Player Matchup

Yemoja
Yemoja
MonsieurFlibbel
Yemoja
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,313 Elo+
Party 1
Sol
Sol
Picus343
Sol
Level 57
God Stats
4W - 3L
1,421 SR
Queue Stats
22W - 23L
1,371 Elo+
Party 1
Thanatos
Thanatos
SuctionedOuijaja
Thanatos
Level 63
God Stats
2W - 1L
1,705 SR
Queue Stats
22W - 30L
1,319 Elo+
Party 1
Team Averages
Level 68
1,542 SR
1,334 Elo+

VS

Team Averages
Level 49
1,445 SR
1,439 Elo+
Artemis
Artemis
Dr80
Artemis
Level 43
God Stats
3W - 2L
1,821 SR
Queue Stats
10W - 10L
1,599 Elo+
Solo
Cabrakan
Cabrakan
thedarkdragon85
Cabrakan
Level 44
God Stats
2W - 6L
1,015 SR
Queue Stats
89W - 98L
1,219 Elo+
Solo
Hel
Hel
wyver26
Hel
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 2
12,936
681
10,033
21,548
22,031
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 7 / 8
10,744
565
10,894
15,308
6,468
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 7 / 3
11,410
601
10,121
19,797
7,538
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dr80
Artemis
16
6 / 2 / 9
12,940
681
19,903
14,633
5,320
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
16
9 / 5 / 7
13,158
693
17,456
19,560
12,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
16
4 / 2 / 12
12,309
648
8,177
13,695
6,246
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
9
Kills
19
19
Deaths
9
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dr80
Artemis
6
2
9
5.25
L
5
5
2
1.2
L
0
7
8
0.57
L
4
7
3
0.79
W
Cabrakan
9
5
7
2.5
W
Hel
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,048
Damage
45,536
56,653
Taken
47,888
36,037
Mitigated
24,232
15,193
Healing
27,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dr80
Artemis
19,903
9,563
0
3,857
14,633
5,320
775
7,269
7,364
0
76,400
L
10,033
2,135
1,656
1,993
21,548
22,031
102
9,295
12,253
37,586
0
L
10,894
3,580
0
2,517
15,308
6,468
0
9,722
5,586
47,833
0
L
10,121
1,871
0
9,027
19,797
7,538
0
7,553
12,213
0
41,714
W
Cabrakan
17,456
2,609
0
2,328
19,560
12,666
1,076
8,194
11,366
48,261
0
W
Hel
8,177
511
11,953
9,456
13,695
6,246
1,240
5,545
8,150
45,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,090
Gold Earned
38,407
143
Minions Killed
192
0
Camps Cleared
0
863,998
Distance Traveled
946,404
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,940
681
93
5
0
278,825
4
L
Yemoja
12,936
681
33
2
0
277,731
2
L
Sol
10,744
565
58
3
0
269,841
0
L
Thanatos
11,410
601
52
3
0
316,426
2
W
Cabrakan
13,158
693
40
2
0
311,877
1
W
Hel
12,309
648
59
3
0
355,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role