Player Matchup

Ares
Ares
CrazyKozak
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,672 Elo+
Party 2
Janus
Janus
Juawwa
Janus
Level 11
God Stats
23W - 16L
1,842 SR
Queue Stats
130W - 78L
1,722 Elo+
Party 1
Chernobog
Chernobog
Mride
Chernobog
Level 108
God Stats
0W - 2L
1,740 SR
Queue Stats
26W - 13L
1,672 Elo+
Party 2
Scylla
Scylla
SvedOkss
Scylla
Level 27
God Stats
10W - 10L
1,626 SR
Queue Stats
63W - 68L
1,557 Elo+
Solo
Guan Yu
Guan Yu
WositoCookie
Guan Yu
Level 29
God Stats
13W - 7L
1,937 SR
Queue Stats
221W - 140L
1,716 Elo+
Party 1
Team Averages
Level 36
1,729 SR
1,668 Elo+

VS

Team Averages
Level 44
1,512 SR
1,598 Elo+
Bacchus
Bacchus
BIGSTER7
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,396 Elo+
Solo
Serqet
Serqet
BillyMayo
Serqet
Level 7
God Stats
6W - 1L
1,500 SR
Queue Stats
233W - 82L
1,779 Elo+
Party 3
Chronos
Chronos
BrutalKetamine
Chronos
Level 15
God Stats
1W - 1L
1,281 SR
Queue Stats
23W - 20L
1,588 Elo+
Solo
Hercules
Hercules
Predict
Hercules
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 70L
1,681 Elo+
Party 3
Artemis
Artemis
Tortellodizucca
Artemis
Level 27
God Stats
3W - 0L
1,780 SR
Queue Stats
20W - 16L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 1
2,838
568
803
1,878
657
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
Juawwa
Janus
6
0 / 1 / 0
3,292
658
1,435
1,981
312
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chernobog
Mride
Chernobog
5
1 / 1 / 0
3,188
638
2,561
2,205
494
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Scylla
SvedOkss
Scylla
5
0 / 4 / 0
3,156
631
1,008
2,911
979
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
WositoCookie
Guan Yu
1
0 / 0 / 0
2,418
484
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BIGSTER7
Bacchus
5
3 / 0 / 0
3,527
705
1,742
2,877
1,141
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
BillyMayo
Serqet
6
1 / 0 / 1
3,764
753
405
1,986
497
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
4 / 0 / 0
4,428
886
2,603
1,565
480
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Predict
Hercules
6
0 / 0 / 1
3,400
680
1,369
2,715
1,161
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 1 / 2
3,064
613
947
1,774
301
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
8
8
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BIGSTER7
Bacchus
3
0
0
3
W
Serqet
BillyMayo
Serqet
1
0
1
1.5
W
4
0
0
4
L
0
2
1
0.25
L
Janus
Juawwa
Janus
0
1
0
0
L
Chernobog
Mride
Chernobog
1
1
0
1
W
Hercules
Predict
Hercules
0
0
1
0.5
L
Scylla
SvedOkss
Scylla
0
4
0
0
W
0
1
2
1
L
Guan Yu
WositoCookie
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,807
Damage
7,066
8,975
Taken
10,917
2,442
Mitigated
3,580
1,925
Healing
5,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BIGSTER7
Bacchus
1,742
603
0
1,099
2,877
1,141
0
663
2,214
6,432
0
W
Serqet
BillyMayo
Serqet
405
93
0
1,141
1,986
497
0
38
1,948
0
12,888
W
2,603
1,040
0
1,023
1,565
480
0
1,008
557
18,744
0
L
803
189
0
0
1,878
657
0
1,010
868
1,980
0
L
Janus
Juawwa
Janus
1,435
443
0
682
1,981
312
23
0
1,817
12,370
0
L
Chernobog
Mride
Chernobog
2,561
1,971
0
963
2,205
494
0
732
1,473
0
12,845
W
Hercules
Predict
Hercules
1,369
811
0
1,798
2,715
1,161
0
1,397
1,318
0
11,048
L
Scylla
SvedOkss
Scylla
1,008
358
0
280
2,911
979
0
2,603
308
10,770
0
W
947
696
0
339
1,774
301
0
140
1,634
0
7,467
L
Guan Yu
WositoCookie
Guan Yu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,892
Gold Earned
18,183
63
Minions Killed
96
0
Camps Cleared
0
320,878
Distance Traveled
475,119
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,527
705
10
2
0
88,402
1
W
Serqet
3,764
753
34
7
0
113,041
2
W
Chronos
4,428
886
23
5
0
89,667
1
L
Ares
2,838
568
3
1
0
84,137
0
L
Janus
3,292
658
18
4
0
76,045
1
L
Chernobog
3,188
638
24
5
0
80,461
0
W
Hercules
3,400
680
15
3
0
99,372
1
L
Scylla
3,156
631
18
4
0
80,235
0
W
Artemis
3,064
613
14
3
0
84,637
0
L
Guan Yu
2,418
484
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role