Player Matchup

Janus
Janus
Men0paws
Janus
Level 32
God Stats
40W - 50L
1,463 SR
Queue Stats
176W - 167L
1,526 Elo+
Solo
Neith
Neith
Rasamman
Neith
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Khepri
Khepri
UndauntedRayn
Khepri
Level 126
God Stats
7W - 3L
1,486 SR
Queue Stats
10W - 7L
1,605 Elo+
Party 1
Ra
Ra
Zachaw
Ra
Level 127
God Stats
1W - 2L
1,273 SR
Queue Stats
24W - 25L
1,707 Elo+
Party 1
King Arthur
King Arthur
thiefofsix
King Arthur
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,631 Elo+
Party 1
Team Averages
Level 79
1,444 SR
1,594 Elo+

VS

Team Averages
Level 79
1,568 SR
1,550 Elo+
Jormungandr
Jormungandr
Haplo420
Jormungandr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,529 Elo+
Party 2
Horus
Horus
RinKirito
Horus
Level 148
God Stats
5W - 2L
1,913 SR
Queue Stats
135W - 131L
1,624 Elo+
Party 3
Kukulkan
Kukulkan
Taweon
Kukulkan
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 131L
1,596 Elo+
Party 3
Pele
Pele
TheMyak
Pele
Level 8
God Stats
8W - 9L
1,430 SR
Queue Stats
9W - 10L
1,501 Elo+
Party 3
Arachne
Arachne
subtype
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Men0paws
Janus
20
2 / 1 / 16
16,791
884
28,851
14,665
5,425
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Rasamman
Neith
20
1 / 2 / 7
14,810
779
6,574
10,678
5,433
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 2 / 18
17,110
901
13,549
20,307
38,160
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ra
20
8 / 4 / 12
18,779
988
38,631
24,183
18,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
thiefofsix
King Arthur
20
8 / 8 / 8
17,675
930
27,308
41,715
61,895
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Haplo420
Jormungandr
20
0 / 3 / 15
17,885
941
16,141
27,420
51,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
RinKirito
Horus
20
2 / 2 / 9
16,097
847
22,208
31,021
25,082
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Taweon
Kukulkan
20
0 / 2 / 11
15,750
829
29,053
18,466
9,798
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
TheMyak
Pele
20
4 / 7 / 7
16,321
859
10,796
22,714
11,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
subtype
Arachne
20
11 / 6 / 4
19,025
1,001
29,413
27,007
13,468
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
63
20
Kills
17
17
Deaths
20
61
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Haplo420
Jormungandr
0
3
15
2.5
L
Janus
Men0paws
Janus
2
1
16
10
L
Neith
Rasamman
Neith
1
2
7
2.25
W
Horus
RinKirito
Horus
2
2
9
3.25
W
Kukulkan
Taweon
Kukulkan
0
2
11
2.75
W
Pele
TheMyak
Pele
4
7
7
1.07
L
1
2
18
5
L
Ra
8
4
12
3.5
W
Arachne
subtype
Arachne
11
6
4
2.17
L
King Arthur
thiefofsix
King Arthur
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,913
Damage
107,611
111,548
Taken
126,628
128,959
Mitigated
111,522
18,031
Healing
34,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Haplo420
Jormungandr
16,141
2,035
1,037
1,763
27,420
51,729
0
19,458
7,771
58,860
0
L
Janus
Men0paws
Janus
28,851
2,334
678
2,363
14,665
5,425
0
6,862
7,803
70,887
0
L
Neith
Rasamman
Neith
6,574
1,231
0
622
10,678
5,433
0
3,828
6,850
0
16,215
W
Horus
RinKirito
Horus
22,208
10,380
5,965
9,486
31,021
25,082
0
17,480
13,316
0
36,781
W
Kukulkan
Taweon
Kukulkan
29,053
2,077
0
3,296
18,466
9,798
0
9,971
8,395
80,752
0
W
Pele
TheMyak
Pele
10,796
2,566
0
2,325
22,714
11,445
0
15,989
6,330
0
44,508
L
13,549
129
755
901
20,307
38,160
0
8,864
11,443
30,404
0
L
Ra
38,631
1,869
4,176
5,808
24,183
18,046
0
11,734
12,449
105,495
789
W
Arachne
subtype
Arachne
29,413
21,765
2,444
8,610
27,007
13,468
0
17,433
9,524
0
60,266
L
King Arthur
thiefofsix
King Arthur
27,308
5,023
0
2,728
41,715
61,895
0
13,906
27,809
0
59,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,165
Gold Earned
85,078
413
Minions Killed
396
7
Camps Cleared
20
1,795,034
Distance Traveled
1,849,652
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
17,885
941
78
4
0
377,659
1
L
Janus
16,791
884
110
6
3
378,733
0
L
Neith
14,810
779
26
1
0
285,371
1
W
Horus
16,097
847
40
2
4
403,299
4
W
Kukulkan
15,750
829
127
7
0
349,551
0
W
Pele
16,321
859
73
4
1
338,259
0
L
Khepri
17,110
901
23
1
0
370,217
2
L
Ra
18,779
988
176
9
4
367,750
1
W
Arachne
19,025
1,001
78
4
15
380,884
3
L
King Arthur
17,675
930
78
4
0
392,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role