Player Matchup

Ah Puch
Ah Puch
Fluxxcore99
Ah Puch
Level 70
God Stats
1W - 1L
1,236 SR
Queue Stats
41W - 52L
1,450 Elo+
Party 2
Cerberus
Cerberus
Piddledee
Cerberus
Level 105
God Stats
4W - 5L
1,354 SR
Queue Stats
187W - 115L
1,587 Elo+
Party 2
Arachne
Arachne
VNLegacy
Arachne
Level 141
God Stats
28W - 17L
1,500 SR
Queue Stats
545W - 312L
1,472 Elo+
Solo
Team Averages
Level 105
1,363 SR
1,503 Elo+

VS

Team Averages
Level 105
1,612 SR
1,470 Elo+
Hachiman
Hachiman
AtlasIsTaken
Hachiman
Level 105
God Stats
6W - 5L
1,910 SR
Queue Stats
173W - 134L
1,487 Elo+
Party 1
Ymir
Ymir
Ellerra
Ymir
Level 131
God Stats
1W - 2L
1,426 SR
Queue Stats
126W - 113L
1,560 Elo+
Party 1
Thoth
Thoth
Mrspidew
Thoth
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 165L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fluxxcore99
Ah Puch
18
3 / 5 / 14
14,250
679
16,912
9,015
4,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Piddledee
Cerberus
18
3 / 6 / 14
13,841
659
14,545
24,556
24,939
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
VNLegacy
Arachne
19
15 / 6 / 2
16,188
771
21,410
21,127
13,770
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AtlasIsTaken
Hachiman
17
8 / 10 / 5
14,347
683
17,483
19,892
6,080
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Ellerra
Ymir
18
7 / 5 / 9
14,670
699
15,231
25,136
31,220
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Mrspidew
Thoth
16
2 / 6 / 9
12,911
615
12,640
13,479
3,931
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
21
Kills
17
17
Deaths
21
30
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AtlasIsTaken
Hachiman
8
10
5
1.05
L
Ymir
Ellerra
Ymir
7
5
9
2.3
W
Ah Puch
Fluxxcore99
Ah Puch
3
5
14
2
L
Thoth
Mrspidew
Thoth
2
6
9
1.08
W
Cerberus
Piddledee
Cerberus
3
6
14
1.67
W
Arachne
VNLegacy
Arachne
15
6
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,867
Damage
45,354
54,698
Taken
58,507
43,003
Mitigated
41,231
19,685
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AtlasIsTaken
Hachiman
17,483
11,670
0
5,854
19,892
6,080
0
12,122
7,347
0
78,310
L
Ymir
Ellerra
Ymir
15,231
3,598
0
4,623
25,136
31,220
0
11,665
12,963
43,726
0
W
Ah Puch
Fluxxcore99
Ah Puch
16,912
685
0
1,009
9,015
4,294
725
4,880
3,985
76,932
0
L
Thoth
Mrspidew
Thoth
12,640
1,040
0
1,822
13,479
3,931
0
7,055
6,156
65,228
0
W
Cerberus
Piddledee
Cerberus
14,545
1,630
390
9,188
24,556
24,939
752
10,759
13,422
68,728
0
W
Arachne
VNLegacy
Arachne
21,410
15,383
0
9,098
21,127
13,770
1,095
11,709
9,068
0
76,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,279
Gold Earned
41,928
291
Minions Killed
305
0
Camps Cleared
0
1,220,105
Distance Traveled
994,900
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,347
683
151
7
0
300,791
4
L
Ymir
14,670
699
57
3
0
356,411
1
W
Ah Puch
14,250
679
87
4
0
408,407
6
L
Thoth
12,911
615
97
5
0
337,698
2
W
Cerberus
13,841
659
132
6
0
383,908
5
W
Arachne
16,188
771
72
3
0
427,790
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role