Player Matchup

Hel
Hel
GodofBoxes
Hel
Level 21
God Stats
12W - 10L
1,555 SR
Queue Stats
26W - 26L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
Kiwidono
Cthulhu
Level 58
God Stats
2W - 6L
1,353 SR
Queue Stats
129W - 131L
1,550 Elo+
Party 2
Neith
Neith
Megolegos
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Partang333
Osiris
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 72L
1,720 Elo+
Solo
Discordia
Discordia
maizemazemays
Discordia
Level 28
God Stats
1W - 2L
1,268 SR
Queue Stats
54W - 69L
1,488 Elo+
Party 2
Team Averages
Level 29
1,435 SR
1,561 Elo+

VS

Team Averages
Level 20
1,611 SR
1,602 Elo+
Jing Wei
Jing Wei
GoodIntel
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,734 Elo+
Solo
Heimdallr
Heimdallr
KurumiTN
Heimdallr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MurrderHornet
Nu Wa
Level 27
God Stats
6W - 4L
1,606 SR
Queue Stats
72W - 55L
1,527 Elo+
Party 1
Fenrir
Fenrir
StarryWarry
Fenrir
Level 10
God Stats
4W - 2L
1,681 SR
Queue Stats
6W - 5L
1,664 Elo+
Solo
Ymir
Ymir
TacoStimulus
Ymir
Level 29
God Stats
17W - 6L
1,768 SR
Queue Stats
163W - 124L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 11
9,237
924
5,659
9,475
3,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Kiwidono
Cthulhu
16
8 / 3 / 8
10,612
1,061
15,731
16,048
11,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
Megolegos
Neith
16
5 / 1 / 9
9,975
998
8,015
3,599
1,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Partang333
Osiris
16
2 / 1 / 13
9,557
956
8,881
10,612
9,914
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
maizemazemays
Discordia
16
4 / 1 / 13
10,222
1,022
12,547
7,458
2,809
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

303

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GoodIntel
Jing Wei
13
0 / 2 / 2
8,158
816
1,588
3,088
1,036
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
KurumiTN
Heimdallr
15
2 / 3 / 4
9,428
943
7,528
9,604
3,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 8 / 7
8,959
896
15,233
11,290
4,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
15
6 / 6 / 1
10,779
1,078
6,585
14,416
6,020
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 1 / 7
9,589
959
9,138
17,159
13,305
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
20
Kills
9
9
Deaths
20
54
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
L
Jing Wei
GoodIntel
Jing Wei
0
2
2
0.5
W
Cthulhu
Kiwidono
Cthulhu
8
3
8
4
L
Heimdallr
KurumiTN
Heimdallr
2
3
4
1.33
W
Neith
Megolegos
Neith
5
1
9
9.5
L
0
8
7
0.44
W
Osiris
Partang333
Osiris
2
1
13
8.5
L
Fenrir
6
6
1
1.08
L
1
1
7
4.5
W
Discordia
maizemazemays
Discordia
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,833
Damage
40,072
47,192
Taken
55,557
29,097
Mitigated
28,452
22,872
Healing
1,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,659
612
11,309
4,375
9,475
3,607
0
4,869
4,606
21,523
0
L
Jing Wei
GoodIntel
Jing Wei
1,588
1,167
0
199
3,088
1,036
0
2,264
726
0
10,948
W
Cthulhu
Kiwidono
Cthulhu
15,731
919
1,762
2,688
16,048
11,391
0
7,962
7,927
40,130
0
L
Heimdallr
KurumiTN
Heimdallr
7,528
5,245
465
732
9,604
3,860
0
5,464
4,070
0
26,719
W
Neith
Megolegos
Neith
8,015
2,671
510
632
3,599
1,376
0
1,666
1,933
0
17,164
L
15,233
4,472
0
0
11,290
4,231
0
5,201
5,964
24,221
0
W
Osiris
Partang333
Osiris
8,881
1,886
0
687
10,612
9,914
0
4,479
6,133
610
19,366
L
Fenrir
6,585
2,476
0
519
14,416
6,020
0
10,652
3,718
0
23,352
L
9,138
754
0
0
17,159
13,305
0
10,955
5,979
26,391
0
W
Discordia
maizemazemays
Discordia
12,547
608
0
909
7,458
2,809
0
5,395
2,063
36,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,603
Gold Earned
46,913
206
Minions Killed
146
3
Camps Cleared
10
971,749
Distance Traveled
740,162
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,237
924
54
5
1
190,068
0
L
Jing Wei
8,158
816
15
2
0
95,453
0
W
Cthulhu
10,612
1,061
49
5
0
190,569
4
L
Heimdallr
9,428
943
42
4
0
154,187
1
W
Neith
9,975
998
20
2
1
166,042
0
L
Nu Wa
8,959
896
27
3
1
128,628
0
W
Osiris
9,557
956
23
2
1
234,412
1
L
Fenrir
10,779
1,078
31
3
9
204,654
0
L
Ymir
9,589
959
31
3
0
157,240
0
W
Discordia
10,222
1,022
60
6
0
190,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role