Player Matchup

Nemesis
Nemesis
AceDmonFR
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ra
Ra
Castle116
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Haspoor
Cthulhu
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Team Averages
Level 10
1,500 SR
1,500 Elo+

VS

Team Averages
Level 17
1,615 SR
1,352 Elo+
Kukulkan
Kukulkan
DolBlathanna
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,152 Elo+
Solo
Sun Wukong
Sun Wukong
Gekelbek
Sun Wukong
Level 18
God Stats
3W - 1L
1,845 SR
Queue Stats
61W - 63L
1,404 Elo+
Party 1
Artio
Artio
WierrePoodman
Artio
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AceDmonFR
Nemesis
10
2 / 5 / 2
7,637
694
5,599
9,914
4,490
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 7 / 4
7,167
652
4,512
9,262
3,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Haspoor
Cthulhu
10
2 / 4 / 0
7,038
640
6,641
10,576
7,229
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DolBlathanna
Kukulkan
13
6 / 0 / 10
9,105
828
11,446
4,663
1,549
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Gekelbek
Sun Wukong
13
10 / 2 / 5
9,154
832
9,839
10,570
8,805
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 14
7,365
670
3,281
9,884
7,415
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
16
16
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AceDmonFR
Nemesis
2
5
2
0.6
L
0
7
4
0.29
W
Kukulkan
DolBlathanna
Kukulkan
6
0
10
11
W
Sun Wukong
Gekelbek
Sun Wukong
10
2
5
6.25
L
Cthulhu
Haspoor
Cthulhu
2
4
0
0.5
W
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,752
Damage
24,566
29,752
Taken
25,117
14,889
Mitigated
17,769
5,040
Healing
6,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AceDmonFR
Nemesis
5,599
2,441
0
2,381
9,914
4,490
0
4,915
4,905
0
19,983
L
4,512
315
812
1,370
9,262
3,170
137
5,074
4,038
23,227
0
W
Kukulkan
DolBlathanna
Kukulkan
11,446
1,158
0
1,389
4,663
1,549
41
1,881
2,732
47,854
0
W
Sun Wukong
Gekelbek
Sun Wukong
9,839
2,803
1,014
3,215
10,570
8,805
291
4,433
5,962
0
24,864
L
Cthulhu
Haspoor
Cthulhu
6,641
735
0
477
10,576
7,229
0
4,829
5,622
17,495
0
W
3,281
950
234
1,018
9,884
7,415
0
4,532
5,202
7,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,842
Gold Earned
25,624
99
Minions Killed
116
0
Camps Cleared
0
559,597
Distance Traveled
593,814
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,637
694
24
2
0
204,138
1
L
Ra
7,167
652
38
3
0
164,749
4
W
Kukulkan
9,105
828
84
8
0
199,832
4
W
Sun Wukong
9,154
832
21
2
0
205,570
0
L
Cthulhu
7,038
640
37
3
0
190,710
0
W
Artio
7,365
670
11
1
0
188,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role