4,518
953
2,728
2,186
13,827
14,778
0
11,495
2,332
18,085
0
L
Yemoja
Nabsete
Yemoja
3,839
1,007
7,812
1,163
13,929
6,627
0
13,205
724
12,458
0
W
Artemis
Salgrim
Artemis
7,883
4,012
393
1,890
8,552
3,004
0
7,401
1,151
0
24,030
L
Neith
SalmaaKen
Neith
6,192
3,222
0
1,499
15,676
5,502
0
13,322
2,354
0
22,919
W
Nu Wa
belec
Nu Wa
17,719
6,523
1,162
2,111
7,661
2,752
0
6,430
1,231
37,690
0
W
Ganesha
juliandres
Ganesha
8,748
824
0
6,777
19,776
17,319
0
15,228
4,548
15,129
0
L
Vulcan
pytou
Vulcan
14,487
2,101
1,615
766
14,676
5,948
0
12,488
2,188
39,753
0
W
Zhong Kui
utaka
Zhong Kui
13,348
1,695
0
3,751
10,066
9,273
0
7,218
2,848
31,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,337
Gold Earned
45,886
208
Minions Killed
173
4
Camps Cleared
4
863,255
Distance Traveled
731,435
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,985
899
57
6
0
141,395
2
W
Scylla
12,343
1,234
66
7
0
198,936
3
L
Chang'e
9,333
933
24
2
3
125,149
0
L
Yemoja
8,821
882
16
2
0
116,262
0
W
Artemis
10,379
1,038
38
4
1
169,722
0
L
Neith
9,182
918
30
3
1
139,799
2
W
Nu Wa
10,886
1,089
52
5
2
173,893
1
W
Ganesha
10,080
1,008
0
0
0
176,329
1
L
Vulcan
9,565
957
46
5
0
208,830
0
W
Zhong Kui
9,649
965
52
5
1
144,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role