Player Matchup

Hercules
Hercules
Kriegrr
Hercules
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 40L
1,585 Elo+
Party 2
Da Ji
Da Ji
Mewsical
Da Ji
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,460 Elo+
Solo
Neith
Neith
Nachos26
Neith
Level 42
God Stats
54W - 48L
1,543 SR
Queue Stats
323W - 311L
1,533 Elo+
Solo
Fafnir
Fafnir
ThomFoole
Fafnir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 105L
1,496 Elo+
Solo
Chiron
Chiron
ajjurin
Chiron
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,514 Elo+
Party 2
Team Averages
Level 43
1,509 SR
1,518 Elo+

VS

Team Averages
Level 64
1,479 SR
1,486 Elo+
Pele
Pele
Audioslavee
Pele
Level 160
God Stats
11W - 11L
1,563 SR
Queue Stats
340W - 322L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
ContagionEngine
Baron Samedi
Level 69
God Stats
16W - 10L
1,603 SR
Queue Stats
164W - 156L
1,374 Elo+
Party 3
Artemis
Artemis
ElisaUzu
Artemis
Level 28
God Stats
3W - 3L
1,393 SR
Queue Stats
34W - 43L
1,294 Elo+
Party 1
Mulan
Mulan
JacetheJouster
Mulan
Level 45
God Stats
1W - 1L
1,337 SR
Queue Stats
16W - 22L
1,595 Elo+
Solo
Vulcan
Vulcan
Zuorthon
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kriegrr
Hercules
20
4 / 2 / 20
16,093
947
11,431
31,593
48,941
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
Mewsical
Da Ji
20
11 / 13 / 16
16,814
989
31,684
32,405
12,820
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Nachos26
Neith
20
12 / 3 / 18
18,366
1,080
39,720
21,681
8,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
ThomFoole
Fafnir
20
3 / 3 / 19
17,332
1,020
15,658
30,338
52,008
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
ajjurin
Chiron
20
13 / 7 / 19
17,911
1,054
33,705
32,060
12,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 12 / 8
18,451
1,085
29,622
33,895
11,458
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ContagionEngine
Baron Samedi
20
3 / 8 / 13
15,689
923
41,120
22,179
9,313
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ElisaUzu
Artemis
20
2 / 9 / 18
15,624
919
22,280
24,710
8,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 3 / 11
17,111
1,007
22,907
31,715
43,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vulcan
Zuorthon
Vulcan
20
1 / 11 / 11
15,815
930
25,367
26,908
10,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
89
43
Kills
28
28
Deaths
43
92
Assists
61
Player
Kills
Deaths
Assists
KDA
W
13
12
8
1.42
W
Baron Samedi
ContagionEngine
Baron Samedi
3
8
13
1.19
W
Artemis
ElisaUzu
Artemis
2
9
18
1.22
W
9
3
11
4.83
L
Hercules
Kriegrr
Hercules
4
2
20
7
L
Da Ji
Mewsical
Da Ji
11
13
16
1.46
L
Neith
Nachos26
Neith
12
3
18
7
L
Fafnir
ThomFoole
Fafnir
3
3
19
4.17
W
Vulcan
Zuorthon
Vulcan
1
11
11
0.59
L
Chiron
ajjurin
Chiron
13
7
19
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,198
Damage
141,296
148,077
Taken
139,407
134,874
Mitigated
83,666
28,635
Healing
36,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,622
7,099
0
5,352
33,895
11,458
0
1,935
31,885
0
46,692
W
Baron Samedi
ContagionEngine
Baron Samedi
41,120
2,008
8,226
7,548
22,179
9,313
0
2,729
19,425
64,046
0
W
Artemis
ElisaUzu
Artemis
22,280
11,257
2,094
1,245
24,710
8,744
0
3,844
20,816
0
43,864
W
22,907
4,831
1,655
8,230
31,715
43,337
0
4,791
26,624
0
42,165
L
Hercules
Kriegrr
Hercules
11,431
3,241
0
9,630
31,593
48,941
0
17,012
14,406
0
33,069
L
Da Ji
Mewsical
Da Ji
31,684
6,346
0
487
32,405
12,820
0
14,029
18,210
0
45,748
L
Neith
Nachos26
Neith
39,720
14,378
0
3,601
21,681
8,919
0
6,025
15,606
0
77,677
L
Fafnir
ThomFoole
Fafnir
15,658
5,533
2,630
7,139
30,338
52,008
0
16,644
13,544
44,907
0
W
Vulcan
Zuorthon
Vulcan
25,367
8,456
1,250
1,048
26,908
10,814
0
2,359
24,499
92,996
0
L
Chiron
ajjurin
Chiron
33,705
12,811
1,254
3,894
32,060
12,186
0
12,777
19,108
0
52,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,516
Gold Earned
82,690
275
Minions Killed
330
5
Camps Cleared
13
1,617,128
Distance Traveled
1,633,868
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
18,451
1,085
23
1
4
367,568
0
W
Baron Samedi
15,689
923
53
3
0
294,321
0
W
Artemis
15,624
919
38
2
1
285,700
2
W
Mulan
17,111
1,007
42
2
2
366,641
0
L
Hercules
16,093
947
70
4
1
312,857
0
L
Da Ji
16,814
989
13
1
1
296,832
0
L
Neith
18,366
1,080
84
5
2
342,465
1
L
Fafnir
17,332
1,020
59
3
1
324,436
0
W
Vulcan
15,815
930
174
10
6
319,638
0
L
Chiron
17,911
1,054
49
3
0
340,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role