Player Matchup

Set
Set
Gold IV
MrMisteri
Set
Gold IV
Level 125
God Stats
8W - 7L
1,683 SR
Queue Stats
260W - 221L
1,482 MMR
Party 1
Sol
Sol
Gold II
PrimeV
Sol
Gold II
Level 100
God Stats
0W - 1L
1,514 SR
Queue Stats
159W - 137L
1,669 MMR
Party 1
Olorun
Olorun
Gold II
PulseCrow
Olorun
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold II
Wolfelord
Horus
Gold II
Level 138
God Stats
17W - 10L
1,482 SR
Queue Stats
300W - 313L
1,556 MMR
Solo
Mulan
Mulan
Gold II
ironmannn
Mulan
Gold II
Level 156
God Stats
9W - 12L
1,505 SR
Queue Stats
171W - 180L
1,563 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,537 SR
1,554 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,540 SR
1,561 MMR
Heimdallr
Heimdallr
Gold II
Danieru237
Heimdallr
Gold II
Level 156
God Stats
19W - 23L
1,500 SR
Queue Stats
715W - 719L
1,584 MMR
Solo
Athena
Athena
Silver II
KingButler123
Athena
Silver II
Level 109
God Stats
2W - 0L
1,710 SR
Queue Stats
29W - 26L
1,526 MMR
Solo
Vamana
Vamana
Gold IV
Ur3rstMiBody
Vamana
Gold IV
Level 118
God Stats
3W - 1L
1,394 SR
Queue Stats
357W - 359L
1,595 MMR
Solo
The Morrigan
The Morrigan
Gold IV
Worshíp
The Morrigan
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
chiko888
Janus
Gold II
Level 149
God Stats
17W - 19L
1,597 SR
Queue Stats
163W - 160L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,431
686
1,353
1,599
494
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
PrimeV
Sol
4
0 / 2 / 0
3,044
609
452
1,959
519
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
PulseCrow
Olorun
6
0 / 1 / 1
3,449
690
867
2,070
380
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Wolfelord
Horus
6
1 / 0 / 0
3,620
724
1,651
1,965
794
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Mulan
ironmannn
Mulan
1
0 / 0 / 0
906
181
0
0
0
Bans
AphroditeThorYemojaPersephoneNike

VS

Bans
Hun BatzSobekKhepriRamaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Danieru237
Heimdallr
5
0 / 1 / 1
3,212
642
1,145
2,063
573
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 1
3,293
659
646
1,849
556
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
6
0 / 1 / 0
3,327
665
852
2,486
527
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Worshíp
The Morrigan
5
2 / 0 / 0
3,331
666
170
1,295
319
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Janus
chiko888
Janus
6
1 / 0 / 1
3,576
715
1,156
1,489
277
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
3
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Danieru237
Heimdallr
0
1
1
0.5
W
0
0
1
0.5
L
1
0
0
1
L
Sol
PrimeV
Sol
0
2
0
0
L
Olorun
PulseCrow
Olorun
0
1
1
0.5
W
Vamana
0
1
0
0
L
Horus
Wolfelord
Horus
1
0
0
1
W
The Morrigan
Worshíp
The Morrigan
2
0
0
2
W
Janus
chiko888
Janus
1
0
1
1.5
L
Mulan
ironmannn
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,323
Damage
3,969
7,593
Taken
9,182
2,187
Mitigated
2,252
3,543
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Danieru237
Heimdallr
1,145
511
0
914
2,063
573
0
779
1,284
0
11,230
W
646
347
0
1,105
1,849
556
0
288
1,561
12,693
0
L
1,353
596
0
1,118
1,599
494
0
444
1,155
0
13,195
L
Sol
PrimeV
Sol
452
45
0
551
1,959
519
0
1,120
839
8,674
0
L
Olorun
PulseCrow
Olorun
867
570
0
984
2,070
380
0
81
1,989
16,357
0
W
Vamana
852
221
0
956
2,486
527
0
0
2,286
0
14,648
L
Horus
Wolfelord
Horus
1,651
411
0
890
1,965
794
0
327
1,638
0
11,250
W
The Morrigan
Worshíp
The Morrigan
170
0
0
230
1,295
319
0
152
1,143
6,294
0
W
Janus
chiko888
Janus
1,156
76
0
500
1,489
277
0
100
1,364
17,493
0
L
Mulan
ironmannn
Mulan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,450
Gold Earned
16,739
84
Minions Killed
128
0
Camps Cleared
0
369,253
Distance Traveled
462,543
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,212
642
27
5
0
79,674
1
W
Athena
3,293
659
30
6
0
103,801
0
L
Set
3,431
686
26
5
0
103,222
1
L
Sol
3,044
609
19
4
0
76,009
1
L
Olorun
3,449
690
29
6
0
106,839
1
W
Vamana
3,327
665
30
6
0
92,370
1
L
Horus
3,620
724
10
2
0
83,183
0
W
The Morrigan
3,331
666
11
2
0
92,928
1
W
Janus
3,576
715
30
6
0
93,770
2
L
Mulan
906
181
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role