Player Matchup

Anhur
Anhur
Calligum
Anhur
Level 16
God Stats
4W - 0L
1,890 SR
Queue Stats
19W - 16L
1,529 Elo+
Solo
Sol
Sol
Gaymerboyy
Sol
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
Da Ji
Da Ji
MarcianoAzulGod
Da Ji
Level 25
God Stats
1W - 0L
1,930 SR
Queue Stats
12W - 7L
1,765 Elo+
Party 1
Fenrir
Fenrir
RealSkittlez
Fenrir
Level 21
God Stats
1W - 0L
1,281 SR
Queue Stats
7W - 3L
1,889 Elo+
Solo
Agni
Agni
chema8301
Agni
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
257W - 260L
1,527 Elo+
Solo
Team Averages
Level 19
1,620 SR
1,642 Elo+

VS

Team Averages
Level 21
1,406 SR
1,452 Elo+
Raijin
Raijin
Benibla
Raijin
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 26L
1,506 Elo+
Solo
Tyr
Tyr
KingYisusXLIV
Tyr
Level 21
God Stats
1W - 5L
1,194 SR
Queue Stats
3W - 11L
1,228 Elo+
Solo
Anubis
Anubis
Latanu
Anubis
Level 29
God Stats
3W - 6L
1,338 SR
Queue Stats
70W - 51L
1,602 Elo+
Solo
Medusa
Medusa
ThunderSandwich
Medusa
Level 29
God Stats
5W - 6L
1,498 SR
Queue Stats
35W - 42L
1,425 Elo+
Solo
Olorun
Olorun
Zentrica
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Calligum
Anhur
7
2 / 0 / 0
3,904
781
1,437
1,290
304
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 1 / 0
3,405
681
1,526
1,623
196
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
3 / 1 / 1
3,740
748
1,255
3,057
850
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
4
0 / 1 / 1
3,300
660
131
2,532
566
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
6
0 / 0 / 2
3,479
696
754
2,153
544
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Benibla
Raijin
4
0 / 2 / 0
2,855
571
813
1,620
350
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
2 / 0 / 0
3,548
710
1,101
2,412
824
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Anubis
Latanu
Anubis
2
0 / 1 / 0
2,743
549
111
1,074
101
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
0 / 1 / 1
2,807
561
818
1,092
201
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Olorun
Zentrica
Olorun
4
0 / 2 / 0
2,870
574
929
1,705
307
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
3
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
Benibla
Raijin
0
2
0
0
W
Anhur
Calligum
Anhur
2
0
0
2
W
1
1
0
1
L
2
0
0
2
L
Anubis
Latanu
Anubis
0
1
0
0
W
3
1
1
3.5
W
Fenrir
0
1
1
0.5
L
0
1
1
0.5
L
Olorun
Zentrica
Olorun
0
2
0
0
W
Agni
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,103
Damage
3,772
10,655
Taken
7,903
2,460
Mitigated
1,783
4,332
Healing
2,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Benibla
Raijin
813
145
0
120
1,620
350
182
435
1,185
10,338
0
W
Anhur
Calligum
Anhur
1,437
796
0
444
1,290
304
589
374
916
0
13,894
W
1,526
1,102
0
605
1,623
196
389
0
1,548
10,091
0
L
1,101
197
0
1,809
2,412
824
0
1,043
1,369
0
6,891
L
Anubis
Latanu
Anubis
111
111
0
456
1,074
101
0
0
1,074
4,413
0
W
1,255
533
55
882
3,057
850
0
434
2,563
0
5,416
W
Fenrir
131
44
0
1,382
2,532
566
0
148
2,384
0
10,174
L
818
322
0
345
1,092
201
0
483
609
0
3,017
L
Olorun
Zentrica
Olorun
929
531
0
128
1,705
307
264
319
1,386
7,150
0
W
Agni
754
128
0
964
2,153
544
0
897
1,256
15,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,828
Gold Earned
14,823
111
Minions Killed
57
0
Camps Cleared
0
445,251
Distance Traveled
350,770
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
2,855
571
10
2
0
92,647
0
W
Anhur
3,904
781
24
5
0
81,384
0
W
Sol
3,405
681
23
5
0
70,204
0
L
Tyr
3,548
710
13
3
0
104,816
0
L
Anubis
2,743
549
11
2
0
33,243
0
W
Da Ji
3,740
748
9
2
0
103,369
0
W
Fenrir
3,300
660
25
5
0
92,147
0
L
Medusa
2,807
561
5
1
0
46,059
0
L
Olorun
2,870
574
18
4
0
74,005
2
W
Agni
3,479
696
30
6
0
98,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role