Player Matchup

Guan Yu
Guan Yu
CletusSplucker
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,261 Elo+
Solo
Vulcan
Vulcan
Incvizi
Vulcan
Level 22
God Stats
4W - 4L
1,285 SR
Queue Stats
218W - 235L
1,308 Elo+
Solo
Osiris
Osiris
Melrito
Osiris
Level 18
God Stats
2W - 0L
1,693 SR
Queue Stats
17W - 25L
1,327 Elo+
Solo
Medusa
Medusa
MercExakt
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
QwarTu
King Arthur
Level 28
God Stats
9W - 7L
1,573 SR
Queue Stats
45W - 57L
1,283 Elo+
Solo
Team Averages
Level 17
1,510 SR
1,336 Elo+

VS

Team Averages
Level 11
1,485 SR
1,263 Elo+
Thor
Thor
Docakhin98
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,133 Elo+
Solo
Vulcan
Vulcan
Hrty
Vulcan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,107 Elo+
Party 1
Hercules
Hercules
Snouby
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,107 Elo+
Party 1
Izanami
Izanami
ToPker
Izanami
Level 18
God Stats
3W - 4L
1,425 SR
Queue Stats
104W - 88L
1,466 Elo+
Solo
Cerberus
Cerberus
tenebriseos
Cerberus
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 10
14,568
441
13,346
23,769
23,885
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Incvizi
Vulcan
20
16 / 3 / 5
19,584
593
47,551
17,545
8,660
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Melrito
Osiris
17
1 / 11 / 10
13,312
403
8,069
26,837
26,244
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
MercExakt
Medusa
20
3 / 10 / 8
15,402
467
14,377
21,433
6,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
QwarTu
King Arthur
20
8 / 2 / 9
18,278
554
21,957
31,453
37,366
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
9,487
287
2,462
8,696
3,032
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
Hrty
Vulcan
20
2 / 6 / 11
12,860
390
25,400
23,267
9,135
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
Snouby
Hercules
19
2 / 2 / 7
11,874
360
9,049
26,601
24,689
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
ToPker
Izanami
20
17 / 7 / 6
17,117
519
33,517
25,288
9,675
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
tenebriseos
Cerberus
20
6 / 9 / 12
15,483
469
20,065
42,447
36,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
66
30
Kills
28
29
Deaths
30
42
Assists
38
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
1
6
2
0.33
L
Vulcan
Hrty
Vulcan
2
6
11
1.25
W
Vulcan
Incvizi
Vulcan
16
3
5
6.17
W
Osiris
Melrito
Osiris
1
11
10
0.55
W
Medusa
MercExakt
Medusa
3
10
8
0.7
W
King Arthur
QwarTu
King Arthur
8
2
9
6.25
L
Hercules
Snouby
Hercules
2
2
7
2.75
L
Izanami
ToPker
Izanami
17
7
6
2.86
L
Cerberus
tenebriseos
Cerberus
6
9
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,300
Damage
90,493
121,037
Taken
126,299
102,378
Mitigated
82,954
27,536
Healing
38,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,346
2,269
1,822
4,688
23,769
23,885
2,461
9,066
14,428
0
70,205
L
2,462
1,295
0
1,086
8,696
3,032
0
2,315
6,331
0
17,672
L
Vulcan
Hrty
Vulcan
25,400
4,035
0
5,530
23,267
9,135
471
9,949
13,118
92,840
0
W
Vulcan
Incvizi
Vulcan
47,551
14,761
2,049
2,371
17,545
8,660
4,727
10,163
7,307
162,964
0
W
Osiris
Melrito
Osiris
8,069
1,532
0
1,911
26,837
26,244
891
9,673
17,065
0
45,064
W
Medusa
MercExakt
Medusa
14,377
8,111
0
2,299
21,433
6,223
2,271
10,435
10,973
0
96,622
W
King Arthur
QwarTu
King Arthur
21,957
1,612
0
12,396
31,453
37,366
583
9,267
21,991
0
149,695
L
Hercules
Snouby
Hercules
9,049
2,835
0
10,508
26,601
24,689
750
13,061
13,115
0
29,824
L
Izanami
ToPker
Izanami
33,517
20,399
0
6,567
25,288
9,675
5,666
8,056
16,840
0
134,621
L
Cerberus
tenebriseos
Cerberus
20,065
1,205
796
13,964
42,447
36,423
1,220
14,322
27,475
76,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,144
Gold Earned
66,821
668
Minions Killed
500
0
Camps Cleared
0
2,862,934
Distance Traveled
2,356,819
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,568
441
85
3
0
625,453
2
L
Thor
9,487
287
29
1
0
230,762
0
L
Vulcan
12,860
390
124
4
0
606,450
3
W
Vulcan
19,584
593
195
6
0
599,324
4
W
Osiris
13,312
403
58
2
0
481,241
0
W
Medusa
15,402
467
119
4
0
508,212
0
W
King Arthur
18,278
554
211
6
0
648,704
3
L
Hercules
11,874
360
45
1
0
524,202
0
L
Izanami
17,117
519
186
6
0
498,044
5
L
Cerberus
15,483
469
116
4
0
497,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role