Player Matchup

Anubis
Anubis
DAINORS
Anubis
Level 29
God Stats
34W - 48L
1,465 SR
Queue Stats
98W - 180L
1,279 Elo+
Solo
Serqet
Serqet
JohnFührer
Serqet
Level 118
God Stats
3W - 7L
1,239 SR
Queue Stats
352W - 439L
1,354 Elo+
Solo
Ymir
Ymir
LucasyPororo
Ymir
Level 59
God Stats
14W - 20L
1,402 SR
Queue Stats
60W - 62L
1,435 Elo+
Solo
Team Averages
Level 69
1,369 SR
1,356 Elo+

VS

Team Averages
Level 45
1,466 SR
1,477 Elo+
Ah Muzen Cab
Ah Muzen Cab
ArtGamer
Ah Muzen Cab
Level 103
God Stats
1W - 0L
1,397 SR
Queue Stats
6W - 7L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
Gaashx
Cthulhu
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,438 Elo+
Party 1
Anubis
Anubis
Xaixihilax
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DAINORS
Anubis
15
3 / 7 / 10
11,988
666
13,033
12,753
4,933
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
15
3 / 8 / 9
11,770
654
8,111
14,775
3,575
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
11 / 6 / 4
13,175
732
13,276
20,522
17,455
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArtGamer
Ah Muzen Cab
16
6 / 6 / 12
12,535
696
13,378
13,571
3,780
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Gaashx
Cthulhu
17
7 / 5 / 9
13,050
725
10,698
18,142
16,429
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Xaixihilax
Anubis
17
8 / 7 / 12
13,738
763
14,769
13,083
5,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
17
Kills
21
21
Deaths
18
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ArtGamer
Ah Muzen Cab
6
6
12
2
L
Anubis
DAINORS
Anubis
3
7
10
1.14
W
Cthulhu
Gaashx
Cthulhu
7
5
9
2.3
L
Serqet
3
8
9
0.94
L
11
6
4
2.17
W
Anubis
Xaixihilax
Anubis
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,420
Damage
38,845
48,050
Taken
44,796
25,963
Mitigated
25,857
2,911
Healing
6,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ArtGamer
Ah Muzen Cab
13,378
6,217
0
2,426
13,571
3,780
2,029
6,956
6,174
0
52,637
L
Anubis
DAINORS
Anubis
13,033
114
0
1,929
12,753
4,933
57
7,138
5,442
68,900
0
W
Cthulhu
Gaashx
Cthulhu
10,698
1,472
0
624
18,142
16,429
257
11,588
6,397
27,253
0
L
Serqet
8,111
1,780
0
732
14,775
3,575
432
8,727
5,825
0
28,007
L
13,276
1,844
0
250
20,522
17,455
332
8,874
11,261
37,108
0
W
Anubis
Xaixihilax
Anubis
14,769
951
0
3,702
13,083
5,648
236
8,123
4,814
56,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,933
Gold Earned
39,323
198
Minions Killed
169
0
Camps Cleared
0
860,325
Distance Traveled
849,191
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,535
696
55
3
0
295,387
2
L
Anubis
11,988
666
88
5
0
271,911
5
W
Cthulhu
13,050
725
38
2
0
291,183
0
L
Serqet
11,770
654
45
3
0
319,019
0
L
Ymir
13,175
732
65
4
0
269,395
4
W
Anubis
13,738
763
76
4
0
262,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role