Player Matchup

Hel
Hel
DripLord
Hel
Level 28
God Stats
6W - 2L
1,338 SR
Queue Stats
157W - 172L
1,327 Elo+
Solo
Bellona
Bellona
MarloonieBoy
Bellona
Level 18
God Stats
2W - 0L
1,673 SR
Queue Stats
81W - 81L
1,431 Elo+
Solo
Rama
Rama
TristinDXD
Rama
Level 29
God Stats
7W - 7L
1,545 SR
Queue Stats
50W - 63L
1,312 Elo+
Solo
Team Averages
Level 25
1,519 SR
1,357 Elo+

VS

Team Averages
Level 41
1,585 SR
1,264 Elo+
Sobek
Sobek
ImaQuinner
Sobek
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 20L
1,350 Elo+
Party 1
Baron Samedi
Baron Samedi
LilChanoo
Baron Samedi
Level 15
God Stats
4W - 6L
1,412 SR
Queue Stats
9W - 16L
1,119 Elo+
Party 1
Jing Wei
Jing Wei
nastyhha
Jing Wei
Level 25
God Stats
2W - 3L
1,844 SR
Queue Stats
57W - 69L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 11
14,883
647
23,747
23,152
9,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
MarloonieBoy
Bellona
18
5 / 4 / 11
14,264
620
11,740
21,756
19,876
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
8 / 4 / 7
15,124
658
25,379
25,226
9,265
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
18
5 / 4 / 8
15,391
669
14,944
28,893
36,899
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
LilChanoo
Baron Samedi
17
6 / 5 / 7
14,360
624
28,475
20,395
10,348
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jing Wei
nastyhha
Jing Wei
16
2 / 10 / 5
12,921
562
13,520
22,501
9,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
19
Kills
13
13
Deaths
19
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
5
11
2.3
L
Sobek
5
4
8
2.25
L
Baron Samedi
LilChanoo
Baron Samedi
6
5
7
1.9
W
Bellona
MarloonieBoy
Bellona
5
4
11
2.63
W
8
4
7
2.88
L
Jing Wei
nastyhha
Jing Wei
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,866
Damage
56,939
70,134
Taken
71,789
38,610
Mitigated
56,613
33,824
Healing
28,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,747
1,533
11,166
13,693
23,152
9,469
861
16,081
7,071
75,813
0
L
Sobek
14,944
650
783
7,434
28,893
36,899
203
8,366
20,102
42,373
0
L
Baron Samedi
LilChanoo
Baron Samedi
28,475
1,060
6,340
8,687
20,395
10,348
910
8,630
11,665
71,855
0
W
Bellona
MarloonieBoy
Bellona
11,740
1,807
0
2,422
21,756
19,876
1,333
15,087
6,669
294
47,414
W
25,379
14,904
0
6,543
25,226
9,265
987
12,316
12,910
0
72,151
L
Jing Wei
nastyhha
Jing Wei
13,520
8,973
0
4,805
22,501
9,366
0
7,082
15,244
0
69,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,271
Gold Earned
42,672
211
Minions Killed
199
0
Camps Cleared
0
1,180,964
Distance Traveled
1,083,322
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,883
647
81
4
0
395,731
6
L
Sobek
15,391
669
27
1
0
413,600
5
L
Baron Samedi
14,360
624
79
3
0
356,729
6
W
Bellona
14,264
620
46
2
0
419,868
0
W
Rama
15,124
658
84
4
0
365,365
1
L
Jing Wei
12,921
562
93
4
0
312,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role