Player Matchup

Nemesis
Nemesis
AbnormalRush
Nemesis
Level 18
God Stats
0W - 2L
1,304 SR
Queue Stats
78W - 67L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
BigBoiLmao
Cthulhu
Level 29
God Stats
0W - 1L
1,496 SR
Queue Stats
46W - 44L
1,642 Elo+
Solo
Ne Zha
Ne Zha
Sergiocortez15
Ne Zha
Level 25
God Stats
2W - 1L
1,486 SR
Queue Stats
8W - 4L
1,697 Elo+
Solo
Sol
Sol
boofedupswaggy
Sol
Level 7
God Stats
10W - 8L
1,500 SR
Queue Stats
317W - 322L
1,761 Elo+
Solo
Artemis
Artemis
metamuisel
Artemis
Level 28
God Stats
7W - 7L
1,625 SR
Queue Stats
115W - 82L
1,603 Elo+
Party 1
Team Averages
Level 21
1,482 SR
1,658 Elo+

VS

Team Averages
Level 27
1,563 SR
1,600 Elo+
Fenrir
Fenrir
ChariortWolf
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Lunarcy
Jormungandr
Level 29
God Stats
8W - 9L
1,542 SR
Queue Stats
71W - 80L
1,570 Elo+
Solo
Merlin
Merlin
ch0pstikmafia
Merlin
Level 24
God Stats
4W - 2L
1,797 SR
Queue Stats
70W - 59L
1,572 Elo+
Solo
King Arthur
King Arthur
mdiesell
King Arthur
Level 29
God Stats
2W - 1L
1,285 SR
Queue Stats
122W - 115L
1,666 Elo+
Solo
Medusa
Medusa
parallelBell
Medusa
Level 27
God Stats
91W - 62L
1,692 SR
Queue Stats
101W - 73L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AbnormalRush
Nemesis
14
3 / 9 / 3
9,879
470
11,229
16,942
6,559
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
BigBoiLmao
Cthulhu
13
1 / 9 / 4
9,127
435
11,783
20,521
18,858
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 7 / 2
9,355
445
9,502
18,381
9,805
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 8 / 3
9,576
456
7,205
14,577
4,958
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
metamuisel
Artemis
16
2 / 3 / 1
9,630
459
5,891
11,872
4,331
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
14 / 2 / 5
14,632
697
17,048
22,177
10,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Lunarcy
Jormungandr
16
3 / 1 / 12
11,810
562
9,983
16,034
12,412
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 3 / 7
13,955
665
22,013
15,697
6,963
Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
mdiesell
King Arthur
18
2 / 2 / 8
12,068
575
9,643
15,510
16,943
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
20
6 / 0 / 2
13,027
620
9,507
7,961
3,279
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
8
Kills
36
36
Deaths
8
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AbnormalRush
Nemesis
3
9
3
0.5
L
Cthulhu
BigBoiLmao
Cthulhu
1
9
4
0.33
W
Fenrir
14
2
5
8.25
W
Jormungandr
Lunarcy
Jormungandr
3
1
12
9
L
1
7
2
0.29
L
1
8
3
0.31
W
11
3
7
4.83
W
King Arthur
mdiesell
King Arthur
2
2
8
3
L
Artemis
metamuisel
Artemis
2
3
1
0.83
W
Medusa
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,610
Damage
68,194
82,293
Taken
77,379
44,511
Mitigated
50,167
19,627
Healing
26,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AbnormalRush
Nemesis
11,229
4,811
0
2,753
16,942
6,559
0
6,462
10,380
0
43,453
L
Cthulhu
BigBoiLmao
Cthulhu
11,783
1,041
554
1,884
20,521
18,858
0
6,856
13,641
40,700
1,163
W
Fenrir
17,048
5,159
0
11,008
22,177
10,570
1,559
2,430
19,572
0
140,219
W
Jormungandr
Lunarcy
Jormungandr
9,983
1,943
887
1,875
16,034
12,412
350
7,527
8,478
35,668
0
L
9,502
3,871
0
4,434
18,381
9,805
0
3,453
14,230
0
55,245
L
7,205
2,520
0
5,017
14,577
4,958
44
9,018
5,534
64,778
0
W
22,013
1,731
274
4,683
15,697
6,963
1,187
3,954
11,693
105,001
0
W
King Arthur
mdiesell
King Arthur
9,643
1,611
0
5,561
15,510
16,943
0
2,359
12,656
0
68,146
L
Artemis
metamuisel
Artemis
5,891
2,276
0
4,985
11,872
4,331
0
6,207
5,665
0
54,995
W
Medusa
9,507
5,844
0
1,950
7,961
3,279
0
1,776
6,185
0
111,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,567
Gold Earned
65,492
453
Minions Killed
713
0
Camps Cleared
0
1,903,845
Distance Traveled
2,044,628
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,879
470
67
3
0
400,737
1
L
Cthulhu
9,127
435
59
3
0
409,140
5
W
Fenrir
14,632
697
174
8
0
443,772
4
W
Jormungandr
11,810
562
37
2
0
418,295
12
L
Ne Zha
9,355
445
99
5
0
400,897
5
L
Sol
9,576
456
115
5
0
342,079
1
W
Merlin
13,955
665
181
9
0
383,384
0
W
King Arthur
12,068
575
122
6
0
386,064
5
L
Artemis
9,630
459
113
5
0
350,992
6
W
Medusa
13,027
620
199
9
0
413,113
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role