Player Matchup

Ra
Ra
Zifi21
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
carbothebado
Nox
Level 27
God Stats
0W - 3L
1,194 SR
Queue Stats
50W - 34L
1,563 Elo+
Party 2
Thor
Thor
osmender
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,352 Elo+
Solo
Team Averages
Level 14
1,398 SR
1,472 Elo+

VS

Team Averages
Level 58
1,503 SR
1,316 Elo+
Zeus
Zeus
YEEZIE777
Zeus
Level 22
God Stats
4W - 3L
1,477 SR
Queue Stats
11W - 13L
1,150 Elo+
Party 1
Hercules
Hercules
kPaHoWnAH
Hercules
Level 125
God Stats
13W - 16L
1,533 SR
Queue Stats
179W - 195L
1,515 Elo+
Solo
Apollo
Apollo
tinsoldier62
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
2 / 6 / 8
8,819
735
6,210
9,152
2,648
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
9 / 7 / 2
10,415
868
10,272
12,014
4,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thor
8
0 / 7 / 2
7,291
608
2,212
10,652
3,960
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
4 / 7 / 13
9,615
801
13,306
8,863
3,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hercules
kPaHoWnAH
Hercules
14
9 / 2 / 6
10,471
873
7,132
11,511
7,034
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
14
7 / 3 / 8
10,170
848
5,086
7,187
2,668
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
11
Kills
20
20
Deaths
12
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
7
13
1.5
L
Ra
2
6
8
1
L
9
7
2
1.43
W
Hercules
kPaHoWnAH
Hercules
9
2
6
6
L
Thor
0
7
2
0.14
W
Apollo
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,694
Damage
25,524
31,818
Taken
27,561
10,775
Mitigated
12,719
2,586
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
13,306
594
0
250
8,863
3,017
350
5,951
2,862
35,446
0
L
Ra
6,210
1,308
94
1,099
9,152
2,648
0
4,409
4,743
28,115
0
L
10,272
632
0
0
12,014
4,167
0
5,536
6,478
20,598
0
W
Hercules
kPaHoWnAH
Hercules
7,132
2,538
0
1,940
11,511
7,034
0
5,703
5,683
0
30,321
L
Thor
2,212
1,267
147
1,246
10,652
3,960
0
3,399
7,253
0
11,822
W
Apollo
5,086
4,520
0
2,578
7,187
2,668
2,236
4,974
2,188
0
34,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,525
Gold Earned
30,256
74
Minions Killed
144
0
Camps Cleared
0
530,164
Distance Traveled
617,727
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,615
801
50
4
0
187,032
3
L
Ra
8,819
735
39
3
0
178,551
1
L
Nox
10,415
868
18
2
0
198,270
3
W
Hercules
10,471
873
47
4
0
217,382
5
L
Thor
7,291
608
17
1
0
153,343
2
W
Apollo
10,170
848
47
4
0
213,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role