Player Matchup

Neith
Neith
Azu1a
Neith
Level 10
God Stats
14W - 7L
1,410 SR
Queue Stats
90W - 62L
1,411 Elo+
Solo
Janus
Janus
DarkArex
Janus
Level 25
God Stats
5W - 6L
1,500 SR
Queue Stats
28W - 26L
1,473 Elo+
Solo
Set
Set
DreaderSK
Set
Level 22
God Stats
26W - 19L
1,568 SR
Queue Stats
77W - 88L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
Heimmdall82
Ao Kuang
Level 26
God Stats
8W - 4L
1,551 SR
Queue Stats
136W - 112L
1,395 Elo+
Solo
Achilles
Achilles
Kinetech
Achilles
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,445 Elo+

VS

Team Averages
Level 32
1,375 SR
1,402 Elo+
Cthulhu
Cthulhu
Deathsbest1
Cthulhu
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 127L
1,541 Elo+
Party 1
Jing Wei
Jing Wei
DodoDestroyer
Jing Wei
Level 15
God Stats
15W - 11L
1,327 SR
Queue Stats
311W - 313L
1,596 Elo+
Party 1
Scylla
Scylla
Ryn026
Scylla
Level 109
God Stats
10W - 2L
1,316 SR
Queue Stats
140W - 102L
1,561 Elo+
Party 1
Skadi
Skadi
Salgrim
Skadi
Level 18
God Stats
4W - 5L
1,233 SR
Queue Stats
28W - 36L
1,214 Elo+
Solo
Chaac
Chaac
UnrealDraven
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azu1a
Neith
20
8 / 5 / 26
16,508
1,101
30,278
19,853
8,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
DarkArex
Janus
20
2 / 10 / 20
13,860
924
16,181
18,261
5,982
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
14 / 9 / 17
16,386
1,092
25,704
25,028
19,833
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
Heimmdall82
Ao Kuang
20
7 / 9 / 19
15,436
1,029
19,011
25,487
16,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Kinetech
Achilles
20
12 / 3 / 21
16,811
1,121
23,413
26,076
34,870
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

35

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deathsbest1
Cthulhu
20
5 / 11 / 19
16,406
1,094
22,882
35,377
59,571
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
DodoDestroyer
Jing Wei
20
7 / 13 / 16
15,710
1,047
21,475
29,280
11,210
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
Ryn026
Scylla
20
22 / 6 / 10
20,019
1,335
49,610
21,619
7,446
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Salgrim
Skadi
16
0 / 4 / 4
11,438
763
2,435
4,471
1,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
2 / 9 / 20
14,778
985
8,878
29,956
21,308
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
105
43
Kills
36
36
Deaths
43
103
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Neith
Azu1a
Neith
8
5
26
4.2
W
Janus
DarkArex
Janus
2
10
20
1.2
L
Cthulhu
Deathsbest1
Cthulhu
5
11
19
1.32
L
Jing Wei
DodoDestroyer
Jing Wei
7
13
16
1.15
W
14
9
17
2.5
W
Ao Kuang
Heimmdall82
Ao Kuang
7
9
19
1.83
W
Achilles
Kinetech
Achilles
12
3
21
7.5
L
Scylla
Ryn026
Scylla
22
6
10
4.5
L
Skadi
Salgrim
Skadi
0
4
4
0.5
L
2
9
20
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,587
Damage
105,280
114,705
Taken
120,703
85,721
Mitigated
100,904
20,241
Healing
7,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Azu1a
Neith
30,278
18,726
0
4,997
19,853
8,242
0
12,013
7,790
0
71,382
W
Janus
DarkArex
Janus
16,181
2,596
0
0
18,261
5,982
0
11,599
6,562
30,164
0
L
Cthulhu
Deathsbest1
Cthulhu
22,882
1,153
458
939
35,377
59,571
0
11,863
23,104
36,924
3,777
L
Jing Wei
DodoDestroyer
Jing Wei
21,475
13,398
0
0
29,280
11,210
0
7,527
21,428
0
53,812
W
25,704
11,361
508
6,694
25,028
19,833
0
15,114
9,815
0
42,173
W
Ao Kuang
Heimmdall82
Ao Kuang
19,011
3,890
0
2,653
25,487
16,794
0
15,809
9,553
35,782
0
W
Achilles
Kinetech
Achilles
23,413
6,507
0
5,389
26,076
34,870
0
14,366
11,410
84
44,701
L
Scylla
Ryn026
Scylla
49,610
5,039
0
1,395
21,619
7,446
0
7,790
13,729
81,632
0
L
Skadi
Salgrim
Skadi
2,435
1,471
49
159
4,471
1,369
0
638
3,708
0
7,627
L
8,878
2,150
0
4,014
29,956
21,308
0
7,458
22,198
0
35,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,001
Gold Earned
78,351
244
Minions Killed
250
3
Camps Cleared
6
1,317,036
Distance Traveled
1,200,346
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,508
1,101
91
6
0
255,355
0
W
Janus
13,860
924
45
3
0
259,635
0
L
Cthulhu
16,406
1,094
37
2
0
244,547
0
L
Jing Wei
15,710
1,047
68
5
1
305,049
0
W
Set
16,386
1,092
36
2
2
242,983
4
W
Ao Kuang
15,436
1,029
28
2
1
266,356
0
W
Achilles
16,811
1,121
44
3
0
292,707
0
L
Scylla
20,019
1,335
73
5
4
306,923
0
L
Skadi
11,438
763
7
0
0
73,081
0
L
Chaac
14,778
985
65
4
1
270,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role